If you haven't already heard, Wolcen just dropped a huge 1GB content patch yesterday (6/24/2019). They added a lot of good stuff, and they are really moving along in the development path. If you haven't heard of "Wolcen: Lords of Mayhem" before, it is an Action RPG similar to Diablo III that is being developed for Steam by Wolcen Studios. On a side note, it is on sale this week for 20% off! https://store.steampowered.com/app/424370/Wolcen_Lords_of_Mayhem/
We have been at it since day one, that ugly and...well, let's just stick with ugly...launch. Even through the lag muck and server instability, you could read the stars and see the potential. Right off the bat it was only for the tough, and we barreled through the glitchy log-ins, the shaky starter zones and the wretched "lawless" starting areas and found our way to the rafts. Some were able to get to our island after 3-4 hours of learning how to tack, zig zag and fight through server borders and with a full stack of human hides, and then some were finally rescued after what seemed like days of being eaten alive by scorpions and crocodiles, only to quickly get used to dying to the cold, the wolves, the alpha horses, the water, the sharks and each other's general noob mistakes.
Yes, with the known developer, we did try to ARK it, or Dark and Light it...hell, we've even tried to Life is Feudal this one....and Atlas is just NOT those games. Some visuals and sounds are there, but the depth and options and functionality is just SO much more. What really took the game from just another ARK expansion to, the potential mmo of the decade, was getting out on our first schooner, the SS Skjoldr (video below). The experience was entirely PvE, but when you have 13 people packed on to a single vessel and the guys repairing the ship are as vital as the helmsman steering and the deckhands manning the sails, it became something I haven't seen in a game since our friday night flights on the Decimator back in SWG.
We have had just a blast learning the game and surviving our island and our neighbors over the past couple weeks. Though it may appear as if we are well off enough, growing from 30 actives day one, to more than double that now, we absolutely could use more folks interested in living the Atlas life. Whether you are interested in navigating the high seas, captaining a brigand, farming the tundra, mucking through politics, taming elephants or exploring the massive (30-40 hours of sailing from one end to the other) world, it is all here and we have many members willing to help you get started.
Here is a few screencaps and videos to give you an idea of what we have been up to:
Xalt defeats Elric for 2018 Fantasy Football Crown
Xalt's Zappers smirk at expectations, knock off Elric's Arksters in 171.07-127.47 rout
Both teams exceeded their projected point totals, but it was Xalt's Zappers who got the victory, cruising to a 171.07-127.47 win over Elric's Arksters. Elric's Arksters earned a 3.86-point lead on Saturday behind Joey Bosa (2.18 points) and Mike Williams (1.68), but Xalt's Zappers held the lead the rest of the way. They were led by Matt Ryan (25.46 points) and Damien Williams (22.53). Ben Roethlisberger (42.22 points) and T.Y. Hilton (19.4) led the charge for Elric's Arksters in the loss. This marks the second time this season Xalt's Zappers have beaten Elric's Arksters, after winning 118.28-117.7 in their last matchup. Xalt's Zappers end the season at 12-4, while Elric's Arksters finish the campaign at 9-7.
Sunday Early There were players with standout moments on both teams early Sunday, after which Xalt's Zappers owned a 125.41-53.13 lead. Matt Ryan had a 75-yard touchdown pass and a 44-yard touchdown pass for Xalt's Zappers, while David Njoku had a 66-yard catch. T.Y. Hilton made the highlight reel for Elric's Arksters with a 55-yard catch.
Sunday Late Both teams had players with big-time moments on Sunday afternoon, but it was Xalt's Zappers who took the lead, 148.54-96.80. For Xalt's Zappers, Robert Woods had a 39-yard touchdown catch. Ben Roethlisberger made the highlight reel for Elric's Arksters with a 20-yard touchdown pass and a 49-yard pass.
Sunday Night Harrison Butker had a 54-yard field goal for Elric's Arksters, who trailed 171.07-118.27 after Sunday Night Football.
New Features are being added to forums. Stay tuned for updates.
Ok so over the past week I have been having more speed bumps in my life yet again. One being is my family in general is not in good health be it my father, couple of my uncles and also my one grandfather who I only have left of grandparents. Also, finalizing my withdrawal medically from spring semester and patiently waiting for what they will do with my grades and change them to just Ws instead of WFs. So, I have had a ton of stress of late and that being said I was giving though on the proje
Ok so my tries to getting people interested from other discords I used to be on has failed. I was trying to get some people to help out with building the Tabletop RPG, however I found out those people turned out to be total assholes. Literally.
It's like when you leave for over a year from one server...the entire server turns into a cess pool of idiots.
That being said the idea of doing a Tabletop RPG is out of the question for now. I will try to find another means to get people int
As you guys can see, I have done a lot of work so far with some people and by myself as well on this tremendous project. The project is being called "Enmity of Creation" or another terminology would be "War of Creation". Each project (RPG, Comic Book(s), Video Game) will have its own title but will be originating from this same working title. They will also have pretty much the same storyline or stories intertwining with each other.
If anyone doesn't know what this is...it's a Mind Map.
Well I had this idea running since last year and I thought to myself, "Now that I am working on a Comic Book/Video Game Project that is mecha, AND coinciding with each other...why not bring the RPG into the mix." So that is what I intend to do. Yes it is a TON of stuff on my plate...however, I need to do this in more ways than one. One because I need to keep myself occupied and working on things because my life as a whole needs to change for the better. Two, I need to learn how to multitask
Well, I intend to be developing two different projects over the course of a certain time. One being a Comic Book and another being a Video Game. Both projects are a HUGE undertaking I might add, however, I am not afraid to do so. Cool thing about this is...both projects will coincide with each other in story. The genre I picked to develop both under is Sci-Fi Mecha. Now the actual storyline is going to be made from the brainstorming, mind-mapping, and storyboarding that will be happening he