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By Elric

Wolcen: Major Content Patch

If you haven't already heard, Wolcen just dropped a huge 1GB content patch yesterday (6/24/2019). They added a lot of good stuff, and they are really moving along in the development path.  If you haven't heard of "Wolcen: Lords of Mayhem" before, it is an Action RPG similar to Diablo III that is being developed for Steam by Wolcen Studios.  On a side note, it is on sale this week for 20% off!
https://store.steampowered.com/app/424370/Wolcen_Lords_of_Mayhem/
 
 
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By Throne

ATLAS: Present and Future

We have been at it since day one, that ugly and...well, let's just stick with ugly...launch. Even through the lag muck and server instability, you could read the stars and see the potential.  Right off the bat it was only for the tough, and we barreled through the glitchy log-ins, the shaky starter zones and the wretched "lawless" starting areas and found our way to the rafts.  Some were able to get to our island after 3-4 hours of learning how to tack, zig zag and fight through server borders and with a full stack of human hides, and then some were finally rescued after what seemed like days of being eaten alive by scorpions and crocodiles, only to quickly get used to dying to the cold, the wolves, the alpha horses, the water, the sharks and each other's general noob mistakes.
Yes, with the known developer, we did try to ARK it, or Dark and Light it...hell, we've even tried to Life is Feudal this one....and Atlas is just NOT those games.  Some visuals and sounds are there, but the depth and options and functionality is just SO much more.  What really took the game from just another ARK expansion to, the potential mmo of the decade, was getting out on our first schooner, the SS Skjoldr (video below).  The experience was entirely PvE, but when you have 13 people packed on to a single vessel and the guys repairing the ship are as vital as the helmsman steering and the deckhands manning the sails, it became something I haven't seen in a game since our friday night flights on the Decimator back in SWG.
We have had just a blast learning the game and surviving our island and our neighbors over the past couple weeks.  Though it may appear as if we are well off enough, growing from 30 actives day one, to more than double that now, we absolutely could use more folks interested in living the Atlas life.  Whether you are interested in navigating the high seas, captaining a brigand, farming the tundra, mucking through politics, taming elephants or exploring the massive (30-40 hours of sailing from one end to the other) world, it is all here and we have many members willing to help you get started.
Here is a few screencaps and videos to give you an idea of what we have been up to:
 
 




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By Throne

Xalt defeats Elric for 2018 Fantasy Football Crown

Xalt's Zappers smirk at expectations, knock off Elric's Arksters in 171.07-127.47 rout

Both teams exceeded their projected point totals, but it was Xalt's Zappers who got the victory, cruising to a 171.07-127.47 win over Elric's Arksters. Elric's Arksters earned a 3.86-point lead on Saturday behind Joey Bosa (2.18 points) and Mike Williams (1.68), but Xalt's Zappers held the lead the rest of the way. They were led by Matt Ryan (25.46 points) and Damien Williams (22.53). Ben Roethlisberger (42.22 points) and T.Y. Hilton (19.4) led the charge for Elric's Arksters in the loss. This marks the second time this season Xalt's Zappers have beaten Elric's Arksters, after winning 118.28-117.7 in their last matchup. Xalt's Zappers end the season at 12-4, while Elric's Arksters finish the campaign at 9-7.
 
Matchup Highlights

Sunday Early    There were players with standout moments on both teams early Sunday, after which Xalt's Zappers owned a 125.41-53.13 lead. Matt Ryan had a 75-yard touchdown pass and a 44-yard touchdown pass for Xalt's Zappers, while David Njoku had a 66-yard catch. T.Y. Hilton made the highlight reel for Elric's Arksters with a 55-yard catch.

Sunday Late    Both teams had players with big-time moments on Sunday afternoon, but it was Xalt's Zappers who took the lead, 148.54-96.80. For Xalt's Zappers, Robert Woods had a 39-yard touchdown catch. Ben Roethlisberger made the highlight reel for Elric's Arksters with a 20-yard touchdown pass and a 49-yard pass.

Sunday Night    Harrison Butker had a 54-yard field goal for Elric's Arksters, who trailed 171.07-118.27 after Sunday Night Football.
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  1. Yesterday
  2. If you haven't already heard, Wolcen just dropped a huge 1GB content patch yesterday (6/24/2019). They added a lot of good stuff, and they are really moving along in the development path. If you haven't heard of "Wolcen: Lords of Mayhem" before, it is an Action RPG similar to Diablo III that is being developed for Steam by Wolcen Studios. On a side note, it is on sale this week for 20% off! https://store.steampowered.com/app/424370/Wolcen_Lords_of_Mayhem/
  3. Elric

    City of Heroes

    I'm not sure if you guys have played on the Villain side, but if you do - create your characters on the Indomitable server. I have some RL friends that restarted our old Supergroup, WWE (World Wide Evil). They are already running the endgame raids, and they have a number of people who are willing to powerlevel new players so they can get to the endgame quicker. City of Heroes / Villains was a semi-grindy game for leveling 1-50 in PvE... The endgame raids and PvP are where it really shined. I have a level 40 Electric / Kinetic Corruptor who is my main... Specializes in support buffs, heals, and then AOE DPS. I themed him as an evil version of The Flash. I also have a Darkness / Fiery Dominator that specializes in CC and DPS. Good times!
  4. I played it a bit as well. It seemed like a decent game, but the devs have a long way to go yet. There was also a round of layoffs recently amongst their game developer staff. https://kotaku.com/amazon-lays-off-dozens-of-game-developers-during-e3-1835523460 If they can keep rolling out new content and iron out the bugs, they have a shot at getting this one off the ground.
  5. Last week
  6. I played the alpha game looks promising.
  7. I seem to be on daily, it took me a short while to get back into the mmo swing. The game has managed to fill a gap in my game time. So much to do, so much to learn. I would have played this game for so much longer, if it had been closer to this at the start. hehe. Cheers Grim
  8. Very cool. Glad that things are still moving along, I hope that you all really enjoy the upcoming expansion and it refreshes your passion for the game. Cheers Grim
  9. At least via social media, that is. Our guild was noted during SWTORISTA's latest Twitter contest, asking for guild screen-pictures. I went ahead and tossed one of our Founders' Week screenies up there and we were given thumbs-up from the @SWTOR_community page in recognition. Just keep in mind, we're nearby and still playing! Don't hesitate to jump into game during the next weeks, as we prepare for the September expansion. Cheers to all you guys! Miss you!
  10. I'm on several evenings during the week and weekends so if you guys are doing something or need help, yell at me. I'm always up to help folks out but I'm bad about watching chat so be patient with me. I have a few characters, but I like my templar and nightblade the most.
  11. I have been steadily playing and enjoying the game the last couple of weeks. My warden is level 32 now. I mostly group up with Grim and Xugrel, because they are usually on when I am.
  12. Welcome to Covenant of the Phoenix Forums. Please feel free to browse around and get to know the others. If you have any questions please don't hesitate to ask.

  13. Earlier
  14. Haven't watched a game in 6+ years, but I'm game to go again, LOL Just waiting for the email to get going
  15. I would assume so... I don't know why we wouldn't keep it going. Also, welcome back to the forums, slacker!
  16. I am going to train one of the new admins on how to create a group section for this game. Hopefully, he is on discord tonight. Thanks for volunteering to get this moving.
  17. Fixed getting gear for other javelins. Loot drop rate is still pretty bad. If your focus is gear, the game will be frustrating and unpleasant. If you enjoy flying around or just general gameplay, then getting the loot is a nice bonus. Though I did get frustrated trying to get the last weapon I needed for the weapon challenges and then the last Ranger gear I needed for those challenges. I suspect the big patch will be disappointing and the next level death knell for the game unless they improve loot drop rates. Given random inscriptions, there need to be more (I rarely keep any drops anymore because I've managed to assemble decent inscriptions). I'll keep playing this till I find something I enjoy more. Or the game will improve, and I won't find that something.
  18. Sharing this update list because it really shows that the devs for the game are paying attention to players and details. Some of these updates are new, some reflect mods made available only to private paid servers, but all are now on the free to play official server, and make the game much better! Thanks to Yak for posting them! 8:35 AM] [Sentry] Yakarue: - Mortar and Pestle slots increased to 40 - Soap Blueprint added to Cooking Pot and Grill - Large Storage Box slots increased to 100 - Small Storage Box slots increased to 40 - Sugars now stack to 500 (increased) - Thatch now stacks to 1000 (increased) - Grenade weight increased to 5 - Firegel, Gunpowder, Blasting powder, Mythos and Coral can now be stored in the ship resource box. - Reduced Grenade damage to players by 33%, to NPC Crew and Creatures by 10% - Increased Playershop health to 12000 - Reduced base damage of Blackjacks by 10% and reduced the Fall Swing damage by 65% - Doubled stamina cost of shield bash - Fire Elemental now takes 50% more damage from Shotguns and 100% more damage from Ballista - Fixed ""Fail" sound line for the medkit using male voiceline for female characters - Fixed being able to place wallhooks on demolishable resources to prevent floating structures - Fixed being able to place triangle foundations on top of beds - Player Name is now included in the tribe log when scuttling ships or demolishing it via a shipyard - Fixed a bug which allowed you to move whilst bola'd - You can now base on non-allied PvE boats, and we've added an action wheel entry to force non-allied characters off of your ship in PvE
  19. Thank you Grad! Worked like a charm!
  20. Obtained the new mount, the Skyscale yesterday. http://prntscr.com/o130zo
  21. interested in playing / leading. not in the game but i havent checked my email
  22. Thanks for the update. I really enjoyed the gameplay, but got real tired of farming gear that was just crap. Can’t remember how many grandmaster 2 missions and the group missions I forget what they are called and only ever got one piece higher than mastercraft. And it wasn’t even for the javelin I was in. Have they fixed that?
  23. Are we doing it?
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