Killercod Posted May 26, 2010 Share Posted May 26, 2010 Aiight, I'm assuming we're using the current build for MapTool this session (1.3b66)...? I can't get my old campagin files to open in there! Hence, I cannot edit my old token files to update them for my new character (with the pre-existing macros and such I already had built in)... Any suggestions? Quote Link to comment Share on other sites More sharing options...
Killercod Posted May 27, 2010 Author Share Posted May 27, 2010 OK...think I got around it. Still had the campagin properties file saved seperate, so I loaded it on a generic map so I could edit my tokens! Still can't get the old campagin files to open though... Quote Link to comment Share on other sites More sharing options...
Tagon Posted May 27, 2010 Share Posted May 27, 2010 OK...think I got around it. Still had the campagin properties file saved seperate, so I loaded it on a generic map so I could edit my tokens! Still can't get the old campagin files to open though... Download an old version on Maptool Quote Link to comment Share on other sites More sharing options...
Delmar Posted May 29, 2010 Share Posted May 29, 2010 The old campaign files won't work with much newer versions. Quote Link to comment Share on other sites More sharing options...
Tagon Posted May 30, 2010 Share Posted May 30, 2010 Are we still using the same properties table? Quote Link to comment Share on other sites More sharing options...
Killercod Posted May 30, 2010 Author Share Posted May 30, 2010 Yeah, i got several older versions, but I was afraid that if the campgain files didn't work in there, if I edited the tokens in an older version they wouldn't work either... Quote Link to comment Share on other sites More sharing options...
Tagon Posted May 30, 2010 Share Posted May 30, 2010 As long as the properties files is the same or close to it, they should be fine. key word is should Quote Link to comment Share on other sites More sharing options...
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