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By Damis

Starsector sandbox space sim

Starsector is an open-world single-player RTS space-combat game with roleplaying, exploration and economics from Fractal Softworks. You take the role of a space captain seeking fortune and glory however you choose.   

Current Features
Develop your character into a hot-shot pilot, a smuggler, a stern admiral, an industrial magnate – or anything in between Pilot your ship in top-down 2D combat Command your fleet in tactical battles Gain experience to level up your skills Detailed space combat mechanics Customize your ship’s loadout before battle Outfit ships with your weapons of choice and add hull modifications to create devastating tactical combinations Hire officers to give skill bonuses, pilot auxiliary ships, and oversee your operations Explore war-torn star systems Exploit events to trade goods for profit Win the favor or scorn of powerful factions Discover new worlds and salvage lost derelicts Mod support for diverse user-made content Claim new worlds, build outposts and industry Cripple core world supply lines to create easy prey for piracy or bolster the rule of law and try to reverse the Sector’s descent into chaos Survey forgotten worlds and establish new colonies among the ruins Use lost and forbidden technologies to advance your cause – can you afford to pay for the consequences of your hubris? Leave your mark upon the world and determine the fate of the Sector with your decisions
Still in its alpha phase, this one looks to be something to keep an eye on moving forward.  If you preorder now, you pay $15 – 25% off the final price.
What you get:
Early access to the game, starting with alpha builds – available now! Discounted price The full version, when it is finished You help support the development of Starsector http://fractalsoftworks.com/
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By Damis

War Thunder - Free to Play

War Thunder is a free-to-play vehicular combat multiplayer video game developed and published by Gaijin Entertainment in cross platform format for Microsoft Windows, macOS, Linux, PlayStation 4, Xbox One, and Shield Android TV.
In War Thunder, aircraft, attack helicopters, ground forces and naval ships collaborate in realistic competitive battles. You can choose from over 1,000 vehicles and an extensive variety of combat situations many of which are exclusive. You can find yourself blasting your pursuers from a bomber turret, defending your teammates on the ground from an air raid with anti-aircraft guns, shooting down enemy planes with a firestorm from multiple rocket launchers, or trying to sink an enemy warship with a torpedo from a fast attack boat.
Features include:
Seamless cross-platform gameplay between Windows PC, Linux, Mac, PlayStation®4 with Xbox One users being included in PC battles – everyone on the same server. Over 1,000 highly detailed aircraft, helicopters, tanks, warships and other combat vehicles crafted carefully from historical documents and surviving sources. 80 maps representing the main historical battle theaters.  Intense PvP experiences in full-scale combat missions at various difficulty settings for all play styles and degrees of experience.  Rich PvE content including dynamic historical campaigns and solo missions.  Regular content updates including new vehicles, maps, missions and nations.  Astonishing graphics, authentic sound effects and beautiful music creating an atmosphere to fully immerse yourself in.  Create custom content for War Thunder and share it on War Thunder Live, with the prospect of earning real money through the Revenue Share Partner System! Free to Play Download
https://store.steampowered.com/app/236390/War_Thunder/  
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By Damis

Fractured MMO

Fractured is an open-world fantasy sandbox MMORPG which blends action combat with fully interactive environments, appealing equally to lovers of competitive and cooperative gameplay. Jump right into the fray from day one. Defeat your enemies with skill and wit, not equipment or level. Gather resources, craft, trade and venture into legendary travels as a solitary hero, or start a settlement with your guild and grow it into the next empire. A true sandbox MMORPG, Fractured lets players pursue the gameplay they enjoy, create the type of character they enjoy, and focus on doing what they enjoy. 
Fractured Key Features
Unique And Dynamic Setting – Explore the universe of Fractured, which is spread across three planets – Arboreus, Syndesia, and Tartaros. Travel is an important part of the game experience; unlike many traditional MMORPGS, players must find a way to survive as they traverse the worlds. In addition, eclipses, unique PvE events, have a huge impact on the lives of demons and humans. The state of the universe, and even the position of planets, matters!
Race Is More Than Cosmetic – The race you belong to has an actual impact on game mechanics, from the type of society you live in to the ways you can interact with other players. Choose a human and live in – or at odds with – a feudal society. Be a beastman, and live in harmony with nature. Or, choose a demon, and slake your thirst for blood and revenge!
Crafting That Matters – Finding a broadsword in the corpse of a rat sounds a little unlikely? Forget about old RPG clichés and enter a world where every item is crafted by players. Exploit the uneven distribution of resources to get high profits when trading at faraway markets – but make sure you reach your destination alive!
Get Into The Action – You do not need to grind zombies for 80 hours or reach some level limit before you can join your friends on adventures. In Fractured, you can take part in any content from the first day in the game! The Knowledge system offers power and flexibility, allowing players to develop exactly the character they wish to play.
Action Combat Evolved – Fractured melds the combat style you’ve loved in single-player Action RPGs with a complex sandbox universe. Learn to aim, dodge and master over 400 abilities and 40 unique status effects: only your skills and tactics will lead you to victory! The environment is fully interactive, and can be used to give you an edge in your adventures.
https://fracturedmmo.com/
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By Damis

Fractured - Crowdfunding Ending Sale

It’s time for Kickstarter-replica packs to say goodbye: alpha 1 access, lifetime VIP and limited offers will soon be gone!
On August 1, the Fractured store will be overhauled as follows:
*  Current pledge packs will be phased out and three founder packs will be added. The cost of access will be the same as current non-sale prices (€25 for Beta 2, €50 for Beta 1, €90 for Alpha 2), but the new packs will be less value-oriented (less Gold, VIP time, etc). Alpha 1 access won’t be available in the new store!
*  You’ll be able to buy Dynamight Gold…
*  and spend it on cosmetics (pets, housing decorations, skins, etc).
STATE OF THE STORE
For your convenience, here’s a recap of what’s left in the current, soon-to-be-gone store:
*  All the 2.5k and 5k packs are gone, aside from a single Warlord of Tartaros. Poor lonely pack, will it find a home?
*  All Aristocrat and Creator packs were also gone, but we’ve been contacted by some community members who really regretted not being able to grab one. Therefore, we’ve decided to add a few units of each for this last week!
*  Governor packs are over, but town-ownership offers might make it back to the new store one day.
TESTING WEEKENDS
If you have Alpha 1 access, you won’t have to wait for the start of Alpha 2 to play Fractured again: testing weekends are coming!
*  To be run in August and September, they’ll give you the chance to preview:
*  The Knowledge System. Yes, it’s finally coming!
*  Enchanting: fine tune your equipment to fit your character’s build.
*  New areas & creatures: Goblins Territories & Heartwood.
*  Carts for moving heavy materials: the most requested minor feature!
We’re soon going to detail all of the above in an upcoming proper road map post.  Once again, we’d like to remind you that Alpha 1 access won’t be purchasable in the new store. You want it, there are only a few days left to get it 
https://fracturedmmo.com/store/basic-pledge-packs/
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By Elric

Wolcen: Major Content Patch

If you haven't already heard, Wolcen just dropped a huge 1GB content patch yesterday (6/24/2019). They added a lot of good stuff, and they are really moving along in the development path.  If you haven't heard of "Wolcen: Lords of Mayhem" before, it is an Action RPG similar to Diablo III that is being developed for Steam by Wolcen Studios.  On a side note, it is on sale this week for 20% off!
https://store.steampowered.com/app/424370/Wolcen_Lords_of_Mayhem/
 
 
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Grim

The SWG Emu Macro Thread!

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This thread is dedicated to the macros that tend to make our little a little easier.

 

Feel free to reply to this thread with your own SWG Emu macro with an explanation on how to use it and how it works.

 

 

 

 

 

 

Cheers

Grim

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This is the very simple sampling macro that I started using last night, I mined over 3,100 steel in under 4 hours (I didn't time it, but it doesn't miss a beat).

 

This macro will work with any sampling resource, just sample manually once.

 

It is very efficient and takes care of those occasional popups that come up. It also has a "quiet" way to beat the afk issue (vs those that say silly and or repetitive things).

 

Go to your survey destination, sample one time manually, hit the macro button that you made for this, go to sleep and wake up later (that is important!) with a ton of resources!.

 

Just copy and past the macro and be happy.

 

Dig

/sample;

/pause 10;

/ui action defaultButton;

/pause 10;

/mood none;

/pause 2;

/macro Dig;

 

You will need to change the pause time, if you run out of action bar.

 

 

Cheers

Grim

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I dug this crafting macro out of my notebook used to craft for xp, not items.

 

 

/ui action toolbarSlot01;

/pause 01;

/ui action defaultButton;

/pause 04;

/nextCraftingStage;

/nextCraftingStage;

/nextCraftingStage;

/createPrototype practice no item;

/createPrototype practice no item;

/pause 01;

/macro craft2;

 

repeat this for as many crafting stations you have and have them on the toolbar

 

Also if it is still up, I commonly used the site MoLUE for macros and general SWG info Pre CU

 

***Awesome! Thanks for the info, buddy! - Grim

  • Upvote 1

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I'll get all the ones I have collected out here later tonight. But for now Grim, you want to increase the pause on that macro to 25.1 seconds. Can't remember why, but I know it was important. Your efficiency will go up.

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Ok, I started pulling out my macros, so here are a few of the more useful ones:

 

This is the crafting macro for leveling. It doesn't produce anything which gives you 1 extra exp point per craft and doesn't clutter your inventory with junk called Megacraft. This is assuming you have 5 crafting tools and you put them in the first 5 slots on your toolbar.

 

 

/ui action toolbarSlot00;

/pause 1;

/ui action defaultButton;

/pause 4;

/nextCraftingStage;

/nextCraftingStage;

/createPrototype Practice noitem;

/createPrototype Practice noitem;

/pause 1;

/ui action toolbarSlot01;

/pause 1;

/ui action defaultButton;

/pause 4;

/nextCraftingStage;

/nextCraftingStage;

/createPrototype Practice noitem;

/createPrototype Practice noitem;

/pause 1;

/ui action toolbarSlot02;

/pause 1;

/ui action defaultButton;

/pause 4;

/nextCraftingStage;

/nextCraftingStage;

/createPrototype Practice noitem;

/createPrototype Practice noitem;

/pause 1;

/ui action toolbarSlot03;

/pause 1;

/ui action defaultButton;

/pause 4;

/nextCraftingStage;

/nextCraftingStage;

/createPrototype Practice noitem;

/createPrototype Practice noitem;

/pause 1;

/ui action toolbarSlot04;

/pause 1;

/ui action defaultButton;

/pause 4;

/nextCraftingStage;

/nextCraftingStage;

/createPrototype Practice noitem;

/createPrototype Practice noitem;

/pause 1;

/m megacraft

 

The next one is almost the same but is for production. I called it..... you guessed it, Production. Again, same 5 crafting tools in the same slots:

 

 

/ui action toolbarSlot00;

/pause 1;

/ui action defaultButton;

/pause 4;

/nextCraftingStage;

/nextCraftingStage;

/createPrototype Practice;

/createPrototype Practice;

/pause 1;

/ui action toolbarSlot01;

/pause 1;

/ui action defaultButton;

/pause 4;

/nextCraftingStage;

/nextCraftingStage;

/createPrototype Practice;

/createPrototype Practice;

/pause 1;

/ui action toolbarSlot02;

/pause 1;

/ui action defaultButton;

/pause 4;

/nextCraftingStage;

/nextCraftingStage;

/createPrototype Practice;

/createPrototype Practice;

/pause 1;

/ui action toolbarSlot03;

/pause 1;

/ui action defaultButton;

/pause 4;

/nextCraftingStage;

/nextCraftingStage;

/createPrototype Practice;

/createPrototype Practice;

/pause 1;

/ui action toolbarSlot04;

/pause 1;

/ui action defaultButton;

/pause 4;

/nextCraftingStage;

/nextCraftingStage;

/createPrototype Practice;

/createPrototype Practice;

/pause 1;

/m Production

 

Next one is one everyone should have that does your sampling for you.

 

 

/sample;

/pause 4;

/sit;

/pause 6;

/ui action defaultButton;

/pause 14.1;

/stand;

/pause 1;

/macro sample

 

The next 3 are just simple one line commands that make life easier for you if you are a scout. Put each of these on one line macros so that you can harvest with 1 click rather than having to bring up the radial menu. This is the ONLY way you will be able to harvest a full spawned lair before the bodies decay.

 

/harvest meat

 

/harvest hide

 

/harvest bone

 

 

And last but not least, the MOST important macro of them all:

 

/dump

 

If you have any macro at all on a toolbar, have that one too. If you get stuck in lag, your macros can stack up to the point that you cannot type, it won't let you. But you can hit an icon and BAM, yer back in business.

 

Hope these help some of ya.

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Can't seem to get a targeting macro to cycle the targets. Only the ones I've resently selected any ideas?? Also grim I'm using your sample macro with the mood change and I'm still timing out

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There are a couple of short macros I have made that help for grinding Teras Kasi that can be done as soon as you get unarmed spin attack 1

 

First macro is used to keep Center of Being going.  The second macro is for spamming your spin attack and to stand you back up if the mobs use a position changing attack.  I have been taking missions for Hurrtons on Dantooine but will work for any missions.  You target the creature lair and activate the 2 macros below.  Then I sit back and watch everything die.  After everything is dead type /dump to stop the macros and move on to the next mission and repeat.

 

Macro Name:  CoB:

/centerofBeing;

/pause 14; (will have to adjust your timing based on your skill)

/macro CoB;

 

Macro Name: SpinAttack

/stand;

/unarmedSpinAttack1;

/pause 1;

/macro SpinAttack;

Edited by Stagehog81

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