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By Elric

Wolcen - Full Release!

Wolcen: Lords of Mayhem is going into full release on Feb 13th, 2020!  I've been following this ARPG since it was first Kickstarted way back in 2015.  I've played it once or twice throughout the development process... Some Alpha, some Beta.  Overall it has come along very nicely, and I have high hopes for the future of this game.  This game has been discussed as once of the top games that will be pit against Diablo IV for the next generation of ARPG's on the market.  I know Cecil and I will be playing for sure.  Come join us in-game and on Discord!

Final Launch Trailer:
 


Rhykker's Review:
 

 
ZiggyD's Gaming Review: 
 
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By Damis

Covenant Football League - Champion Crowned.

Chard's Goat Herders crowned Covenant Football League Champion for the 2019 season!
Trailing 140.22 to 139.74, Chard's Goat Herders staged a comeback and rallied back to beat Irok's Rokkets in the championship game with a final score of 152.36 to 140.22.  Chard's Goat Herders finished the season with a record of 11-5, while Irok's Rokkets ended the campaign at 13-3.
1st Place  -  Chard's Goat Herders
2nd Place  -  Irok's Rokkets
3rd Place  -  Baentir's Brawlers
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By Damis

Season’s Greetings

Season’s Greetings, wishing you and your loved ones peace, health, happiness and prosperity during the holidays and in the coming New Year.
~  Covenant of the Phoenix
 
 
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By Damis

Path of Exile - Free to Play

Path of Exile is a free-to-play action role-playing video game developed and published by Grinding Gear Games.
ABOUT THIS GAME
You are an Exile, struggling to survive on the dark continent of Wraeclast, as you fight to earn power that will allow you to exact your revenge against those who wronged you. Created by hardcore gamers, Path of Exile is an online Action RPG set in a dark fantasy world. With a focus on visceral action combat, powerful items and deep character customization, Path of Exile is completely free and will never be pay-to-win.

Key Features
Freedom. Power. Revenge.
Banished for your misdeeds to the dark, brutal world of Wraeclast, you play as the Duelist, Witch, Ranger, Templar, Marauder, Shadow or the Scion class. From forsaken shores through to the ruined city of Sarn, explore Wraeclast and uncover the ancient secrets waiting for you.
Unlimited Character Customization
Create and customize hundreds of unique skill combinations from tradable itemized gems and our gigantic passive skill tree. Combine skill gems, support gems and trigger gems to create your own unique combination of power, defense and destruction.
Deadly Missions
The Forsaken Masters each have their own style of mission and each of these missions has many variations. As you explore deeper into Wraeclast, the pool of available variations increases to challenge you in new ways. All of the Missions and their variations can occur anywhere in the game, including within end-game Maps.
Dressed to Kill
Path of Exile is all about items. Find, collect and trade magic, rare and unique items with arcane properties, then customize your character build around the deadliest combinations you possess.
Brutal Competitive Play
Battle in PvP tournaments seasons and Capture the Flag events for worldwide recognition. Compete in Daily Leagues and Race Events that run as separate game worlds with their own ladders and economies to win valuable prizes.
Customise Your Hideout
In their extensive travels throughout Wraeclast, the Forsaken Masters have discovered ideal locations for an Exile to use as their own secret Hideout. Once you've earned a Master's trust, you may be taken to a Hideout, where you can create your own personalised town. Masters residing in your Hideout offer you daily Missions and train you in advanced crafting options. Use your Hideout as a quiet place to craft after battle, or expand it and use it as a personalised Guild Hall with hundreds of decorations.
Fair-To-Play. Never Pay-To-Win.
We're committed to creating a fair playing field for all players. You cannot gain gameplay advantage by spending real money in Path of Exile.
https://store.steampowered.com/app/238960/Path_of_Exile/
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By Damis

Smite - Free To Play.

Smite is a 3D fantasy MOBA where players take on the role of mythological gods and battle in team-based arenas. Unlike other MOBAs, SMITE puts you directly onto the battlefield with a third-person action viewpoint. From blind-side ambushes to aimed shots, a new pantheon of strategic possibilities awaits.  Become a legend of myth, enter the Battleground of the Gods, and play FREE now!

Game Modes:
Conquest – the main 5v5 game mode. Features three lanes and a jungle area filled with neutral monsters. Arena – a 5v5 game mode with an open battle area rather than lanes. Each team begins with 500 points and must reduce the other side's to zero by killing heroes, minions, and escorting allied minions to portals. Joust – a 3v3 game mode with a single lane which otherwise plays like Conquest mode. Joust can also be played 1v1. Assault – similar to ARAM (All Random, All Mid) in LoL, players are assigned a random God and fight on a map with a single lane. Siege – a faster version of Conquest. Siege mode consists of only two lanes and contains a special Siege Juggernaut minion that deals extra damage to structures.
Never played a battle arena before? Don’t worry. Auto-buy, auto-level, and the deathmatch-like Arena mode let you jump right into divine MOBA action. Aspiring pro? Top the ladders, join a competitive team, and you too could be playing at the SMITE World Championship.
https://store.steampowered.com/app/386360/SMITE/
 
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Grim

The Castle Project.

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Well as we all know, the castle project has begun and is coming along great.

 

We all will need to pitch in a bit, to get this group project finished, while having fun working togather.

 

We are in dire need of stone, cement and concrete, as well as needing more wood very soon.

 

We also need an idea for an entry, one or two grand door openings or bunker type entries, in order to leave the walls and maximum integrity?

 

Any ideas you wish to have know, go ahead and post them in this thread.   :D

 

Just under 25% of the outer wall has been completed thus far, next will be an inner wall as well as the remainder of the structure. :)

 

The hordes did make the building fun last night, we kept getting continuous spawns at some points, which really kept us on our toes. lol. 

 

gallery_13835_55_756905.png

 

gallery_13835_55_1307883.png

 

Cheers

Grim

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Construction on the Castle was started on May 6th.

 

I am going to help with the general layout and leave the rest to more talented people. 

 

Stage 1

Lay down the base foundation for the outer walls.  Bakath and I worked out the design of the outerwall and are in the process of building the base foundation. We are going to use reinforced concrete for the foundation and then use cobblestone to build on top of the base.

 

We have 3/4 of the base outline completed.  Grim and I will finish the rest when I get home or anyone can finish it if they have time.  Just follow the outline we have setup.

 

Stage 2

We need to clear out all the dirt within the outer wall.  Save the dirt in chests, because we will need it later.

 

Stage 3

Lay down a reinforced concrete basement floor.  After that is complete then will add the ceiling.  We will need supporting pillars spread across the basement floor to support the ceiling.  We are not going to use the basement for anything other than a place to enter the castle and a place to hold the chests of dirt.

 

We are going to use the basement ceiling as a foundation on which to build the courtyard and main building(s). 

 

Stage 4

Build an entrance to the castle.  We will need a tunnel from the basement floor to someplace outside.  The outside entrance could be something as simple as a hatched entrance built on a mound of stone. Builder needed.

 

Stage 5

Build the Inner wall.

 

Stage 6

Build the inner buildings and rooms.  Add artistic touches on rest of castle.

 

========

 

I think that after we complete the basement ceiling then everyone should grasp what we are trying to build and will be able to contribute more. 

 

I would like to tap Jakari and Ginger to help with the inner buildings and room designs.  While I leave it up to Bakath and others to help with the over all tower and wall designs.

 

Eendiwena is heading up the Highway to Hell project, he may or may not need volunteers.  I will let him create a separate thread for that project.

 

Currently, we need stone more than anything else.  Lots and Lots of stone.  If anyone has an interested in helping to design then feel free to speak up.

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If anyone wants to help now, this is what I would like done first.

 

Stage 2

We need to clear out all the dirt within the outer wall.  Save the dirt in chests, because we will need it later

 

We also need lots of stone, with lots in the range of a few thousand stone units.

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Tonight i will be adding several more bulding supply chests.  I will have 1 for each raw material needed and a couple for the crafted components.  The current raw material need that will have their own crates are:

 

Plant fiber

Stone

Iron

Wood, in the form of logs.

Wood, in the form of boards and sticks

Fertile soil

 

Crates for crafted supplies whould include the following:

 

Cobble stone frames, square and ramps

Cement

Cobble Stone rocks

Concrete Mix

Rebar frames

 

I will also be adding a food supply crate, ammo supply crate, first aid, and repair materials.  These will also need people to tend to stocking these.  A garden can be cut south of the castle build.

 

I am currently covering most of the rock collection from the highway project which i have been splitting between the forge for cement and the chest to use.

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Regarding this...

 

Eendiwena is heading up the Highway to Hell project, he may or may not need volunteers.  I will let him create a separate thread for that project.

 

There was a minor setback last night as the zombies took to attacking the large pillar, encompassing the highway entrance. Damis and I took them down, but not before they could damage things.

 

This morning, after I logged in, I walked up to take a look at things and get the screenshots, The mobs had once again been attacking the pillar. Or there is a nightly rubberband, when the server goes to sleep, depending on when it last saved. At any rate, repairs are in order.

 

I am suggesting that if we want to keep that pilar in tact that we may need to make a reinforced concrete base, to protect it.

 

 

Cheers

Grim

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That could pose a problem as our supplies are there..........

 

Maybe tonight i will work to encompass the tower with cobblestone so it doesn't look out of place but protects this area

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They attacked the large pillar because it has entrance to the mine, otherwise they would have left it alone.    eventually we will tear it down and either create a watch tower or a small pill box in it's place.

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They attacked the large pillar because it has entrance to the mine, otherwise they would have left it alone.    eventually we will tear it down and either create a watch tower or a small pill box in it's place.

 

What about a direct entrance from the castle, eliminating the need to go outside, to enter the highway?

 

Just a thought.  :D

 

 

Cheers

Grim

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Personally i suggest encasing it with cobblestone once the castle is complete, why do all the extra work of rebuilding it when we can use whats there the way it is :)

 

Dressing it up would be easier and faster.

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Cutting a path from the highway to the castle would be very simple, and would give you the entrance to the castle you're looking for.  Then another pill box or hatch entrance can be added on the north side of the castle giving us a couple options incase the castle is swarmed and people need in/out.

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I will be making an inner tunnel up through the Point so I will have tons of stone for you. With the Highway to Hell project, Eendi will have a lot also. I can also start hitting up the caves for more. I will be more than happy to do the interior decorating once we get there. I will start gathering the necessary resources as I make runs. I will need lots of the chrysanthemum's if anyone wants to grab some when they head out.

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I will work with Eendi on fortifying the Point. I would like to keep it personally.

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We have a problem kiddies. A horde apparently took out a wall to the castle and then dug its way to the Highway. I got taken out by 2 cops an my bag went poof. There is some serious damage the whole way through.

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Oh the humanity!

 

Perhaps those cobblestone walls are not as good as we had thought, well Damis, you have your weak points, the whole castle?  LOL!

 

Back to work, hehehe

 

 

 

Cheers

Grim

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I think the highway's first half was compromised because i ran into the cave where a spawn point is.  Might have to consider routing the highway deeper and completely disconnecting the highway from the cave.  AS for the Castle, well sounds like the horde liked it, maybe we can repair it with gingerbread siding.

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I think the highway's first half was compromised because i ran into the cave where a spawn point is.  Might have to consider routing the highway deeper and completely disconnecting the highway from the cave.  AS for the Castle, well sounds like the horde liked it, maybe we can repair it with gingerbread siding.

 

Mmmmmm, gingerbread...

 

gingerbread_castle__3_by_freezing_pop_li

 

Cheers

Grim

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Oh the humanity!

 

Perhaps those cobblestone walls are not as good as we had thought, well Damis, you have your weak points, the whole castle?  LOL!

 

Back to work, hehehe

 

 

 

Cheers

Grim

 

Castle walls should be destroyed if they are being directly attacked by a horde.  It would be a very boring game if we built stuff which is indestructible. 

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From the looks of it, it cobblestone walls work the same way as do wood frames/ Remove the lower blocks and the entire wall collapses in on itself.

 

I believe that either we will need to rebuild the walls with reinforced concrete or rebuild them daily using cobblestone.

 

gallery_13835_55_1446614.png

 

gallery_13835_55_438895.jpg

 

Cheers

Grim

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Castle walls should be destroyed if they are being directly attacked by a horde.  It would be a very boring game if we built stuff which is indestructible. 

 

If they simply have to take out one block per wall in order for a section wall to fall, then there is something wrong with the building material. I will test that theory when the sun arises, with my trusty pickaxe.

 

It takes longer to get through other types of wall materials, even wooden blocks as they do not simply topple like these two sections apparently did.

 

If that is the case we should just use stone, it would be cheaper and faster to make repairs with, since it seems that reinforced concrete is not an option.

 

Cheers

Grim

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Nice, the mobs even took out the reinforced concrete.   In any case, I think the weak point is the blocks which are at an angle, because they are not being supported on the side,  Blocks don't fall when the bottom block is removed if they are touching other blocks on the side.  I was planning to reinforce the diagonal blocks on the inside as soon as we finished laying the ground floor. 

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Easy way to test the wall is the take out the bottom block of a sections which flat and bordered by a section on each side.

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Was already going topside to test that...

 

Test results showed that removing just 1 block from the base of a cobblestone wall caused the entire wall to fall, I believe this is because the cobblestone walls are based on wooden frames, which behave exactly the same way.

 

After removing a reinforced concrete wall block, the wall stood. Notice that the wall I removed the block from only has a wall on the left side that it is using as support?

 

Conclusion: cobblestone walls, while nice to look at are not something to use for any major construction project..

 

The zombies will still be able to get through the reinforced blocks, as they did this evening, the only difference is that they will have to get through two blocks, in order to get into the castle, instead of just one and we will not have to waste so many resources in repairs.

 

Test Result Pictures:

 

Result, after removing one base block of cobblestone...

gallery_13835_55_244621.jpg

 

Result Two, after removing one reinforced block, just a hole.

gallery_13835_55_70784.jpg

 

Cheers

Grim

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that's weird because I remove bottom wood blocks all the time and the rest doesn't fall as long as the other blocks are touching other blocks.

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Well, I am awaiting further orders...

 

Either I need to start mass producing rebar frames and mining stone or ?

 

I'll let someone make the cobblestone daily, if that is the road that we choose.  :P

 

 

 

Cheers

Grim

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We still need to finish laying down the reinforced concrete blocks on the ground floor.

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