Jump to content

CotP Discord Channel

Covenant of the Phoenix has a new official Discord Channel!!!
JOIN COTP IN DISCORD TODAY
By Damis

Fractured MMO

Fractured is an open-world fantasy sandbox MMORPG which blends action combat with fully interactive environments, appealing equally to lovers of competitive and cooperative gameplay. Jump right into the fray from day one. Defeat your enemies with skill and wit, not equipment or level. Gather resources, craft, trade and venture into legendary travels as a solitary hero, or start a settlement with your guild and grow it into the next empire. A true sandbox MMORPG, Fractured lets players pursue the gameplay they enjoy, create the type of character they enjoy, and focus on doing what they enjoy. 
Fractured Key Features
Unique And Dynamic Setting – Explore the universe of Fractured, which is spread across three planets – Arboreus, Syndesia, and Tartaros. Travel is an important part of the game experience; unlike many traditional MMORPGS, players must find a way to survive as they traverse the worlds. In addition, eclipses, unique PvE events, have a huge impact on the lives of demons and humans. The state of the universe, and even the position of planets, matters!
Race Is More Than Cosmetic – The race you belong to has an actual impact on game mechanics, from the type of society you live in to the ways you can interact with other players. Choose a human and live in – or at odds with – a feudal society. Be a beastman, and live in harmony with nature. Or, choose a demon, and slake your thirst for blood and revenge!
Crafting That Matters – Finding a broadsword in the corpse of a rat sounds a little unlikely? Forget about old RPG clichés and enter a world where every item is crafted by players. Exploit the uneven distribution of resources to get high profits when trading at faraway markets – but make sure you reach your destination alive!
Get Into The Action – You do not need to grind zombies for 80 hours or reach some level limit before you can join your friends on adventures. In Fractured, you can take part in any content from the first day in the game! The Knowledge system offers power and flexibility, allowing players to develop exactly the character they wish to play.
Action Combat Evolved – Fractured melds the combat style you’ve loved in single-player Action RPGs with a complex sandbox universe. Learn to aim, dodge and master over 400 abilities and 40 unique status effects: only your skills and tactics will lead you to victory! The environment is fully interactive, and can be used to give you an edge in your adventures.
https://fracturedmmo.com/
Read more...
By Damis

Covenant Football League Started For Season 2019

Covenant Football League
A new season is about to start for our Fantasy Football League.  Currently, all slots are full, but some may open up on Monday, August 26, 2019.  Anyone interested in joining the league should reply to the Discussion thread.  A second league could be created if there is enough interest. 
Keeper Deadline
The deadline to select keepers is Monday, August 26, 2019.  You can make and edit your selections until 11:59 PM PT on Sunday, August 25, 2019
Choose your Keepers here: https://football.fantasysports.yahoo.com/f1/787185/5/keepers
Please remember that each team is allowed only TWO keepers, unless your name is Xalt, who gets THREE keepers because he won last year's team pick-em.
DRAFT DATE
 Saturday, August 31,  2019:  7 PM PDT | 9 PM Central | 10 PM Eastern
Discussion Thread
 
Read more...
By Damis

ESO: SCALEBREAKER DLC GAME PACK

The Scalebreaker DLC game pack brings two new Season of the Dragon dungeons, expanding upon the events of both Wrathstone and Elsweyr. The Dragons are free from the Halls of Colossus, and now you must deal with the fallout of their release. While these stories are part of the year-long saga, you can enjoy both without having completed either of the year’s earlier content—enjoy!
Lair of Maarselok
For centuries, Maarselok slept deep in the mountains between Elsweyr and Grahtwood. However, upon the opening of the Halls of Colossus, this monstrous Dragon has awoken, and now threatens to spread his corruption into the domain of the Wood Elves. Only with the help of the Warlock Carindon and the forest spirit Selene can you defeat this terrifying new Dragon!

Hunt the great Dragon Maarselok!
Moongrave Fane
Hidden within a fallen Khajiiti temple, the vampires of the Hollowfang prepare to perform a terrible ritual. Joined by the former Dragonguard Grundwulf, they wish to drain the blood from a captured Dragon! You and your team must fight your way into the fallen ruin and put a stop to their plan before it’s too late.
Both dungeons can be attempted in Normal and Veteran difficulties, with a Veteran Hard Mode option available for those looking for a challenge. Brave delvers can discover new rewards up for grabs in both dungeons, too, including new item sets, Achievements, collectibles, and more.
PURCHASE DETAILS
The Scalebreaker DLC game pack is free for all ESO Plus members and available for purchase for 1,500 crowns from the in-game Crown Store (listed under DLC).
https://www.elderscrollsonline.com/en-us/home
Read more...
By Damis

Starsector sandbox space sim

Starsector is an open-world single-player RTS space-combat game with roleplaying, exploration and economics from Fractal Softworks. You take the role of a space captain seeking fortune and glory however you choose.   

Current Features
Develop your character into a hot-shot pilot, a smuggler, a stern admiral, an industrial magnate – or anything in between Pilot your ship in top-down 2D combat Command your fleet in tactical battles Gain experience to level up your skills Detailed space combat mechanics Customize your ship’s loadout before battle Outfit ships with your weapons of choice and add hull modifications to create devastating tactical combinations Hire officers to give skill bonuses, pilot auxiliary ships, and oversee your operations Explore war-torn star systems Exploit events to trade goods for profit Win the favor or scorn of powerful factions Discover new worlds and salvage lost derelicts Mod support for diverse user-made content Claim new worlds, build outposts and industry Cripple core world supply lines to create easy prey for piracy or bolster the rule of law and try to reverse the Sector’s descent into chaos Survey forgotten worlds and establish new colonies among the ruins Use lost and forbidden technologies to advance your cause – can you afford to pay for the consequences of your hubris? Leave your mark upon the world and determine the fate of the Sector with your decisions
Still in its alpha phase, this one looks to be something to keep an eye on moving forward.  If you preorder now, you pay $15 – 25% off the final price.
What you get:
Early access to the game, starting with alpha builds – available now! Discounted price The full version, when it is finished You help support the development of Starsector http://fractalsoftworks.com/
Read more...
By Damis

War Thunder - Free to Play

War Thunder is a free-to-play vehicular combat multiplayer video game developed and published by Gaijin Entertainment in cross platform format for Microsoft Windows, macOS, Linux, PlayStation 4, Xbox One, and Shield Android TV.
In War Thunder, aircraft, attack helicopters, ground forces and naval ships collaborate in realistic competitive battles. You can choose from over 1,000 vehicles and an extensive variety of combat situations many of which are exclusive. You can find yourself blasting your pursuers from a bomber turret, defending your teammates on the ground from an air raid with anti-aircraft guns, shooting down enemy planes with a firestorm from multiple rocket launchers, or trying to sink an enemy warship with a torpedo from a fast attack boat.
Features include:
Seamless cross-platform gameplay between Windows PC, Linux, Mac, PlayStation®4 with Xbox One users being included in PC battles – everyone on the same server. Over 1,000 highly detailed aircraft, helicopters, tanks, warships and other combat vehicles crafted carefully from historical documents and surviving sources. 80 maps representing the main historical battle theaters.  Intense PvP experiences in full-scale combat missions at various difficulty settings for all play styles and degrees of experience.  Rich PvE content including dynamic historical campaigns and solo missions.  Regular content updates including new vehicles, maps, missions and nations.  Astonishing graphics, authentic sound effects and beautiful music creating an atmosphere to fully immerse yourself in.  Create custom content for War Thunder and share it on War Thunder Live, with the prospect of earning real money through the Revenue Share Partner System! Free to Play Download
https://store.steampowered.com/app/236390/War_Thunder/  
Read more...
News Ticker
  • New Features are being added to forums. Stay tuned for updates.
  • Enjoy your summer everyone!
Sign in to follow this  
Sign in to follow this  
Eendiwena

The Highway to Hell project

Recommended Posts

If anyone is interested in helping dig the Highway to Hell you simple have to continue my 3 block straight west direction it's currently going.  The stopping point will be the east bank of the biome west of the city's biome.  From there i will cut in the path starting south to Bakath's Biome and we'll finish it up with a path up into the city and a reinforced bunker in the center of the city.

 

Any stone collected from the dig needs put into the stone supply crate outside the entrance to the highway.

 

 

Phase 1:  Digging the tunnel from it's current start point to the next biome east of the city and exiting out on the west side of the two ponds in that biome.  Completed

 

Phase 2:  Clearing a descent size room in the tunnel under the center of the city.  Being that the highway is currently closer to the north there will most likely need to be a second staging room cut in just south of the highway.  Completed, the staging area was cut in one city block south of the the highway so it would be dead center.  Room just needs stocked with chests, fires and such.

 

Phase 3:  Starting the paths north and south reaching the rivers bank opposite of the city in the biomes that members bases are on.

The path to the south is cut and amazingly came out into the end of a cave that exits right by the north side of Bakath's base tower.  North path is the only one left started and unfinished.

 

Final Stage:  Cut the routes upto the city and build bunkers.  The shafts will come up through the roads to help provide a solid base and speed construction of the bunkers.  This stage will require several members help to hold back the hordes.  The plan is to quietly build as much as possible without detection, but with the feral in the city that is going to be tricky.   Thanks to all the members that got stir crazy and helped speed construct the bunker in the middle of the city.  Inside of 7 in game hours the base was constructed, defeneded and stocked.  The speed ramps were added to help members comes in quicker and everyone gave great input to help make it a solid construction. 

Edited by Eendiwena

Share this post


Link to post
Share on other sites

It probably wouldn't be a bad idea for you to place some chest in the highway along the way. I imagine that you will gather stone quickly and it would be a bear to have to hike all the way back just to dump off.

Share this post


Link to post
Share on other sites

I plan to have chests at the bottom of the entrance, at the city access point and the ends to the south and west for the purpses of quick stashes that can be trasported later.  Naturally there will be quite a bit more at the base of the city access with a large staging room.  I forgot to mention that after the other routes are done i'd like to run a tunnel north for the folks with homes up there.

Share this post


Link to post
Share on other sites

A tunnel to the North would be nice. It would also be a long super highway.

Share this post


Link to post
Share on other sites

All of them will be long, but worth it.

Share this post


Link to post
Share on other sites

Updated to add the phases.

Share this post


Link to post
Share on other sites

I am glad you updated that as I was like man he is digging the wrong direction :)

Share this post


Link to post
Share on other sites

LOL, in this world Hell lies in the wastelands.  :to_keep_order:

Share this post


Link to post
Share on other sites

From the information i have involving the damage report today involving the highway i will be rerouting and reworking the begining of the highway tonight. The rest of the work can proceed as scheduled.

Share this post


Link to post
Share on other sites

Updated status of the project, South tunnel will be next after i route the paths for the castle and towers.

Share this post


Link to post
Share on other sites

Alliee and I added a "turnpike" from the highway to one of the western bases.  Just saw this post with the various Phases of the project.  Let her or I know what we can help with and I pretty sure, if we aren't already working on something, we would be happy to help. 

Share this post


Link to post
Share on other sites

The paths north and south are started but need dug out until they cross the rivers on the other side.  From there we'll need to tie the south into Bakaths base either directly or indirectly, his call, and then tie the north intoa base there, i think ginjer and manny had a cave there, or build one.

Share this post


Link to post
Share on other sites

Updated the project status.

 

Only the north path is left to complete, the rest of the highway is complete and in working order.  Zenwidjet connected the western end to the "third" base we made over there.  From it's current standing anyone that wants to help can either work on the north path to get it to the next biome north or make any paths they want off of the highway itself.

Share this post


Link to post
Share on other sites
Sign in to follow this  

×
×
  • Create New...