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By Throne

ATLAS: Present and Future

We have been at it since day one, that ugly and...well, let's just stick with ugly...launch. Even through the lag muck and server instability, you could read the stars and see the potential.  Right off the bat it was only for the tough, and we barreled through the glitchy log-ins, the shaky starter zones and the wretched "lawless" starting areas and found our way to the rafts.  Some were able to get to our island after 3-4 hours of learning how to tack, zig zag and fight through server borders and with a full stack of human hides, and then some were finally rescued after what seemed like days of being eaten alive by scorpions and crocodiles, only to quickly get used to dying to the cold, the wolves, the alpha horses, the water, the sharks and each other's general noob mistakes.
Yes, with the known developer, we did try to ARK it, or Dark and Light it...hell, we've even tried to Life is Feudal this one....and Atlas is just NOT those games.  Some visuals and sounds are there, but the depth and options and functionality is just SO much more.  What really took the game from just another ARK expansion to, the potential mmo of the decade, was getting out on our first schooner, the SS Skjoldr (video below).  The experience was entirely PvE, but when you have 13 people packed on to a single vessel and the guys repairing the ship are as vital as the helmsman steering and the deckhands manning the sails, it became something I haven't seen in a game since our friday night flights on the Decimator back in SWG.
We have had just a blast learning the game and surviving our island and our neighbors over the past couple weeks.  Though it may appear as if we are well off enough, growing from 30 actives day one, to more than double that now, we absolutely could use more folks interested in living the Atlas life.  Whether you are interested in navigating the high seas, captaining a brigand, farming the tundra, mucking through politics, taming elephants or exploring the massive (30-40 hours of sailing from one end to the other) world, it is all here and we have many members willing to help you get started.
Here is a few screencaps and videos to give you an idea of what we have been up to:
 
 




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By Throne

ATLAS

From the sister studio of Wildcard, makers of ARK: Survival Evolved...
ATLAS: The ultimate survival MMO of unprecedented scale with 40,000+ simultaneous players in the same world. Join an endless adventure of piracy & sailing, exploration & combat, roleplaying & progression, settlement & civilization-building, in one of the largest game worlds ever! Explore, Build, Conquer!
https://store.steampowered.com/app/834910/ATLAS/
Early access, Thursday, December 13th  (Update:  delayed release to December 19th) [Update 2: delayed release delayed to December 21st]
Chapter group: 
Discord:  https://discord.gg/v74dSHQ
 
 

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By Throne

Xalt defeats Elric for 2018 Fantasy Football Crown

Xalt's Zappers smirk at expectations, knock off Elric's Arksters in 171.07-127.47 rout

Both teams exceeded their projected point totals, but it was Xalt's Zappers who got the victory, cruising to a 171.07-127.47 win over Elric's Arksters. Elric's Arksters earned a 3.86-point lead on Saturday behind Joey Bosa (2.18 points) and Mike Williams (1.68), but Xalt's Zappers held the lead the rest of the way. They were led by Matt Ryan (25.46 points) and Damien Williams (22.53). Ben Roethlisberger (42.22 points) and T.Y. Hilton (19.4) led the charge for Elric's Arksters in the loss. This marks the second time this season Xalt's Zappers have beaten Elric's Arksters, after winning 118.28-117.7 in their last matchup. Xalt's Zappers end the season at 12-4, while Elric's Arksters finish the campaign at 9-7.
 
Matchup Highlights

Sunday Early    There were players with standout moments on both teams early Sunday, after which Xalt's Zappers owned a 125.41-53.13 lead. Matt Ryan had a 75-yard touchdown pass and a 44-yard touchdown pass for Xalt's Zappers, while David Njoku had a 66-yard catch. T.Y. Hilton made the highlight reel for Elric's Arksters with a 55-yard catch.

Sunday Late    Both teams had players with big-time moments on Sunday afternoon, but it was Xalt's Zappers who took the lead, 148.54-96.80. For Xalt's Zappers, Robert Woods had a 39-yard touchdown catch. Ben Roethlisberger made the highlight reel for Elric's Arksters with a 20-yard touchdown pass and a 49-yard pass.

Sunday Night    Harrison Butker had a 54-yard field goal for Elric's Arksters, who trailed 171.07-118.27 after Sunday Night Football.
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By Throne

Kenshi 1.0 Released

It is generally a rarity that finds a single player game a feature of CotP articles, however, over recent months this game has entered my personal top five games of all-time and has passed my hourly steam totals for Mount & Blade, Fallout 4 and Skyrim in the process.  What the....yeah, I know.
So many titles over the years have claimed that it allows its players to "win" the game "their way" in an "open sandbox" environment.  Well, we cannot get the time back that we spent realizing that those developers were still significantly limited in the scope of what any individual's personal definition of in-game "freedom" actually means.  For me, M&B and SWG came close.  Unfortunately, both those games (or their EMU reboot) are either approaching or have surpassed the ten year mark of their seemingly eternal impending latest release. Enter Kenshi.
Freedom is a fun word in Kenshi...yes, you have the freedom to stay solo, group up with a squad, make a vegetable farm, join a faction, enslave a faction, slay the champion, be the richest hermit, recruit an army of robots or build the great city....blah blah, boring.  Now, the freedom to fail in the most unique form possible...that is the true gem in this game.  I will give you just the one example:
My squad is epic, I will tame the badlands and establish a civilized trading outpost...plan = awesome.  Headed for the abandoned fishing outpost.  Acid rain, not fun...put up tent, survived.  Reached fishing village, it is not a fishing village.  Really freaky "skin" people pour out of all the village buildings.  We put up a good fight but were overwhelmed.  One by one, my squad members were....stolen.  Knocked out, picked up and taken to some of the village huts.  What is going on here?  Then the screams.  Agonizing screams from my captured squad members.  No idea.  I am the last one to go down.  KO'd, picked up, taken to a nearby hut....
I died from blood loss.....after I was put into a grinder that peeled my skin off.
https://store.steampowered.com/app/233860/Kenshi/
 
WHAT IS KENSHI?
Kenshi is a single player sandbox PC game set in a vast and atmospheric ‘Sword-Punk’ style open world. With a mix of RPG elements, squad-based control and city-building features, gameplay is completely free-roaming and open: enjoy the freedom and potential to do whatever you want.
Set in an unrelenting world of bloodthirsty cannibals, starving bandits, brutal slavers and wild beasts, survival alone is a grueling struggle… You are not the chosen one. You’re not great and powerful. You don’t have more ‘hitpoints’ than everyone else. You are not the center of the universe, and you are not special. Unless you work for it.
Character Customization 
Edit your characters, build up their strengths and watch them endure and grow. Train Your Skills in Robotics, Thievery, Engineering, Medicine, Weapon Smithing and more!
Squad-Based Control
Play with one character or control a whole team; an army, even. Combat is Real-Time Strategy style with a choice of ranged and melee fighting styles
Build Your Base
Create and run your own city, manage an empire or simply wander the lands as a lone drifter. Research upgrades such as industry tech, weaponry crafting and trade goods
Wounds Affect Gameplay
Complex medical system where injured characters limp, crawl, bleed to death or pass out from starvation. Stem blood loss to avoid predators and replace lost limbs with robotic prosthetics
Open-ended Gameplay
An original sandbox world. Lay siege as a warlord or make your riches as a trader… There are endless game style possibilities and the world will never stop moving
Train hard
There is no level-scaling, the world does not level up along with you. At the start of the game almost everyone will be stronger than you and you’ll have to use your cunning to survive
Survive
Escape capture from deadly slavers & cannibal prisons, rescue your squad mates from grisly death and get them all home alive
Start A Faction
Keep to yourself, form an alliance or oppose other factions and territories of the world… good or bad
 
https://lofigames.com/road-map/
 


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By Throne

Drayvn ARK cluster updated with Extinction

The ARK: Extinction map has been added to Drayvn's Server Cluster.
The Goal:
Link multiple maps on one server so that players can truly enjoy everything the game offers. You can live on the Island and still explore the dungeons on Extinction while using the dragon you got from scorched and the spelunking tools you got from Aberration.
Note: This is a private server cluster created by Drayvn and is open to COTP members who are able to conduct themselves in a mature manner.  
Note II:  These servers are not modded in order to provide some difficulty to those who can handle it.
Maps currently in cluster:
The Island Scorched Earth Aberration Extinction Server Names:
Pheah Islands Pheah Scorched Pheah Aberration Pheah Extinction Forum Group Link: 
 
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Throne

Mike "Skjoldr" Rodgers has passed away

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When I saw this post I have to say I was completely shocked and my heart sank. Although we never had the opportunity to meet skjoldr in person he was and is our dear friend. We will miss him dearly. 

 

Chebar and I first met Skjoldr back in AoC. He made sieges and pvp a great time. We shared so many humorous and serious conversations. We followed Skjoldr to try so many games together. We were so excited when SWToR came out and when our original server died we followed Skjoldr to the Bastion server until the guild made a decision to settle on the Fatman server. Like many of us new games came out and Skjoldr was one of those cats that loved trying new games. Unfortunately, Chebar and I still loved SWToR and didn't join Skjoldr and his adventures for new games.

 

Skjoldr would randomly pop into channel just to say hi and shoot the Shinazzy about everything and anything. My most recent time with him he actually came back into SWToR and we stayed up until 5 am EST just talking and making our toons look good. I am such a cheap old lady in that game and he managed to talk me into spending almost all of my cartel coins and 4 mil credits on outfits for my toons. We pvp'ed through the night and just laughed and had fun. Skjoldr had a way to take something so ordinary and make it exciting and fun. I will miss him soooo much!

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I first met Skjoldr in Darkfall. Right from the start I saw his passion and leadership. Fighting those giant siege battles was tons of fun and it will probably be some of the most fun memories I will ever have in gaming. I got the message that he passed last night at work and my heart sank. Him and I weren't always the best of friends but I will always remember playing many many hours of games with him. RIP bud. You will always be the best wheelman in APB lol

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My heart is broken.  I love and will miss this guy so much. 

 

I first met Skjoldr when we were still playing SWTOR on POT5.  He would come in and chat with us and get on a toon he kept there and we'd act like fools.  He talked me into making a character on Shadowlands, so I created a merc there (Jædan).  When she got up to lvl 55, he told me I needed to come do SnV with him, so I moved over.  Then he said, 'Could you switch to heals instead of dps?"  I'd never healed with any character in this game, (and never been in SnV) but he assured me he had me covered and he'd tell me what I needed to know, that all I had to do was keep him alive ... lol."  Well, I did let him die once but he insisted it was his fault.  He was just that kind of guy.  Always accepting responsibility for anything negative and wanting to make sure everyone was having a good time.

 

Then there's Mumble.  When I first came to the guild it was through my son, Teeroy.  Even though I had registered here in the forums, sometimes my son would be on my computer, so I became 'Teeroy's Mom' in Mumble ... then later Teeroy (Mom).  Well, I had to do a drive wipe and fresh Windows re-install earlier this year, so when I got Mumble back up, I thought I would just make my Mumble ID 'Ahlora' as it is in the forums.  Nope ... Skjoldr wouldn't have that.  He insisted that everytime I come into a room in Mumble it sounds like the announcer says that "Heroic Mom" has entered and he liked me being 'Heroic Mom'. 

 

He always called me mom and I felt like he was one of my boys.  We traded health info and recipes, etc.  I just miss him.

 

Edited to add one final 'Bless Your Heart! ... in the best kind of way' ... /hugs

Edited by Ahlora

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I met Mike in 2003 in SWG on the Lowca server. He was a great friend and was always there to help guide me through some of the darkest times in my life. Mike will be greatly missed.

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I only got to talk to Skjoldr in passing during his short stint in the Archeage chapter, and thru passing in eve. But he was a good guy and helped out even our newbies when he himself was a newb as well. He was a great guy and as others have said he will be greatly missed.

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I ordered this weeks ago, finally came in.   it is my way of honoring mike.  Bikers typically add patches of fallen brothers to their vests. The idea is so your fallen brothers can always ride with you.   Mike and I played tons of battlefield and skyrim and whatever else...(marvel heroes lol).  

 

skjoldr_zpstvrq0vh1.jpg

Edited by Starscream
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That is a very cool way to remember people...

 

 

 

 

 

Cheers

Grim

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I'm so sad, Skjoldr was a guildmate that I really liked.

He was a great person and a great player.

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Wow I am just seeing this now.

I am truly sadden to hear this, and I have been playing with him in Aion for quite some time back about 2 to 3 years ago. We would always get on and talk about OLD times and how the younger generations really didn't truly know how gaming and life was back then.

I also remember us competing on seeing who had it harder when it came to dialup modems and downloading one piece of song that took hours. LOL...

I send an message to Damion but also wanted to know if anyone was still interested in playing AION which was one of the games he used to lead?

I was thinking about picking it back up, and seeing if I can start working our chapter back into active role.

I am not a Official Chapter leader but I have been with CotP for 4+ years and was one of the Officers in the AION game that help skjoldr with activities.

I will always remember his dedication, commitment, and cherish our times together.
Love you Mike, and may you rest in piece.

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