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By Damis

Conan Exiles - Time To Mount Up

It is time to mount your steeds and ride across the plains of the Exiled Lands. One of the most sought-after features since Early Access launch is a reality: Mounts are now available in Conan Exiles!  You can engage in mounted combat and level up your pets and thralls, so they grow more powerful the more time you spend with them.
MOUNTS
Getting a mount works the same way as getting a regular pet. You will first have to find a foal, then bring it back to a Stable to raise it. Stables work the same as Animal Pens, but are for horses only.
Like Pets/Thralls, horses will grow stronger as they level up. Raise several different horses to find one with the stats you like.
Once your foal has grown into adult horse it can be placed in the world, like a regular Thrall/Pet. To ride into the sunset like your favorite cowboy you’ll need to equip your horse with a saddle, which can be unlocked at level 20.
Saddles will have different effects on your mount:
Cavalry Saddle – Fast acceleration, maximum speed, minimum defense, minimum maneuverability Scout Saddle – Long sprinting time, medium speed, low defense, maximum maneuverability Warhorse Saddle – Slow acceleration, minimum speed, high defense, low maneuverability No matter which saddle you choose, using a horse to get anywhere is significantly faster than running on foot.
MOUNTED COMBAT
With mounts we’re also introducing mounted combat. Shoot your enemies from afar with a bow and gallop away before they know what’s going on. Grab a sword, axe or mace and swing away from the comfort of your steed.  Equip a pike or a spear and attack your enemies by stabbing at them or equip a lance and tear through your opponent’s defenses with a mighty charge.
We think mounted combat is going to add a whole new level to Conan Exiles’ PvE and PvP gameplay and we’re excited to hear what you think.
PET/THRALL LEVELING
We’re also adding a leveling system for Pets and Thralls that can follow you. Leveling a Follower grants them increased stats and special bonus Perks.
When placing a Follower, they start at level 0 with a base set of Attributes. Faction and Tier determines growth rate and base Attributes, to make sure similar pets and thralls won’t be exactly the same. You can check your Follower’s Attributes by selecting “Info” from the radial menu.
Killing enemies when a Pet or Thrall follows you will grant them experience points. Crafting, exploration and other activities will not. Pets/thralls will only gain experience points when they are following you. Pets/Thralls will gain perks as they level up, which will further enhance their capability and grant bonuses to Attributes. The more specialized the Perk, the greater the bonus.

Conan Exiles: https://www.conanexiles.com/
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By Damis

7 DAYS TO DIE - Alpha 19 B-157 Experimental Released.

The Fun Pimps are working towards another huge upgrade for the survival game 7 Days to Die, with a new experimental build out now to try. It's a massive upgrade again to many areas of the game. Some of what's new includes: Linear Color Space Lighting, Improved Gamepad Support, New Survival System & Critical Injuries, Interactive Loading Screen, Food and Water Bars in the UI and HD Characters.
Alpha 19 Official Release Notes
https://7daystodie.com/a19-official-release-notes/
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By Damis

Camelot Unchained Newsletter #67

Slowed but not stopped. 
We are now entering the new 90 day development period.  So we expect to see giants in all their glory or at least an early version.  Also, they plan on starting up a persistent world on a 24/3 [weekends] server run by their overlord program.  Some things we may also see during this period is are the Spirit mages and dragons as they start to get flushed out.
This months newsletter:  https://mailchi.mp/citystateentertainment/unveiled-camelot-unchained-newsletter-642244
News: https://camelotunchained.com/v3/category/news/
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By Damis

Amazon's MMO New World Release Date.

Amazon has delayed its upcoming open-world MMO New World from August 25th to an undefined spring 2021 date.  It sounds like Amazon may be taking a more cautious approach to game development after early feedback from testers that the games weren’t quite what they hoped.
The New World team wants to add “more features and content before we share it with a wider audience,” including “plenty of middle and endgame experiences,” studio director Rich Lawrence said in a blog post that was also shared on Twitter. “We want our players to feel completely immersed in the game, and know that our studio stands for quality and lasting gameplay you can trust — and that means added time to get things where we want them before we fully release.”
Does New World require a subscription?
No, there will not be a subscription fee to play New World. You only need to make a one-time purchase—it's $40 for the standard edition—though there may be expansions or other things to spend money on in the future.
How to play in Beta
If you signed up for the beta on or before July 9th, already pre-ordered the game, or are a current alpha tester “in good standing,” you’ll be able to participate in a “first-hand look at New World” beginning on the game’s previously scheduled launch date, August 25th, according to an FAQ on the New World website.
If you get access to that first look, you’ll be able to play the game “in its current state” and for “a limited period of time,” according to Lawrence.
https://www.newworld.com/en-us
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MadBlue

One Tamriel

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This looks awesome. This is pretty much the way I've been wanting to play ESO since the beginning.

 

One Tamriel

 

With One Tamriel, we are opening up the entire playable world to everyone, no matter their level. This is a pretty big deal. One Tamriel makes the game much more grouping and social-friendly, as the player base will no longer be divided into thirds and also won't be divided by player level. The reasons we are doing this are simple: we want to make it easier for ESO players to group together, and to promote the sense of freedom to explore that Elder Scrolls games are known for. In other words, we're bringing the same auto-leveling system (called “battle leveling") that has been so successful in our DLCs to the entire game.

 

Here are the basics:

  • Characters will have their level scaled the same way that we currently scale players to the level of DLC zones (Imperial City, Orsinium, Thieves Guild, and Dark Brotherhood).
  • You will be able to explore the entire world in any sequence you wish - just walk across the world and you will always find appropriately leveled content.
  • You will be able to play and group with anyone in the game at any time (outside of PvP). No longer will you have to create a lower level character to play with a friend who has just joined the game. You will be able to group and adventure together from the moment your friend emerges from the tutorial.
  • We are dropping all PvE Alliance restrictions. You will be free to explore of all Tamriel, including other Alliances. It is up to you how you want to role-play your character while doing this. “Silver" and “gold" versions of zones will be replaced by Cadwell quest storylines that you can do in any order you wish.
  • Alliance restrictions will still be enforced in all PvP areas, of course. One Tamriel will not affect the PvP systems in Cyrodiil.
  • In general, higher level players will be the same “level" as lower level players, but they will have far more tools in their arsenal: better gear, more abilities, and of course more Champion points.
  • We will adjust gear rewards to scale appropriately to make sure that there is always a way to get more powerful via crafting, questing, PvP, and dungeon/trial boss loot drops.
  • All Trials and Dungeons will continue with standard and Veteran difficulty modes, and you will have to be Veteran level to play veteran dungeon modes.
  • The Coldharbour zone will be “roped off" from players who have not yet completed the quests that lead there. However, if you are invited to a group that is already there, or travel to a friend who is there, you can immediately access the zone.

 

We're really proud of the changes, updates, and content we've added to The Elder Scrolls Online over the last year plus, and to be able to welcome millions of new players to Tamriel has been incredibly rewarding and makes the game that much better. We're thankful for all of you for playing and helping us make ESO better every day.

 

We will have much more information about upcoming updates and One Tamriel over the course of the summer and into the fall. Please stay tuned for more details, and until then, see you in Tamriel!

 

Matt

 

Edited by MadBlue

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Me too :)  And friends from other factions :)  Good to see you here, sYn :D

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Yeah, the cross-faction thing is great - especially given that guilds can be cross-faction.

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if only the PC/PS4 server were linked. i would play with you guys. but, having to rebuy for the PC and having to do all the lvling and money rising i did on the PS4 over would suck. maybe in the near future it would be possible yea. *crosses fingers* hope that comes soon xD

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Yeah... Would be nice to hang with the guildies :)

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if only the PC/PS4 server were linked. i would play with you guys. but, having to rebuy for the PC and having to do all the lvling and money rising i did on the PS4 over would suck. maybe in the near future it would be possible yea. *crosses fingers* hope that comes soon xD

I had thought that was their original intentions, and they seemed to have backed off...

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