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CotP Discord Channel

Covenant of the Phoenix has a new official Discord Channel!!!
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Bless Online - May 2018 Early Access Release

Neowiz has announced that the keenly-anticipated Bless Online will make its Steam Early Access debut in May 2018, though no more specific date is yet known. 
  Here are a few takeaways from the FAQ:
Steam Early Access packages will be sold with details to be revealed later, though feedback is always appreciated. The plan is to release globally in "as many regions as possible with some exceptions due to our existing partnerships". What that means for recently cancelled projects several regions remains to be seen. English, German and Russian languages will be available at launch. The team is committed to avoiding P2W. Covenant of the Phoenix is going to start a chapter in the game when it releases.  We already have a few members playing on the Free Japan servers using an English patch.  Members interested in the game or have questions should visit our Bless Online forums at:  https://covenantofthephoenix.com/forums/forum/592-bless-online-public-forum/
We are going to start ramping things up for the chapter release, members interested in helping the chapter to be a success should contact Damis on the forums. 
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CotP Youtube Channel

We need 100 subscribers to get our custom youtube channel URL...Please help us get to 100....!!!
Click on the link and subscribe: 
https://www.youtube.com/channel/UC4_o9RGzv_E_bVmQAQSRtEQ
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A Sentinel Has Arisen!

 
It was my pleasure to approve Elric's original application, welcoming him into the CotP family.
I have known Elric since he joined the CotP community and been in many of the same chapters with him. His commitment to CotP and those game chapters can not be questioned. He has shown his leadership qualities and passion at every turn.
Elric has impressed both myself and many of the CotP leadership as a person that you can rely on to do what is in the best interest of CotP and its members. He has helped to make CotP what it is today.
It was my pleasure to recommend and be involved in Elric's promotion to Templar.
I wish to personally thank Elric for all that he has accomplished and for the positive impact that he has had on the CotP community as a whole.
I have no doubt that he will continue his climb on the CotP leadership ladder and to be a positive role model for our community.
Thank you my friend, for all that you have done.
Please join me in welcoming our newest CotP Sentinel!  It has been a long journey and you have arrived intact.
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A new Templar rises!

Our community has many great leaders who are always willing to step up and take on the challenges of the day. Leaders who are always willing to help others by sharing ideas or experiences, by encouraging and pushing the limits of themselves the people around them and the community as a whole , or by simply being there when needed. Leaders willing to take on the tough or tedious jobs to ensure our Community has what it needs to not only survive but thrive. Any leader in this group from those who have only led a raid in a single chapter to those who have worked hard for years have all changed our Community by giving of themselves to make our Community the Great home it is!
Occasionally a leader comes along whose impact is so amazing and the difference they make on our community so wonderful that we must stop and recognize them for all they do for the rest of us.
Let me be the first to Thank Phyreblade for all the works she does with SWTOR Chapter, The Social Media Dept, The workforce and The Founders week Celebrations team, to name just  a few. Let me also be the first to Congratulate Phyreblade on becoming our newest Templar! Looking forward to seeing all the greatness she will bring to her new role.
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A New Guardian Rises From The Ashes

There are four basic characteristics that great leaders possess.
The first trait is a will to lead. Leaders want to lead. And they embrace the opportunity to do so.
Second, great leaders are willing to make the difficult decisions, the tough decisions that no one else wants to make. Great leaders never pass the buck to a future generation. They confront the brutal realities. They meet them head on. They don't ignore them. They address them as best they can. It's a matter of honor.
Third, great leaders believe in something bigger than themselves. People want to follow those serving the greater good. If people see a leader focused on self-interest alone, they will not follow. At least they won't follow as far as they are being asked. They won't go the extra mile.
People search for someone who is willing to look at the bigger picture, to serve a transcendent good. And so, while it runs against the conventional wisdom, great leaders are also the greatest servants. Great leaders lead by serving because they believe in something greater than themselves.
And finally, great leaders have a sense of humility about themselves.  Ironically, those who accomplish the most are often the ones who brag the least.
It is an honor and a privilege to announce that Grim has been promoted to a Guardian.  Grim is a natural fit for the role, given his 9 year history with the guild and his experience in managing several guild chapters over the years as well as providing administrative support.  This experience has honed his focus on the long term picture of doing what is best for the Covenant of the Phoenix community - a focus that will be at the core of the many judgment calls he will make as a Guardian.
Please join me in congratulating Grim and wishing him the best of luck in his new position as a Guardian.
--- ~ ---
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Oort

Raid Policies

Recommended Posts

Expectations

 

We are not focused on achieving any world/cluster/server first. When engaging end game content via Raiding we wish to do so for the challenge it brings to our table and not to race to the finish line. Each member of the team must strive to be their best for the success of the team. We pride ourselves on being professional, serious, and the best in our individual classes while having fun and enjoying the end game content
 
We want to stress that Raid Teams are Teams and when we play, we're playing for each other. Individual successes, and failures, takes second place to the success or failure of the team. We would like our teams to encourage their members to work hard, strive to improve, cheer their successes, and hopefully have fun in the process.
Schedule
 
Progression Content
 
Thursday, Sunday, and Tuesday from 6:30-9:30 ST
 
During early 4.0 leveling/gearing, this schedule will be group activities leading up to raiding.
 
Minimum Requirements (Progression Raiding)
 
You will... 
  • Have the ability to listen in Mumble.  No exceptions. (no microphone required but is preferred)
  • Be at 100% soul vitality
  • Be full on planar charges
  • Have and use all the necessary items
  • Vials
  • Insoles
  • Weapon stones
  • Be ready to raid at start time. 
 
While the end time for raids is 9:30PM ST, the guild may conclude the night of raiding earlier than this designated time.
 
Not all required information is disseminated in game or in voice chat. All raiders should visit the forums regularly in order to stay up to date on all pertinent information.
 
Must be able and willing to improve your character during non raid times.
 
The requirements for Farm Raiding are identical.
 
On the other hand, one of the tenets of CotP is making end-game raid content accessible to all members able to engage it (i.e., have enough gear to contribute).  More casual raids will be scheduled if there’s interest, staffed by alts of the progression team to help mains of the casual raiders get in.  Introductory Mode raiding may be utilized as needed and by consensus of the raiding core.
 
Raid Recruitment Process
 
Any members wanting to join the progression raiding squad will need to post stating that they are aware and accept the rules and regulations.  An officer will contact them to confirm and assign them to a squad.  A DPS check will be required on a Training Dummy in a dimension.  Minimum DPS requirements will be posted.  Assistance with rotations will be available if sought, but it’s up to the person who wants a Raid Team spot to put in the effort.
 
At some point, the number of eligible progression raiders will exceed the number of progression raid spots (12 or 13 for 10-person raids, so folks can take the night off).  When that happens, it will be on the guild leadership to split teams and/or increase recruiting.
 
While we strive to keep a jovial atmosphere, and even Progression Raiding needs to have an enjoyment aspect, we also need to respect each other and keep Mumble clear for Raid Lead direction and key callouts (spotters for stuff on the ground, tanks for cooldowns, healers for alerts, rez caller for brezzing).  Mumble and Raid chat will happen, and must happen, as the goal is to be comrades enjoying a shared recreation.  But when it's time for business, it's time for business.
 
Loot Rules
 
These rules apply to guild raids.  5-person instances are your own business, but for guild runs we encourage loot council (aka, "I need that." "okay, take it.").
 
Guild raids are a team effort.  As such, we should all be looking out for what’s to the greatest benefit of the team.  The way we reflect this in the loot rules using a class-based loot council.  If a Rogue item drops, all the rogues/primalists in the raid talk amongst themselves in raid chat, show the item being replaced, and reach a decision.  All votes are equal (a Rogue Officer doesn’t count more than a Rogue Raider or more than a Rogue casual who came along as filler).  Transparent loot council.
 
If there is a deadlock, the officers online (even if not on the raid) will cast the deciding vote after discussion amongst themselves.
 
We will rely on the transparent loot council system to regulate Main vs. Alt and items per character per raid.  Remember, this is a team effort, and council enforces that aspect for loot distribution.
 
While this may seem like it will add a lot of time, as the raid gets used to it and each other, it really won’t.  That being said, when the raid starts attempting Rapid Assault, the Raid Lead will collect all gear for distribution before the timer runs out, or N-v-G will be used, by collective decision of the raid up front, before starting.
 
In the event that there is a pug present to fill the raid, the rules will be above with the following modification:  All eligible for the item will /roll (regardless of whether it’s an upgrade or sidegrade). If the pug wins, the pug gets it.  If anyone in the guild wins, guild loot rules apply.  It is still possible for the pug to get the item if the guild wins the roll but all those eligible choose to pass.
 
Raid Lead will be responsible for linking the item and declaring the class/role that will council for it.  If the Raid Lead makes a mental typo and calls Cleric on an Int-heavy item, the raid should feel free to assert a correction in chat.  Some occasional items will be role specific (trinkets with healing procs or with on-use shields).  These will be handled as above, but by role, not class.
 
If no one wants a class item, it will be sharded and the shard will go to the guild bank (if a pug is present, everyone rolls and if a guildie wins, it goes to the guild bank).  However, before that, if the item is usable off-class, the off-class will be given a chance at the item, per normal Loot Council.  Off-class means that if a Wisdom heavy ring drops and no Cleric wants it, Mages will be given a shot at it before it gets sharded.  Sharding is always the last option -- nothing should be destroyed if it could be of use to someone, even offspec.
 

Which brings us to main-spec vs. off-spec: 

While it remains to be seen how Rift 4.0 will handle gear, indications are that all drops (except for proc/use items) will be DPS/Healing with side-grades to tank.  Therefore, the line between main-spec and off-spec goes away, to some extent.  Furthermore, part of the power of Rift is that one toon can have multiple roles (tank on boss 1, dps on boss 2, support on boss 3). That one toon needs both a tank kit and a DPS kit.

 

What this means:

It may seem unfair for one person to need to collect gear for 2, or more, roles, we will rely on team spirit and class Loot Council to manage this.  For example, if one person is a main-spec tank building out a DPS kit and could replace a crafted blue and the other person is a main-spec DPS looking to upgrade Expert gear, the DPS has the smaller upgrade, but will use it to greater benefit for the team.  On the other hand, if the tank only tanks 1 in 4 fights and does DPS the rest, it’s a bigger upgrade that affects 75% of the raid. 

 

All the raiders should be sensible people and should be able to decide.  Everything will drop again (except for the cleric tank neck off Jultharin -- that only dropped once in 65 kills).

 

For questions, start a thread and the question will be addressed.  This post is locked, but will be updated by the officers as needed.

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