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A Sentinel Has Arisen!

It was my pleasure to approve Elric's original application, welcoming him into the CotP family.
I have known Elric since he joined the CotP community and been in many of the same chapters with him. His commitment to CotP and those game chapters can not be questioned. He has shown his leadership qualities and passion at every turn.
Elric has impressed both myself and many of the CotP leadership as a person that you can rely on to do what is in the best interest of CotP and its members. He has helped to make CotP what it is today.
It was my pleasure to recommend and be involved in Elric's promotion to Templar.
I wish to personally thank Elric for all that he has accomplished and for the positive impact that he has had on the CotP community as a whole.
I have no doubt that he will continue his climb on the CotP leadership ladder and to be a positive role model for our community.
Thank you my friend, for all that you have done.
Please join me in welcoming our newest CotP Sentinel!  It has been a long journey and you have arrived intact.

A new Templar rises!

Our community has many great leaders who are always willing to step up and take on the challenges of the day. Leaders who are always willing to help others by sharing ideas or experiences, by encouraging and pushing the limits of themselves the people around them and the community as a whole , or by simply being there when needed. Leaders willing to take on the tough or tedious jobs to ensure our Community has what it needs to not only survive but thrive. Any leader in this group from those who have only led a raid in a single chapter to those who have worked hard for years have all changed our Community by giving of themselves to make our Community the Great home it is!
Occasionally a leader comes along whose impact is so amazing and the difference they make on our community so wonderful that we must stop and recognize them for all they do for the rest of us.
Let me be the first to Thank Phyreblade for all the works she does with SWTOR Chapter, The Social Media Dept, The workforce and The Founders week Celebrations team, to name just  a few. Let me also be the first to Congratulate Phyreblade on becoming our newest Templar! Looking forward to seeing all the greatness she will bring to her new role.

A New Guardian Rises From The Ashes

There are four basic characteristics that great leaders possess.
The first trait is a will to lead. Leaders want to lead. And they embrace the opportunity to do so.
Second, great leaders are willing to make the difficult decisions, the tough decisions that no one else wants to make. Great leaders never pass the buck to a future generation. They confront the brutal realities. They meet them head on. They don't ignore them. They address them as best they can. It's a matter of honor.
Third, great leaders believe in something bigger than themselves. People want to follow those serving the greater good. If people see a leader focused on self-interest alone, they will not follow. At least they won't follow as far as they are being asked. They won't go the extra mile.
People search for someone who is willing to look at the bigger picture, to serve a transcendent good. And so, while it runs against the conventional wisdom, great leaders are also the greatest servants. Great leaders lead by serving because they believe in something greater than themselves.
And finally, great leaders have a sense of humility about themselves.  Ironically, those who accomplish the most are often the ones who brag the least.
It is an honor and a privilege to announce that Grim has been promoted to a Guardian.  Grim is a natural fit for the role, given his 9 year history with the guild and his experience in managing several guild chapters over the years as well as providing administrative support.  This experience has honed his focus on the long term picture of doing what is best for the Covenant of the Phoenix community - a focus that will be at the core of the many judgment calls he will make as a Guardian.
Please join me in congratulating Grim and wishing him the best of luck in his new position as a Guardian.
--- ~ ---


When you find yourself in that position of decision maker, where the decision is required and you have less than all the information you want, you better be ready and willing to make that decision.  Some would say that the risk involved is not worth the potential negativity, loss or pain of failure.  I personally argue that a great failure through action will be remembered much more fondly than the status quo or mediocrity via inaction.  It is this fearlessness in decision making that is necessary to be a leader in this community.
Creating memories worth remembering is what we do here in the Covenant of the Phoenix, and this is one of the great responsibilities we task our leadership with on a daily basis.  Our leaders know that they will make a difference whether they like it or not and that leadership is a gift given not by our administration, but by the CotP membership who enjoy this community and wish to continue toward that eternal goal of good times and great fun.
These ideals are what drives this community as well as what constitutes some of the most important values that we require of our Sentinels, of which certainly includes the one being appointed here and now.
One of the honorable few who never set out to be a leader yet became one through the quality of their actions and the integrity of their intent; our newest Sentinel joined us in the Darkfall chapter in early 2009 and became a leader in the same chapter not long after.  They have clearly understood the mandate from our founders that everybody has a story, and if you do not know the story, you cannot lead effectively.  A multiple chapter leader, workforce member and chapter liaison, they have worked tirelessly at helping create an environment of progress through action, an environment that dares to fail greatly yet manages to achieve so much more. 
It is an honor and a privilege to announce the promotion of an individual who exemplifies the type of leader we desire in CotP. This individual clearly possesses the core leadership characteristics that we look for in a Sentinel.
Vessa, rise and be recognized today as a Sentinel of the Covenant of the Phoenix.
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RIFT 4.0: Hotfix #4 12/1/2016

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RIFT 4.0: Hotfix #4 12/1/2016

* Level boosters will now always put you in the level channel most appropriate to your newly boosted level.
* Starfall Prophecy notoriety rewards are no longer giftable.
* Updated ability cooldown display times to correct incorrect cooldowns in Addons.
* Those who purchased a Nightmare Thresher over the weekend should now have them delivered to their in game mailbox on all characters on their account.
* The Heroic Prophecy Pack no longer grants a Large Artifact Bundle.
* Your Celestial Remnants and Challengers Marks are now displayed when viewing accessories in the Rift Store.
* Added a new slash command: /combatlogexpanded to enable the new combat log features. If you do not want to use them you can still use /combatlog 
* Elaborated on combat log lines. 
* All times are now in the form of mm-dd-yy:hh:mm:mms. 
* When initiating combat, the combat log now shows the buffs and debuffs of all of your party members.
* Fixed a bug where a character could get more than five legendary abilities. In the case that a character does have more than five legendary abilities they will experience a soul reset.
* Legendary Shadow's Touch now affects your next 3 abilities.
* Legendary Aggressive Avarice healing reduced by 50% in PVP. 
* Legendary Fervent Strike now lasts 30 seconds.
* Legendary Fae Mimicry now affects 7 abilities and causes 125% of damage as life damage. Causes your next 2 cleric abilities to not trigger cooldowns.
* Legendary Bolt of Judgment proc chance increased drastically.
* Legendary Insignia of Blood proc chance increased drastically.
* Legendary Crushing Blow cooldown reduced to 12 seconds.
* Legendary Icy Blow now affects both Water and Air damage. Damage bonus increased to 15% per stack.
* Legendary Furious Assault now passively causes Glacial Strike to deal an additional 45% of its damage over 3 seconds. Air and Water damage increased by 30%.
* Legendary Waterjet snare increased to 30%. Now also passively reduces damage taken by 3%.
- Note: Tooltip incorrect, to be corrected in a future hotfix.
* Legendary Flame Lance now increases healing by 15%.
- Note: Tooltip incorrect, to be corrected in a future hotfix.
* Legendary Bolt of Light now increases healing by 15%.
- Note: Tooltip incorrect, to be corrected in a future hotfix.
* Legendary Neural Prod now increases the damage of the next 3 abilities by 30%.
* Legendary Neural Prod's debuff description now correctly matches the ability tooltip.
* Prismatic Armor and Cycle of Fire now correctly stack their Global Cooldown adjustments.
* Earthen Renewal now correctly consumes Cold Snap stacks if it was already instant when Cold Snap was cast.
* Legendary Storm Slash no longer consumes charge twice while Charged Blade is active. 
* Legendary Storm Slash now affects the next 3 abilities.
* Legendary Piercing Beam now increases damage and healing by 20% and lasts 30s. 
* Legendary Empyrean Ascension also passively causes slashing attacks to deal 50% more damage and spells with cast times to deal 30% more damage.
* Legendary Vengeful Shock damage increased by roughly 150%. Tooltip clarified to show it always strikes twice.
* Charged Blade damage bonus increased to 30% for slashing and 10% for all other abilities.
* Legendary Plague Bolt now casts 20% faster and deals 20% more damage for each stack of Plague Carrier.
* Legendary Grave Rot no longer stacks with other slows. 
* Legendary Flame Bolt now affects the next 3 abilities.
* Legendary Fire Storm now lasts 30 seconds.
* Legendary Fusillade now also passively causes Flame Bolt and Searing Bolt to reset the cooldown of Cinder Burst and reduce the cast time of your next Cinder Burst by 3 seconds and cause it to deal 50% more damage.
* Cinder Burst now deals 30% more damage to targets afflicted by the damage over time effect from Fireball.
* Fireball now deals 75% of its base damage over 5 seconds when both Heat Wave and Fusillade are on cooldown. This effect doesn't stack.
* Legendary Neddra's Grasp now correctly applies Lingering Torment.
* Radiate Death and Healing Expertise now spread the correct versions of Life Leech and Neddra's Grasp.
* Legendary Void Barrage now also passively increases the damage of all damage over time effects by 100%.
* Legendary Effervescent Blast now has a 4 second cooldown. 
* Legendary Scald now lasts 25s.
* Legendary Molten Wave duration reduced to 6s. PASS
* Now correctly shows both legendary and non legendary versions.
* Legendary Animalism now lasts 10 seconds and has a 60 second cooldown. 
* Legendary Strangulate is now correctly tagged as a debilitate and can be broken free from. 
* Legendary Curative engine buff tooltip now correctly matches the ability tooltip.
* Cunning Ruse now correctly only removes your damage over time effects.
* Legendary Bull Rush now correctly triggers diminishing returns.
* Legendary Liberation Treatment now lasts 30s.
* Legendary Retaliation can now only trigger once every 2 seconds per target.
* Legendary Shadow of Dread now passively reduces Reaver Damage over Time damage by 25%.
* Plague Bringer now increases target cap by 2 (down from 7).
* Explosive Infestation now have a base number of targets of 2 (5 when talented).
* Rancid Cleave, and Desecrating Blow now have a base number of targets of 3 and are no longer affected by Deadly Reach.
* Legendary Dire Corruption damage reduced by roughly 22%.
* Legendary Viral Stream damage reduced by roughly 30%. Tooltip should now correctly reflect expected damage again.
* Reckless Strike will no longer sometimes proc twice in rapid succession. It also no longer has stacks to remove a case where stacks would be consumed too fast, preventing some procs. Damage reduced to compensate.
* Tactical Advance no longer effects Legendary Sergeant's Order. 
* Sergeant's Order no longer incorrectly benefits all warriors. Now only benefits the caster.
* Instant Adventure: Instant adventure participants are now correctly mentored to the correct level when they move to new adventure zones.
* When a player queues for an instant adventure, they will queue up for instant adventures on shard on which they are playing currently.
* Shal Korva notoriety Decrees have been added to the possible rewards from the quests "A Reputation for Adventure" and "Seas of Plunder".
* The Nightmare Saga: The quest By the Sword no longer requires players to participate in Conquest.
* Added a small selection of books to the Alittu library. They will randomly appear as people read them.*
* Quest: Of Devils and Prophecy – Fixed an issue where if players were grouped, only one player could loot the first Prophecy of Ananke.
* Quest: Draconian Solution – Fixed an edge case where a player would be unable to use the Dragon Nest. Also fixed the map locator for this objective.
* The Battle of Saint Taranis and Echo of the Battle of Saint Taranis – Gedlo goblins in Saint Taranis now despawn after the kill objective is complete.
* Zone Event: Horrific Horticulture – Bee Beard will now spawn correctly at the end of the event.
* Quest: King’s Fall and Echo of King’s Fall – Fixed NPCs from incorrectly dropping items reserved for planar NPCs. 
* Quest: Tuath’de Blades: The onslaught will no longer spawn invasions along the road to Critter Glen. 
* The Whipvine Lasher no longer has an incorrect title.
* Quest: Kick the Barrel: Fixed an issue where barrels could be used multiple times before despawning.
* Quest: Into the Wyredode – Fixed a scripting issue where Leofwine would play his VO multiple times if multiple players talked to him one after another.
* Onslaught: The Marsh Gate – This quest now has a map indicator for the Marsh Gate onslaught. Additionally, invasions should now give credit every time instead of only in certain parts of the scene.
* Fixed a bug where LFP rewards were not always being paid out.
* Rogues in stealth leaving the Warfront spawn areas should no longer be knocked out of stealth.
* Destruction Synergy Crystal now has the proper 2 piece and 4 piece set bonus values.
* Increased favor slightly for killing level 66 to 70 players.
* Fixed an issue where Starfall Prophecy PVP quests were not awarding the proper amount of favor. 
* Some Dimension Items from achievements were incorrectly flagged as Unbound are now once again Soulbound.
* Additional Dimension Items have been added to Stan's Super Secret Lure.
* All crafted gear has been increased in power-- this time for real!
* The title for the achievement "Exalted Angler" has been corrected.
* Visionary crafting daily quests now auto-turn in when completed.
* Many Starfall Prophecy recipes have had their Chondritic Dust material costs reduced or removed.
* Planar foothold have a small chance to drop Chondritic Planar Dust.
* Prophetic leg runes now apply the proper rune.
* Dust of the Void has been removed from many Dream Weaver recipes. Dream Ribbon costs have slightly increased to offset the difference.
* Added the following Dream Weaver recipes to the Visionary Recipe Vendor: Recipe: "Giant Lava Dome" and "Recipe: Black Electric Egg".
* The minion card Opie is now an attractor minion that adds Artifact cards to the decks. These special Artifact missions can also reward Planar Pellets and (rarely) Lucky Coins!
* Starfall Adventure Cache now have a chance of containing Chondritic Planar Dust.
* Fixed an issue with Starfall Adventure Caches that it would sometime give both a level 65 item and a level 66+ plus item depending on the level of the player.
* Greatly increased item drop chance from Starfall Adventure Caches such as armor and weapons.
* The vendor price of Scoria Fish and Scoria Fish livers has been reduced.
* Cosmic Cores now stack to 999 and no longer have a resell value.
* Consumable token boost potions now correctly state that they do not boost Tower Fragment or Celestial Remnant gains.
* Consumable token boosts and patron token boosts now boost Tok Token gains.
* Starfall Prophecy Weapon Runes now all correctly respect PVP damage reductions.
* Starfall Prophecy Weapon Runes no longer fall off when you die.
* Wardrobe: The appearance set “Ovog Ceremonial Garb” now appears in the Appearance Sets tab of the Character screen.
* Mossclaw Defense, Thunderguard, Devouring Soul, Lava Stone, and Combustion Soul no longer contribute to the Comet of Destruction set.
* Cowl of Prophecy now has mage stats.


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So many changes...


RIP (and good riddance) Reaver as the BiS DPS spec.


Guess I should go set up my other specs now :P

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I like the crafting changes.  I'm glad I didn't invest too too much in grinding crafting up.

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