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By Throne

ATLAS

From the sister studio of Wildcard, makers of ARK: Survival Evolved...
ATLAS: The ultimate survival MMO of unprecedented scale with 40,000+ simultaneous players in the same world. Join an endless adventure of piracy & sailing, exploration & combat, roleplaying & progression, settlement & civilization-building, in one of the largest game worlds ever! Explore, Build, Conquer!
https://store.steampowered.com/app/834910/ATLAS/
Early access, Thursday, December 13th  (Update:  delayed release to December 19th)
 

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By Throne

Kenshi 1.0 Released

It is generally a rarity that finds a single player game a feature of CotP articles, however, over recent months this game has entered my personal top five games of all-time and has passed my hourly steam totals for Mount & Blade, Fallout 4 and Skyrim in the process.  What the....yeah, I know.
So many titles over the years have claimed that it allows its players to "win" the game "their way" in an "open sandbox" environment.  Well, we cannot get the time back that we spent realizing that those developers were still significantly limited in the scope of what any individual's personal definition of in-game "freedom" actually means.  For me, M&B and SWG came close.  Unfortunately, both those games (or their EMU reboot) are either approaching or have surpassed the ten year mark of their seemingly eternal impending latest release. Enter Kenshi.
Freedom is a fun word in Kenshi...yes, you have the freedom to stay solo, group up with a squad, make a vegetable farm, join a faction, enslave a faction, slay the champion, be the richest hermit, recruit an army of robots or build the great city....blah blah, boring.  Now, the freedom to fail in the most unique form possible...that is the true gem in this game.  I will give you just the one example:
My squad is epic, I will tame the badlands and establish a civilized trading outpost...plan = awesome.  Headed for the abandoned fishing outpost.  Acid rain, not fun...put up tent, survived.  Reached fishing village, it is not a fishing village.  Really freaky "skin" people pour out of all the village buildings.  We put up a good fight but were overwhelmed.  One by one, my squad members were....stolen.  Knocked out, picked up and taken to some of the village huts.  What is going on here?  Then the screams.  Agonizing screams from my captured squad members.  No idea.  I am the last one to go down.  KO'd, picked up, taken to a nearby hut....
I died from blood loss.....after I was put into a grinder that peeled my skin off.
https://store.steampowered.com/app/233860/Kenshi/
 
WHAT IS KENSHI?
Kenshi is a single player sandbox PC game set in a vast and atmospheric ‘Sword-Punk’ style open world. With a mix of RPG elements, squad-based control and city-building features, gameplay is completely free-roaming and open: enjoy the freedom and potential to do whatever you want.
Set in an unrelenting world of bloodthirsty cannibals, starving bandits, brutal slavers and wild beasts, survival alone is a grueling struggle… You are not the chosen one. You’re not great and powerful. You don’t have more ‘hitpoints’ than everyone else. You are not the center of the universe, and you are not special. Unless you work for it.
Character Customization 
Edit your characters, build up their strengths and watch them endure and grow. Train Your Skills in Robotics, Thievery, Engineering, Medicine, Weapon Smithing and more!
Squad-Based Control
Play with one character or control a whole team; an army, even. Combat is Real-Time Strategy style with a choice of ranged and melee fighting styles
Build Your Base
Create and run your own city, manage an empire or simply wander the lands as a lone drifter. Research upgrades such as industry tech, weaponry crafting and trade goods
Wounds Affect Gameplay
Complex medical system where injured characters limp, crawl, bleed to death or pass out from starvation. Stem blood loss to avoid predators and replace lost limbs with robotic prosthetics
Open-ended Gameplay
An original sandbox world. Lay siege as a warlord or make your riches as a trader… There are endless game style possibilities and the world will never stop moving
Train hard
There is no level-scaling, the world does not level up along with you. At the start of the game almost everyone will be stronger than you and you’ll have to use your cunning to survive
Survive
Escape capture from deadly slavers & cannibal prisons, rescue your squad mates from grisly death and get them all home alive
Start A Faction
Keep to yourself, form an alliance or oppose other factions and territories of the world… good or bad
 
https://lofigames.com/road-map/
 


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By Throne

Drayvn ARK cluster updated with Extinction

The ARK: Extinction map has been added to Drayvn's Server Cluster.
The Goal:
Link multiple maps on one server so that players can truly enjoy everything the game offers. You can live on the Island and still explore the dungeons on Extinction while using the dragon you got from scorched and the spelunking tools you got from Aberration.
Note: This is a private server cluster created by Drayvn and is open to COTP members who are able to conduct themselves in a mature manner.  
Note II:  These servers are not modded in order to provide some difficulty to those who can handle it.
Maps currently in cluster:
The Island Scorched Earth Aberration Extinction Server Names:
Pheah Islands Pheah Scorched Pheah Aberration Pheah Extinction Forum Group Link: 
 
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By Throne

Fallout 76 is Live

Fallout 76 is live right now. It wasn’t supposed to go live until midnight last night but it’s arrived early so a few of us started our journey through Bethesda’s post-apocalyptic MMORPG yesterday.
So far, it is playing more like a Fallout 4 co-op with a new ((much larger) map than the pvp mayhem some were expecting.
I did run into a few brave souls who wanted to tangle early on, but not much came of it as there are protocols that keep open pvp from being too deadly until after you reach level 5.
I crashed twice in 10 hours, and my 4 yr old system held up nicely on ultra graphics (I7 - RX 480 - 32GB Ram).
The base building is unique and interesting.  Pieces snap much more smoothly than I remember in FO4.  If you find a unique plan (blueprint) like a crafting station or furniture, you can help your team out by building it for them on their camp (base) and they'll get to keep it, even if they move their base around.
The S.P.E.C.I.A.L system has been revamped with cards you can use to customize your characters perks and abilities, e.g. Guild Wars.  I didn't see it as a minus or plus, just something new to figure out and maximize for the way I play the game.
The difficulty was typical of Fallout games, where it can be a challenge for moderate gamers and daunting for casual gamers new to the Fallout franchise.
Good times are always best shared, and this game is no exception....running around with a team is much more enjoyable, however the game does not diminish whatsoever when it comes to making progress solo.
So far, it has my endorsement.
Join us in discord https://discord.gg/ar8NGD or on the forums
 

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By Elric

New Ark Expansion!

If you haven't already seen it, the new Ark expansion was released yesterday.  The new expansion, "Extinction", takes the players back to Earth to find a ravaged homeworld with all sorts of new creatures and challenges.  It seems like they've taken some popular mod content and created some massive "Titans" that function as world bosses throughout the new map. 
The new launch trailer: 
 
COTP does not have an "official" server right now.  Currently Cecil and I run a private server for any COTP members that want to join.  Hit me up via PM if you would like to give it a try!  We are working with our hosting company to get the new expansion server up today.
Here is the official content notes from the Steam page:
 
 
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Jaqen HGar

What tier is everyone

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as the title states, what tier have you bought. so, i know what we have and what we can do with it. i'm at 500$ and thinking about going 750$ because you get to do this

  • Work with the development team to design a Tattoo or Hairstyle³ for your character and then get the exclusive Pattern for it on your server (you can share it or not)

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Hey all,

I've been in at the count tier for a year or so now. It'll still be awhile, but I'm really looking forward to this game.

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I am on the Bloodline package.

 

To be honest after talking to these guys and playing the demo at PAX East along with some of the updates they have sent out I am not feeling any warm and fuzzes that we will see this anytime soon.  

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Mayor, thinking of upgrading to Count.  Will know more when the prices come out.

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I expect packages to drop soon, but anyone thinking of upgrading, please get with me first.

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I have pledged at the count level during the kickstarter, without fully understanding what I was getting :). Since I have serious doubts about having the irl time to do the recruiting and maintenance required to run a successful county, I'm thinking about selling or trading my count title and the asociated benefits off. I'd suggest we wait until after we get our act together as a chapter and have an idea of how we want to set up (honestly, I feel it would probably make the most sense to have us all in one county, whereas we have at least three members pledged at the count level).

But anyway, before you buy count level access from the store, you can probably get it cheaper from me ;).

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All in one duchy is more realistic, as counties seem to have very limited mayor slots.  I doubt we have 24 counts and 2-6 mayors per in this group, but we could easily have more than six mayors.

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Agreed, all in one duchy makes the most sense and is what we're going to be doing.

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My main concern is that we'll be very much spread out across the map then. According to their developer journal #18 from mid-2017 the minimum requirements for the various settlement sizes are these:

  • Hamlet: 3 Parcels; 10 people; Well
  • Village: 9 Parcels; 25 people; Tavern
  • Town: 25 parcels; 75 people; Town Hall
  • City: 49 parcels; 150 people; Courthouse
  • Capital: 81 parcels; 250 people; Monument

In the same place, they listed the following possible combinations (there are many others) for a county:

  • 4 towns and 4 villages
  • 1 city, 2 towns, 2 villages, and 5 hamlets

In reality, how many players (even if that "people" number up there might well include a significant number of npcs, I'd assume at least 25% of those are meant to be players) are we going to get? It's going to make for some very, very empty feeling settlements. Yes, ideally the game and player population is going to grow to a point where those numbers might be possible, but at the start, there's barely going to be more than three or four players trying to build each town, spread across a considerable geografical area, if each count and mayor is going to try to build their's. And I think that's a bad thing, because people who feel alone are much more likely to lose interest and quit.

I honestly feel that the best approach if we want to have a united CotP-presence as a guild would be to really focus on building one settlement up to town or better level first and concentrate our people there, with some small outlying hamlets nearby as desired. I understand that that means that not everyone who bought in at count level is going to have their own developed county seat, which is why I volunteered to leave my county undeveloped as "wilderness" initially, to possibly be expanded into later. Sadly, Duke Cyneric didn't like the idea of an empty "wilderness" county too much, but he still might find that there's not enough people to fill all the room at the start anyway.

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I went with the high mayor tier, because I had a feeling it would be not as fun for me going any higher.

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