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By Damis

Fractured MMO

Fractured is an open-world fantasy sandbox MMORPG which blends action combat with fully interactive environments, appealing equally to lovers of competitive and cooperative gameplay. Jump right into the fray from day one. Defeat your enemies with skill and wit, not equipment or level. Gather resources, craft, trade and venture into legendary travels as a solitary hero, or start a settlement with your guild and grow it into the next empire. A true sandbox MMORPG, Fractured lets players pursue the gameplay they enjoy, create the type of character they enjoy, and focus on doing what they enjoy. 
Fractured Key Features
Unique And Dynamic Setting – Explore the universe of Fractured, which is spread across three planets – Arboreus, Syndesia, and Tartaros. Travel is an important part of the game experience; unlike many traditional MMORPGS, players must find a way to survive as they traverse the worlds. In addition, eclipses, unique PvE events, have a huge impact on the lives of demons and humans. The state of the universe, and even the position of planets, matters!
Race Is More Than Cosmetic – The race you belong to has an actual impact on game mechanics, from the type of society you live in to the ways you can interact with other players. Choose a human and live in – or at odds with – a feudal society. Be a beastman, and live in harmony with nature. Or, choose a demon, and slake your thirst for blood and revenge!
Crafting That Matters – Finding a broadsword in the corpse of a rat sounds a little unlikely? Forget about old RPG clichés and enter a world where every item is crafted by players. Exploit the uneven distribution of resources to get high profits when trading at faraway markets – but make sure you reach your destination alive!
Get Into The Action – You do not need to grind zombies for 80 hours or reach some level limit before you can join your friends on adventures. In Fractured, you can take part in any content from the first day in the game! The Knowledge system offers power and flexibility, allowing players to develop exactly the character they wish to play.
Action Combat Evolved – Fractured melds the combat style you’ve loved in single-player Action RPGs with a complex sandbox universe. Learn to aim, dodge and master over 400 abilities and 40 unique status effects: only your skills and tactics will lead you to victory! The environment is fully interactive, and can be used to give you an edge in your adventures.
https://fracturedmmo.com/
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By Damis

Covenant Football League Started For Season 2019

Covenant Football League
A new season is about to start for our Fantasy Football League.  Currently, all slots are full, but some may open up on Monday, August 26, 2019.  Anyone interested in joining the league should reply to the Discussion thread.  A second league could be created if there is enough interest. 
Keeper Deadline
The deadline to select keepers is Monday, August 26, 2019.  You can make and edit your selections until 11:59 PM PT on Sunday, August 25, 2019
Choose your Keepers here: https://football.fantasysports.yahoo.com/f1/787185/5/keepers
Please remember that each team is allowed only TWO keepers, unless your name is Xalt, who gets THREE keepers because he won last year's team pick-em.
DRAFT DATE
 Saturday, August 31,  2019:  7 PM PDT | 9 PM Central | 10 PM Eastern
Discussion Thread
 
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By Damis

ESO: SCALEBREAKER DLC GAME PACK

The Scalebreaker DLC game pack brings two new Season of the Dragon dungeons, expanding upon the events of both Wrathstone and Elsweyr. The Dragons are free from the Halls of Colossus, and now you must deal with the fallout of their release. While these stories are part of the year-long saga, you can enjoy both without having completed either of the year’s earlier content—enjoy!
Lair of Maarselok
For centuries, Maarselok slept deep in the mountains between Elsweyr and Grahtwood. However, upon the opening of the Halls of Colossus, this monstrous Dragon has awoken, and now threatens to spread his corruption into the domain of the Wood Elves. Only with the help of the Warlock Carindon and the forest spirit Selene can you defeat this terrifying new Dragon!

Hunt the great Dragon Maarselok!
Moongrave Fane
Hidden within a fallen Khajiiti temple, the vampires of the Hollowfang prepare to perform a terrible ritual. Joined by the former Dragonguard Grundwulf, they wish to drain the blood from a captured Dragon! You and your team must fight your way into the fallen ruin and put a stop to their plan before it’s too late.
Both dungeons can be attempted in Normal and Veteran difficulties, with a Veteran Hard Mode option available for those looking for a challenge. Brave delvers can discover new rewards up for grabs in both dungeons, too, including new item sets, Achievements, collectibles, and more.
PURCHASE DETAILS
The Scalebreaker DLC game pack is free for all ESO Plus members and available for purchase for 1,500 crowns from the in-game Crown Store (listed under DLC).
https://www.elderscrollsonline.com/en-us/home
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By Damis

Starsector sandbox space sim

Starsector is an open-world single-player RTS space-combat game with roleplaying, exploration and economics from Fractal Softworks. You take the role of a space captain seeking fortune and glory however you choose.   

Current Features
Develop your character into a hot-shot pilot, a smuggler, a stern admiral, an industrial magnate – or anything in between Pilot your ship in top-down 2D combat Command your fleet in tactical battles Gain experience to level up your skills Detailed space combat mechanics Customize your ship’s loadout before battle Outfit ships with your weapons of choice and add hull modifications to create devastating tactical combinations Hire officers to give skill bonuses, pilot auxiliary ships, and oversee your operations Explore war-torn star systems Exploit events to trade goods for profit Win the favor or scorn of powerful factions Discover new worlds and salvage lost derelicts Mod support for diverse user-made content Claim new worlds, build outposts and industry Cripple core world supply lines to create easy prey for piracy or bolster the rule of law and try to reverse the Sector’s descent into chaos Survey forgotten worlds and establish new colonies among the ruins Use lost and forbidden technologies to advance your cause – can you afford to pay for the consequences of your hubris? Leave your mark upon the world and determine the fate of the Sector with your decisions
Still in its alpha phase, this one looks to be something to keep an eye on moving forward.  If you preorder now, you pay $15 – 25% off the final price.
What you get:
Early access to the game, starting with alpha builds – available now! Discounted price The full version, when it is finished You help support the development of Starsector http://fractalsoftworks.com/
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By Damis

War Thunder - Free to Play

War Thunder is a free-to-play vehicular combat multiplayer video game developed and published by Gaijin Entertainment in cross platform format for Microsoft Windows, macOS, Linux, PlayStation 4, Xbox One, and Shield Android TV.
In War Thunder, aircraft, attack helicopters, ground forces and naval ships collaborate in realistic competitive battles. You can choose from over 1,000 vehicles and an extensive variety of combat situations many of which are exclusive. You can find yourself blasting your pursuers from a bomber turret, defending your teammates on the ground from an air raid with anti-aircraft guns, shooting down enemy planes with a firestorm from multiple rocket launchers, or trying to sink an enemy warship with a torpedo from a fast attack boat.
Features include:
Seamless cross-platform gameplay between Windows PC, Linux, Mac, PlayStation®4 with Xbox One users being included in PC battles – everyone on the same server. Over 1,000 highly detailed aircraft, helicopters, tanks, warships and other combat vehicles crafted carefully from historical documents and surviving sources. 80 maps representing the main historical battle theaters.  Intense PvP experiences in full-scale combat missions at various difficulty settings for all play styles and degrees of experience.  Rich PvE content including dynamic historical campaigns and solo missions.  Regular content updates including new vehicles, maps, missions and nations.  Astonishing graphics, authentic sound effects and beautiful music creating an atmosphere to fully immerse yourself in.  Create custom content for War Thunder and share it on War Thunder Live, with the prospect of earning real money through the Revenue Share Partner System! Free to Play Download
https://store.steampowered.com/app/236390/War_Thunder/  
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Game Fossil

Been away a long time

Recommended Posts

I joined COTP's SWTOR team a week or two ago.

Are we allowed to play more than one game with COTP?

I've been away from RIFT a long time. I've been thinking of playing again.

I'd like to speak in private message with an officer who can, and is willing, to answer a few questions.

I see Oort is the team leader. Should I message her, or one of the officers who specializes in recruiting?

I think I have a couple of toons on Greybriar. If not, shard transfer in RIFT is free so it's no biggie.

The name's Holly, aka Game Fossil.

 

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Yes!  You're allowed to play more than one game with CotP.  In fact, it's encouraged.  As you'll see in my forum avatar, I'm involved with both the Rift and WoW chapters, for example.

 

You're welcome to come to join us in Rift.  It's a bit quiet these days, due to some decisions Trion made for the new release, but if you've been gone a while, there's plenty of content out there for you (on the other hand, if you're topped off on level, there's not so much -- which is part of the problem).

 

If you want to PM me with any questions, I've been pretty active in Rift for the last several years, so may be able to answer.  Or you could post here for the others who visit to see and comment.  Or, if Mumble is easier for you, we can arrange a time via PM.

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Hi Oort, thanks for responding. I've thought about it, and I agree it wouldn't hurt to post here for all the RIFT players to read and possibly respond for themselves.

 

I guess I'll start by asking, what was this decision Trion made for the current expansion that has caused a lot of players to go inactive? What did they do that results in a lack of content for max level?

 

Second, I suppose I should ask the average time spread when I'm most likely to find guildmates on and active, and when I'm least likely to. I can be something of a night owl, and even though I live in the Eastern TIme zone, I've been in guilds (and on Pacific Time servers) where, even with a lot of Pacific Time players, after 11:30 or so PM, Eastern Time, I was all but alone when online and in game.

 

And, while my saying that I've been away for a long time should probably make this obvious, I'm going to state it anyway, so the RIFT team knows what they're getting into if they ask me to join their ranks.

 

I've missed the entire Nightmare Tide Expansion. My characters are all still at the level cap for 2.0, while I believe we're now in 4.0? I had to google the level cap-- and even the name-- for Storm Legion, can you believe that? Haha. But my characters are all level 60. I missed the entirety of Nightmare Tide.

 

I need to do more than just catch up in level. I absolutely, positively, NEED to see what I missed. And I need to NOT do it all alone.

 

I tried to return to RIFT a couple of months ago, but my return lasted no more than week or so when it became clear that not a single person in the guild I joined, wanted to accommodate me. The guild leader wanted to power level me in one of the dungeons through mentoring-- Charmer's Caldera, I think it was called? God I feel ridiculous, I can't even remember the name of the zone it's in... it's a desert zone not far from the Defiant starting zone. But the leader was going to use that dungeon to powerlevel me to 65 and then, as he said, "Seeing the Nightmare Tide story will take an hour, at most."

(EDIT: Charmer's Caldera, not Chancer's, and it's in Droughtlands or Shimmersand... googled it >_> )

 

But that's not what I need. I need, not to have to solo the entire expansion. I DON'T need everyone with me all the time. But I need a few people, some of the time. Besides, I was hoping to see more than just the quests. I was hoping to do some of the Rifts, some of the zone events, if people still do those at all anymore... There were times on Storm Legion when I could chase rifts and zone events, and always had so many people to do them with. Last time I tried, I felt so alone, I lost the will to try.

 

Time was, in RIFT, I didn't need to rely entirely on the guild for things like Rifts and zone events. If nobody does those things anymore... then yes, I can understand why I'd be out of things to do once I saw the story.

 

Bottom line, the TLDR version: The only reason I still play MMO's of any kind at all, is to find people to be social and interact with. Because as much as I dislike it personally, I can watch the story on Youtube. I ended up uninstalling WoW from my computer because it was clear I'd never catch up to my guildmates, progress wise. Even though I was at level 110, I was still finishing quests and exploration (for Legion Pathfinder, necessary for flying), and I still needed to do normal dungeons when they were trying to do ONLY mythics with keystones. And I couldn't solo the entire expansion. I got bored. Things became tedious. And WQ's became like dailies, where people were more competition than potential group mates. Try to group and they decline, and try to grab all the quest mobs and objectives for themselves alone, to hell with you. I need to be with people online. Otherwise I can just watch a DVD or read a book. Social action is the only reason I still play.

 

If folks on the RIFT team in CotP would feel that this is too much of an imposition on them-- and please believe me, I *DO* understand how and why they might see it that way-- but if they do, it's better if I simply don't try to return to RIFT. If it's unfair to everyone else for me to balk at catching up entirely on my own time, then I've missed the final bus out of town and have to accept it.

 

Maybe it is better if I write this all out for the whole team, so they can all see what I'm looking for in a game, as well as just a guild, and they can offer feedback accordingly. I'll be more than glad to help anyone else with whatever I can, in return for having people to interact with.

 

It felt therapeutic just writing this, and for that I thank you all.

 

Have a Happy Holiday!

 

Holly C. / Game Fossil

Edited by Game Fossil

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I guess I'll start by asking, what was this decision Trion made for the current expansion that has caused a lot of players to go inactive? What did they do that results in a lack of content for max level?

 

When the latest expansion was released, it came with 2 dungeons plus a third retuning of an old-world (vanilla) dungeon.  Both Storm Legion and Nightmare Tide had many more dungeons.  Also, the dungeons are undertuned, so got "easy" quickly.  I recall folks getting the Conqueror achievements in SL and NT after a year, and now they're being gotten after a month.

 

Trion also didn't release a raid with the expansion, and it's still not out.  Even the group content that did exist was sometimes offline to fix it or kill exploits.  It just feels like an unfinished and half-baked expansion.  A lot of people are biding time hoping the raid is good enough to be engaging.

 

Second, I suppose I should ask the average time spread when I'm most likely to find guildmates on and active, and when I'm least likely to. I can be something of a night owl, and even though I live in the Eastern TIme zone, I've been in guilds (and on Pacific Time servers) where, even with a lot of Pacific Time players, after 11:30 or so PM, Eastern Time, I was all but alone when online and in game.

 

Right now, it's hard to say really how active the chapter is.  I think we have maybe 5 people on in ET evenings, but this week with the holidays is a mixed bag.  There are folks who stay on till 1am ET.  We're a relatively small guild, though, with perhaps a dozen active members.  You're not going to find 10 people on at once very often.

 

And, while my saying that I've been away for a long time should probably make this obvious, I'm going to state it anyway, so the RIFT team knows what they're getting into if they ask me to join their ranks.

 

You're welcome to come join us, if you think we're a good fit for you.

 

I've missed the entire Nightmare Tide Expansion. My characters are all still at the level cap for 2.0, while I believe we're now in 4.0? I had to google the level cap-- and even the name-- for Storm Legion, can you believe that? Haha. But my characters are all level 60. I missed the entirety of Nightmare Tide.

 
I need to do more than just catch up in level. I absolutely, positively, NEED to see what I missed. And I need to NOT do it all alone.
 
I tried to return to RIFT a couple of months ago, but my return lasted no more than week or so when it became clear that not a single person in the guild I joined, wanted to accommodate me. The guild leader wanted to power level me in one of the dungeons through mentoring-- Charmer's Caldera, I think it was called? God I feel ridiculous, I can't even remember the name of the zone it's in... it's a desert zone not far from the Defiant starting zone. But the leader was going to use that dungeon to powerlevel me to 65 and then, as he said, "Seeing the Nightmare Tide story will take an hour, at most."
(EDIT: Charmer's Caldera, not Chancer's, and it's in Droughtlands or Shimmersand... googled it >_> )
 
But that's not what I need. I need, not to have to solo the entire expansion. I DON'T need everyone with me all the time. But I need a few people, some of the time. Besides, I was hoping to see more than just the quests. I was hoping to do some of the Rifts, some of the zone events, if people still do those at all anymore... There were times on Storm Legion when I could chase rifts and zone events, and always had so many people to do them with. Last time I tried, I felt so alone, I lost the will to try.
 
Time was, in RIFT, I didn't need to rely entirely on the guild for things like Rifts and zone events. If nobody does those things anymore... then yes, I can understand why I'd be out of things to do once I saw the story.

 

The power-leveling trick in CC was removed when SFP was released, so that option is gone.  If you want to level up, you'll have to do it through leveling up.  It could be that there are folks, especially in the current drought of content, who are leveling up alts, and you'll be able to group with guildies.  Speaking only for myself, all my active toons finished NT at level 65, so I'm not going to be exploring NT content for a 6th time.  Which really gets to the crux of the matter:  What's new to you is, for folks who played the last expansion, stuff they've been in for two years.  We had a couple of members join in the Fall who took NT off, but they did the leveling burst to get to 65 before the expansion.  I don't know how much population you're going to see leveling up.  Best to ask Fires, who is leveling through NT these days.

 

It may be that you'll find folks to group with, or it may be that you'll end up doing it alone.  It could be that if you need help on a fight, someone will be able to swing by and do that.  But most of the Rift Chapter is level 70 now, so aside from alts, you're probably not going to find many folks leveling through the NT content.  As I said, though, I've not had reason to look.  It could be that NT zones are populated.

 

Bottom line, the TLDR version: The only reason I still play MMO's of any kind at all, is to find people to be social and interact with. Because as much as I dislike it personally, I can watch the story on Youtube. I ended up uninstalling WoW from my computer because it was clear I'd never catch up to my guildmates, progress wise. Even though I was at level 110, I was still finishing quests and exploration (for Legion Pathfinder, necessary for flying), and I still needed to do normal dungeons when they were trying to do ONLY mythics with keystones. And I couldn't solo the entire expansion. I got bored. Things became tedious. And WQ's became like dailies, where people were more competition than potential group mates. Try to group and they decline, and try to grab all the quest mobs and objectives for themselves alone, to hell with you. I need to be with people online. Otherwise I can just watch a DVD or read a book. Social action is the only reason I still play.

 

Mumble can be active.  There's social interaction there, even if you're out in the world on your own.  But that may not be what you're looking for.  Personally, I end up soloing every game, every expansion, because it's hard for me to dedicate X hours to sitting in the chair, and I need to be able to get up and do stuff on short notice.  That's not really conducive to groups.  You need to do what you enjoy as a way to spend your time.  In some respects, all these games are tedious, without the group aspect, and without beating the challenges that require a group, and can't be done alone.  I think that's why raiding is so important (and why the lack of it right now is putting Rift into the doldrums).

 

If folks on the RIFT team in CotP would feel that this is too much of an imposition on them-- and please believe me, I *DO* understand how and why they might see it that way-- but if they do, it's better if I simply don't try to return to RIFT. If it's unfair to everyone else for me to balk at catching up entirely on my own time, then I've missed the final bus out of town and have to accept it.

 

We have good people in the chapter.  If anyone asks for help, they get help.  But let's be clear here, if everyone who is online and level 70 and you're level 60, you're not going to get folks to come run NT content with you.  If you've done a quest chain and need someone to help with close a rift or do an end boss, you'll likely get that.  Maybe you'll make a friend and inspire someone to run an alt with you.  But the social aspect here is like it is anywhere else, something with give and take and mutual benefit.

 

MMOs are really just social clubs:  Like any other social club, folks with shared interests get together to explore those shared interests together.

 

But right now you are behind the curve.  You can make the effort to catch up to SFP, and then find people to group with in the new content.  Maybe you'll find folks to group with on the way from 60 to 65.  I don't know.  But I think you need to look to yourself.  Phrases like "imposition on them" and "knows what they're getting into" sound like you're looking for a guild to cater to you.  That's not how it works, at least not here.  We'll welcome you, and support you, and work with you to be the best you you can be, but at the end of the day, you need to stand up yourself and find your own enjoyment.

 

If this says to you that you don't want to come join us, I understand.  We're not going to ask you to join our ranks. Joining is your choice.

 

You are welcome to join this group of fine people, if you want to, and see if perhaps it works out for you.

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