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By Throne

ATLAS: Present and Future

We have been at it since day one, that ugly and...well, let's just stick with ugly...launch. Even through the lag muck and server instability, you could read the stars and see the potential.  Right off the bat it was only for the tough, and we barreled through the glitchy log-ins, the shaky starter zones and the wretched "lawless" starting areas and found our way to the rafts.  Some were able to get to our island after 3-4 hours of learning how to tack, zig zag and fight through server borders and with a full stack of human hides, and then some were finally rescued after what seemed like days of being eaten alive by scorpions and crocodiles, only to quickly get used to dying to the cold, the wolves, the alpha horses, the water, the sharks and each other's general noob mistakes.
Yes, with the known developer, we did try to ARK it, or Dark and Light it...hell, we've even tried to Life is Feudal this one....and Atlas is just NOT those games.  Some visuals and sounds are there, but the depth and options and functionality is just SO much more.  What really took the game from just another ARK expansion to, the potential mmo of the decade, was getting out on our first schooner, the SS Skjoldr (video below).  The experience was entirely PvE, but when you have 13 people packed on to a single vessel and the guys repairing the ship are as vital as the helmsman steering and the deckhands manning the sails, it became something I haven't seen in a game since our friday night flights on the Decimator back in SWG.
We have had just a blast learning the game and surviving our island and our neighbors over the past couple weeks.  Though it may appear as if we are well off enough, growing from 30 actives day one, to more than double that now, we absolutely could use more folks interested in living the Atlas life.  Whether you are interested in navigating the high seas, captaining a brigand, farming the tundra, mucking through politics, taming elephants or exploring the massive (30-40 hours of sailing from one end to the other) world, it is all here and we have many members willing to help you get started.
Here is a few screencaps and videos to give you an idea of what we have been up to:
 
 




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By Throne

ATLAS

From the sister studio of Wildcard, makers of ARK: Survival Evolved...
ATLAS: The ultimate survival MMO of unprecedented scale with 40,000+ simultaneous players in the same world. Join an endless adventure of piracy & sailing, exploration & combat, roleplaying & progression, settlement & civilization-building, in one of the largest game worlds ever! Explore, Build, Conquer!
https://store.steampowered.com/app/834910/ATLAS/
Early access, Thursday, December 13th  (Update:  delayed release to December 19th) [Update 2: delayed release delayed to December 21st]
Chapter group: 
Discord:  https://discord.gg/v74dSHQ
 
 

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By Throne

Xalt defeats Elric for 2018 Fantasy Football Crown

Xalt's Zappers smirk at expectations, knock off Elric's Arksters in 171.07-127.47 rout

Both teams exceeded their projected point totals, but it was Xalt's Zappers who got the victory, cruising to a 171.07-127.47 win over Elric's Arksters. Elric's Arksters earned a 3.86-point lead on Saturday behind Joey Bosa (2.18 points) and Mike Williams (1.68), but Xalt's Zappers held the lead the rest of the way. They were led by Matt Ryan (25.46 points) and Damien Williams (22.53). Ben Roethlisberger (42.22 points) and T.Y. Hilton (19.4) led the charge for Elric's Arksters in the loss. This marks the second time this season Xalt's Zappers have beaten Elric's Arksters, after winning 118.28-117.7 in their last matchup. Xalt's Zappers end the season at 12-4, while Elric's Arksters finish the campaign at 9-7.
 
Matchup Highlights

Sunday Early    There were players with standout moments on both teams early Sunday, after which Xalt's Zappers owned a 125.41-53.13 lead. Matt Ryan had a 75-yard touchdown pass and a 44-yard touchdown pass for Xalt's Zappers, while David Njoku had a 66-yard catch. T.Y. Hilton made the highlight reel for Elric's Arksters with a 55-yard catch.

Sunday Late    Both teams had players with big-time moments on Sunday afternoon, but it was Xalt's Zappers who took the lead, 148.54-96.80. For Xalt's Zappers, Robert Woods had a 39-yard touchdown catch. Ben Roethlisberger made the highlight reel for Elric's Arksters with a 20-yard touchdown pass and a 49-yard pass.

Sunday Night    Harrison Butker had a 54-yard field goal for Elric's Arksters, who trailed 171.07-118.27 after Sunday Night Football.
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By Throne

Kenshi 1.0 Released

It is generally a rarity that finds a single player game a feature of CotP articles, however, over recent months this game has entered my personal top five games of all-time and has passed my hourly steam totals for Mount & Blade, Fallout 4 and Skyrim in the process.  What the....yeah, I know.
So many titles over the years have claimed that it allows its players to "win" the game "their way" in an "open sandbox" environment.  Well, we cannot get the time back that we spent realizing that those developers were still significantly limited in the scope of what any individual's personal definition of in-game "freedom" actually means.  For me, M&B and SWG came close.  Unfortunately, both those games (or their EMU reboot) are either approaching or have surpassed the ten year mark of their seemingly eternal impending latest release. Enter Kenshi.
Freedom is a fun word in Kenshi...yes, you have the freedom to stay solo, group up with a squad, make a vegetable farm, join a faction, enslave a faction, slay the champion, be the richest hermit, recruit an army of robots or build the great city....blah blah, boring.  Now, the freedom to fail in the most unique form possible...that is the true gem in this game.  I will give you just the one example:
My squad is epic, I will tame the badlands and establish a civilized trading outpost...plan = awesome.  Headed for the abandoned fishing outpost.  Acid rain, not fun...put up tent, survived.  Reached fishing village, it is not a fishing village.  Really freaky "skin" people pour out of all the village buildings.  We put up a good fight but were overwhelmed.  One by one, my squad members were....stolen.  Knocked out, picked up and taken to some of the village huts.  What is going on here?  Then the screams.  Agonizing screams from my captured squad members.  No idea.  I am the last one to go down.  KO'd, picked up, taken to a nearby hut....
I died from blood loss.....after I was put into a grinder that peeled my skin off.
https://store.steampowered.com/app/233860/Kenshi/
 
WHAT IS KENSHI?
Kenshi is a single player sandbox PC game set in a vast and atmospheric ‘Sword-Punk’ style open world. With a mix of RPG elements, squad-based control and city-building features, gameplay is completely free-roaming and open: enjoy the freedom and potential to do whatever you want.
Set in an unrelenting world of bloodthirsty cannibals, starving bandits, brutal slavers and wild beasts, survival alone is a grueling struggle… You are not the chosen one. You’re not great and powerful. You don’t have more ‘hitpoints’ than everyone else. You are not the center of the universe, and you are not special. Unless you work for it.
Character Customization 
Edit your characters, build up their strengths and watch them endure and grow. Train Your Skills in Robotics, Thievery, Engineering, Medicine, Weapon Smithing and more!
Squad-Based Control
Play with one character or control a whole team; an army, even. Combat is Real-Time Strategy style with a choice of ranged and melee fighting styles
Build Your Base
Create and run your own city, manage an empire or simply wander the lands as a lone drifter. Research upgrades such as industry tech, weaponry crafting and trade goods
Wounds Affect Gameplay
Complex medical system where injured characters limp, crawl, bleed to death or pass out from starvation. Stem blood loss to avoid predators and replace lost limbs with robotic prosthetics
Open-ended Gameplay
An original sandbox world. Lay siege as a warlord or make your riches as a trader… There are endless game style possibilities and the world will never stop moving
Train hard
There is no level-scaling, the world does not level up along with you. At the start of the game almost everyone will be stronger than you and you’ll have to use your cunning to survive
Survive
Escape capture from deadly slavers & cannibal prisons, rescue your squad mates from grisly death and get them all home alive
Start A Faction
Keep to yourself, form an alliance or oppose other factions and territories of the world… good or bad
 
https://lofigames.com/road-map/
 


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By Throne

Drayvn ARK cluster updated with Extinction

The ARK: Extinction map has been added to Drayvn's Server Cluster.
The Goal:
Link multiple maps on one server so that players can truly enjoy everything the game offers. You can live on the Island and still explore the dungeons on Extinction while using the dragon you got from scorched and the spelunking tools you got from Aberration.
Note: This is a private server cluster created by Drayvn and is open to COTP members who are able to conduct themselves in a mature manner.  
Note II:  These servers are not modded in order to provide some difficulty to those who can handle it.
Maps currently in cluster:
The Island Scorched Earth Aberration Extinction Server Names:
Pheah Islands Pheah Scorched Pheah Aberration Pheah Extinction Forum Group Link: 
 
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Relaed

First Artifact Facts ( Under Level 70 )

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Artifacts are powerful items in the game, there are too many to list, but the first one is the most important.
I heard the other day that the first artifact you get is from a quest in Blackdagger ruins, "Artfiact Facts"
You can get this quest around level 21, from Sgt Knox in Enclave.
It is easily forgotten about as you can power level right passed it, but should not, as with many characters, my mage sits at level 28 with no artifact  8-)
 
So get cracking, get that artifact if you don't have it!  << More Information here.
 
I received the quest when I returned from completing Black Dagger Ruins from Sgt Knox, who sends you to the Elder Reader Laris for the quest.

 

 

zE1PcPs.png

 

Then you have to go back to Black Dagger Ruins and run the Cragmire Barrow - " Near Blackdaggger Keep lies the ancient barrow...."

 

Once complete, you get to chose from one of the artifacts above, but which to select?

 

Aurora's Whole Realms Catalogue:

 

dha2VCS.png

 

 

Waters of Elah'zad

 

EkNRUK2.png

 

THE LANTERN OF REVELATION

 

seiq2Bt.png

 

Most people go for the Waters of Elah'zad because it is a reusable and additional heal.

Melee Damage Dealers should take the Lantern. Tanks take Waters.

Good Luck!

Edited by Relaed
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See, I'm not the only tip giver! Some good info here peeps! And he added pictures too!!  :wild:

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I got this one today, yipeee.....

 

seiq2Bt.png

 

Cheers

Grim

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Gr8ful pointed me to starter artifacts at level 60.

 

Search for Seldarine, they are uncommon artifacts, and Lathander's Cloak.

All artifacts need to be refined like enchantments, using different materials.

 

Interestingly enough, the Belt of the gives a double refine bonus if you use other green belts over L60 as refinement inputs.  And the Cloak gives double for neck items.

Edited by Relaed

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Ever notice that some artifacts give bonuses to different things you put into them for refining?

Use your seals and load up on the right ones for faster refinement of the artifact, or purchase the items you need from the AH

Examples:

 

Artifact Belts - they give a 2x bonus on appropriate level equipment belts that you refine into the artifact.

Edited by Relaed

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Though I have yet to do all of the campaigns, each campaign zone offers its own reward items.

 

Sharadar:

At level 60, Sharandar can be unlocked, and the zone offers you for purchase of just 50 zone currencies each:

The Cloak of the Seldarine and the Belt of the Seldarine.  They can be found at the vendor near the campfire when you first enter the main camp.  These two artifacts are widely used for their stat boosts and healing ability when you have all 3 of the set.  They can also be sold on the Auction House for around 5000 AD each, but they do not and would not sell, because there are the better versions - Greater Belt and Cloak of the Seldarine that sell for the same price, but the Greaters require Level 70, and we are talking about prior to level 70 here.

 

The 3rd piece is The Emblem of the Seldarine, a regular artifact, a dropped item from Malabog's Castle.  It has no level requirement, but as a drop only item, there are not many, and currently sell on the auction house for 40k AD.

 

Work to get the initial set as soon as able, and level it up through refinement.  Sharandar campaign gives you the ability to make Fey Blessing Enchantments, with them equipped, you have a good chance of getting bonus loot with drops that are enchantments, that you can refine into the artifacts, get them as high level as possible, and when you are level 70, and can earn or buy the Greater versions, use the original versions to refine them into the greater versions for no loss of refinement points.

 

Keep Smiling!

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Lathander's Belt and Cloak - these are purchasable from the Dread Ring Vendor.

You will need to earn currencies in the dread ring to purchase them.

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Two Weapons are Better than one.

Three things to remember for artifact weapons:

1. You can transfer most of your refinement progress by refining the old weapon into the new weapon.

2. You will lose any unlocked artifact abilities on your old weapon, but your new weapon maybe stronger, check the item level

3. Artifact weapons rank 15 and above always refine into other artifacts as if under the affect of double refinement, so no need to wait for the event.

 

Trick here is that you can pick up a cheap artifact weapon, refine it up to level 15, the roll it into your better weapon for double refinement.

Good Luck!

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