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By Damis

Covenant Football League - Champion Crowned.

Chard's Goat Herders crowned Covenant Football League Champion for the 2019 season!
Trailing 140.22 to 139.74, Chard's Goat Herders staged a comeback and rallied back to beat Irok's Rokkets in the championship game with a final score of 152.36 to 140.22.  Chard's Goat Herders finished the season with a record of 11-5, while Irok's Rokkets ended the campaign at 13-3.
1st Place  -  Chard's Goat Herders
2nd Place  -  Irok's Rokkets
3rd Place  -  Baentir's Brawlers
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By Damis

Season’s Greetings

Season’s Greetings, wishing you and your loved ones peace, health, happiness and prosperity during the holidays and in the coming New Year.
~  Covenant of the Phoenix
 
 
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By Damis

Path of Exile - Free to Play

Path of Exile is a free-to-play action role-playing video game developed and published by Grinding Gear Games.
ABOUT THIS GAME
You are an Exile, struggling to survive on the dark continent of Wraeclast, as you fight to earn power that will allow you to exact your revenge against those who wronged you. Created by hardcore gamers, Path of Exile is an online Action RPG set in a dark fantasy world. With a focus on visceral action combat, powerful items and deep character customization, Path of Exile is completely free and will never be pay-to-win.

Key Features
Freedom. Power. Revenge.
Banished for your misdeeds to the dark, brutal world of Wraeclast, you play as the Duelist, Witch, Ranger, Templar, Marauder, Shadow or the Scion class. From forsaken shores through to the ruined city of Sarn, explore Wraeclast and uncover the ancient secrets waiting for you.
Unlimited Character Customization
Create and customize hundreds of unique skill combinations from tradable itemized gems and our gigantic passive skill tree. Combine skill gems, support gems and trigger gems to create your own unique combination of power, defense and destruction.
Deadly Missions
The Forsaken Masters each have their own style of mission and each of these missions has many variations. As you explore deeper into Wraeclast, the pool of available variations increases to challenge you in new ways. All of the Missions and their variations can occur anywhere in the game, including within end-game Maps.
Dressed to Kill
Path of Exile is all about items. Find, collect and trade magic, rare and unique items with arcane properties, then customize your character build around the deadliest combinations you possess.
Brutal Competitive Play
Battle in PvP tournaments seasons and Capture the Flag events for worldwide recognition. Compete in Daily Leagues and Race Events that run as separate game worlds with their own ladders and economies to win valuable prizes.
Customise Your Hideout
In their extensive travels throughout Wraeclast, the Forsaken Masters have discovered ideal locations for an Exile to use as their own secret Hideout. Once you've earned a Master's trust, you may be taken to a Hideout, where you can create your own personalised town. Masters residing in your Hideout offer you daily Missions and train you in advanced crafting options. Use your Hideout as a quiet place to craft after battle, or expand it and use it as a personalised Guild Hall with hundreds of decorations.
Fair-To-Play. Never Pay-To-Win.
We're committed to creating a fair playing field for all players. You cannot gain gameplay advantage by spending real money in Path of Exile.
https://store.steampowered.com/app/238960/Path_of_Exile/
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By Damis

Smite - Free To Play.

Smite is a 3D fantasy MOBA where players take on the role of mythological gods and battle in team-based arenas. Unlike other MOBAs, SMITE puts you directly onto the battlefield with a third-person action viewpoint. From blind-side ambushes to aimed shots, a new pantheon of strategic possibilities awaits.  Become a legend of myth, enter the Battleground of the Gods, and play FREE now!

Game Modes:
Conquest – the main 5v5 game mode. Features three lanes and a jungle area filled with neutral monsters. Arena – a 5v5 game mode with an open battle area rather than lanes. Each team begins with 500 points and must reduce the other side's to zero by killing heroes, minions, and escorting allied minions to portals. Joust – a 3v3 game mode with a single lane which otherwise plays like Conquest mode. Joust can also be played 1v1. Assault – similar to ARAM (All Random, All Mid) in LoL, players are assigned a random God and fight on a map with a single lane. Siege – a faster version of Conquest. Siege mode consists of only two lanes and contains a special Siege Juggernaut minion that deals extra damage to structures.
Never played a battle arena before? Don’t worry. Auto-buy, auto-level, and the deathmatch-like Arena mode let you jump right into divine MOBA action. Aspiring pro? Top the ladders, join a competitive team, and you too could be playing at the SMITE World Championship.
https://store.steampowered.com/app/386360/SMITE/
 
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By Damis

Barotrauma - On sale on Steam

Barotrauma is a 2D co-op survival horror submarine simulator, inspired by games like FTL: Faster Than Light, Rimworld, Dwarf Fortress and Space Station 13. It’s a Sci-Fi game that combines ragdoll physics and alien sea monsters with teamwork and existential fear.  The game is on sale on Steam for 34% off the regular price.  The sale ends January, 2020.
EMBRACE THE ABYSS
In the not too distant future, humanity has fled to Jupiter’s moon. With its irradiated icy surface, life can only be found in the ocean below. Travel through a punishing underwater world and discover what lies in the depths of Europa. Stay alert: danger in Barotrauma doesn’t announce itself.
HELP YOUR CREW SUCCEED, OR MAKE SURE NO ONE DOES
There are as many ways to enjoy Barotrauma as there are ways to die in it. Work together with your crew to achieve your goals, or brace for betrayal when you have a traitor on board. Play with friends, strangers, or your worst enemies.
EXPLORE, OPERATE, COMMUNICATE
Navigate underwater, complete missions for the last remnants of humankind, explore the ruins of an alien civilization, flee or fight monsters. Operate complex on-board systems and devices like the sonar, nuclear reactor, weapons, engines and pumps. Communication is key!
EXPERIMENT, CRAFT, CREATE
Master the complex on-board wiring and the comprehensive crafting and medical systems. Create your own submarines and monsters with built-in editors to rival the standard ones. Even tap directly into our source code and mod away.
Features
Best enjoyed in multiplayer, with 2–16 players on a submarine. Supplement your player count with bots as needed; single player also available and being developed further. 6 player classes with different skills and tasks: Captain, Engineer, Mechanic, Medic, Security officer and Assistant. Procedurally generated map and missions with multiple game modes for virtually endless replayability. Built-in Submarine, Character and Procedural Animation editors. Share and discover mods directly via Steam Workshop. All data exposed in xml and the game’s source code public on GitHub. https://store.steampowered.com/app/602960/Barotrauma/
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Rashin

Raiding ARR

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I just finished the vanilla story and am heading feet first into HW. So far I have been able to clear standard/hard dungeons without any significant issues, lvl 60 with ilvl 260 gear (insta 60 MNK). I am planning on doing some of the extreme dungeons this upcoming week to get a feel for it..

 

I am working on getting ACT installed, and working on my rotations. Am I setting myself up for failure with the positioning requirements for MNK in raids? I have watched some of the vids that are on our forums here and see that you are all over the place. MNK seems to be plenty powerful if I can maintain Greased Lightning stacks but that is solely based on keep hitting things from behind.

 

Also, I know all of you are doing the new content, but are there still runs that will be on the old stuff too? Since I am pretty much still a newb and want to try out raiding in this game, just wanted to know if I should focus on clearing the new content first before expecting to raid.

 

Side question: With the level cap increase, do the older raids scale up with the level cap or do they down-sync to the predefined levels?

 

There are plenty of things that I can do besides raiding since I still have loads of leveling to do, but I enjoy raiding more than anything.

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The old raids have the ability to be synced-forcing you to run them at the level intended; however, they also have the ability to run them unsynced so they can be cleared as the cap. Old raids will usually be done unsynced, since few want to plunge through progression with old content when they're overgeared at their cap anyway.

 

Running old content, however, does happen. There is a book WT/Wondrous Tales (weekly quest) that has you run through various content, PF or FC is a good way to get small groups for it (as unsynced doesn't really need full parties on most things). There is also what the FC calls "Bridge Night"-- This is when people help clear older/less current content for other--unsynced is normal but synced stuff too. While the night hasn't had a specific time of when the FC runs it; if you ask and there is enough people on that are able/not raiding at the time, it usually happens. If not, most will try to help you out soon as they can.

 

As to Focus on story before raiding. the SB raid will likely be gated behind the completion of the 4.0 storyline; as I know ARR's was and think HW was. So clearing story asap will help a great deal and start preparing you for raiding.

 

if you've more questions ask me on this topic or on discord; will do what I can to answer :D

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Before Stormblood MNK was not favored in end game raiding because even though their single target damage was the high, they did not offer ANY raid utility to boost the rest of the party. It wasn't impossible to find a group, but certainly harder than it was for other melee classes. Positioning was not as big of an issue because boss up time was generally high in raid, and maintaining stacks between mechanics was tricky but manageable. They attempted to change all of that with the SB updates, but from what I am hearing the changes hurt MNK more than it helped. So my guess is that MNK will have just as much, if not more, trouble in the upcoming tier. Red, Von'schweets, Cornell or Kindrec (Bloodknight in discord) would probably be able to explain the changes better.

 

As far as the old stuff, we aren't currently scheduling any clear nights for old content since so many are pushing to get ready for the new savage raids which launch in a little over three weeks. If the demand is there, we plan on bringing Bridge Night (clear all the things night) back after the raid has launched and everyone has settled in. In the meantime, my best advice would be to either ask for help in FC chat or keep an eye out for WT / Wondrous Tails parties in party finder. These parties are focused on quick kills to complete the objectives for the weekly WT book. These parties generally appreciate new players for their bonus which is also a benefit for the WT book.

 

I would focus on the story and getting to the new raid tier since there really is no benefit to doing the older stuff, even for raid practice as the difficulty ceiling is pretty low.

 

There are 3 options when queuing for the older content:

 

 - Standard queue: Syncs down to the original level of the content. I cant remember if the gear item level is capped or not, but if it is it is still pretty high so completing these is still pretty easy compared to what it was when each of them came out. Apparently drop rates on things like music are higher in this mode, but people rarely queue this way anymore. This is the mode you will get from Duty finder and typically only filled with new players that aren't aware of the other modes of queuing. These parties are generally pretty trappy since no one that isn't new ever queues this way.

 

- Unsynced / Undersized parties: This allows a party to queue and ignore any item or level caps and full party requirements. Most of the ARR primals can be completed easily with 3 or 4 people in this mode, as little as 1 solo person. This is how most people queue for old content.

 

 - Minimum item level: This sync down the original level AND the original minimum ilvl to enter the instance. This is the hardest possible mode. No one really does this. We have had some people interested in doing this for the challenge of it, but I would imagine it would be difficult to do this now with so many new things to do.

 

Long story short, the old stuff probably won't give you the challenge you are looking for and you have enough time to be ready for the next tier coming up if you want a challenge. All of the FC raid groups are currently full but we are looking for someone to lead another group. Not clearing the previous stuff shouldn't hold you back as long as you have your rotation down / can maintain high DPS and have generally good raid awareness

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lol I let my reply sit on my screen too long and Ahmira beat me to the punch XD

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I just finished the vanilla story and am heading feet first into HW. So far I have been able to clear standard/hard dungeons without any significant issues, lvl 60 with ilvl 260 gear (insta 60 MNK). I am planning on doing some of the extreme dungeons this upcoming week to get a feel for it..

 

I am working on getting ACT installed, and working on my rotations. Am I setting myself up for failure with the positioning requirements for MNK in raids? I have watched some of the vids that are on our forums here and see that you are all over the place. MNK seems to be plenty powerful if I can maintain Greased Lightning stacks but that is solely based on keep hitting things from behind.

 

Also, I know all of you are doing the new content, but are there still runs that will be on the old stuff too? Since I am pretty much still a newb and want to try out raiding in this game, just wanted to know if I should focus on clearing the new content first before expecting to raid.

 

Side question: With the level cap increase, do the older raids scale up with the level cap or do they down-sync to the predefined levels?

 

There are plenty of things that I can do besides raiding since I still have loads of leveling to do, but I enjoy raiding more than anything.

 

Hey Rashin! We have plenty of people that still want to raid that do not have a raid group, or did not fit into our current raid group times, so if you are interested in raiding, or leading a raid group let me know! Send me a message here, reply to the raid link,((http://www.covenantofthephoenix.com/forums/topic/51481-raiding-40-interested-apply-within/)),  or shoot me a message in discord on what jobs, (if other than MNK, I think most FC groups will not have an issue with taking a monk :D we had one ourselves) and your timeslot preferred so i can put you on our spreadsheet! :D

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I think for the most part I was hoping for a non-static group to just try things out since my work schedule prevents me from committing to a set day/time. Since I am only versed in SWTOR I thought maybe there was ad-hoc raiding that went on in the FC. Not a bid deal though. From what it looks like I still have a ways to go for gearing before I am raid ready. My DPS at ilvl 294 avg is not looking so good at about 2.5k with burst at about 3.2k on MNK if I blow all my off GCDs on opener. I am thinking that I will have to put my nose to the grindstone and get a ranged DPS up that can get in some utility and more time on boss. Like BRD/MCH/maaaaaybe DRG.

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You can insta 60 now?

 

Yes, as well as story-jump. $25 for job jump to 60, include gear and 300k gil, completes all job quests to 60.

 

A Realm reborn story jump is $18 and puts you are the beginning of the Heavensward story. $25 to skip ARR and HW.

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