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itsmags

Call of Duty: WWII

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Stealth levels are more prominent, and are as exciting as they are frustrating. The worst is punctuated by a sequence that's intended to be the emotional climax of the second act where you carry a stranded civilian through enemy territory. It'd be great as a set piece that you glide through, skirting on the edge of German lanterns, but the result is a frustrating stretch of trial and error. A few stealth sequences just transition into the typical Call of Duty firefights, which are far more forgivable, but without the proper training or UI to make enemy pathing clear, the pure stealth sequences easily fall apart. 

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