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By Throne

ATLAS: Present and Future

We have been at it since day one, that ugly and...well, let's just stick with ugly...launch. Even through the lag muck and server instability, you could read the stars and see the potential.  Right off the bat it was only for the tough, and we barreled through the glitchy log-ins, the shaky starter zones and the wretched "lawless" starting areas and found our way to the rafts.  Some were able to get to our island after 3-4 hours of learning how to tack, zig zag and fight through server borders and with a full stack of human hides, and then some were finally rescued after what seemed like days of being eaten alive by scorpions and crocodiles, only to quickly get used to dying to the cold, the wolves, the alpha horses, the water, the sharks and each other's general noob mistakes.
Yes, with the known developer, we did try to ARK it, or Dark and Light it...hell, we've even tried to Life is Feudal this one....and Atlas is just NOT those games.  Some visuals and sounds are there, but the depth and options and functionality is just SO much more.  What really took the game from just another ARK expansion to, the potential mmo of the decade, was getting out on our first schooner, the SS Skjoldr (video below).  The experience was entirely PvE, but when you have 13 people packed on to a single vessel and the guys repairing the ship are as vital as the helmsman steering and the deckhands manning the sails, it became something I haven't seen in a game since our friday night flights on the Decimator back in SWG.
We have had just a blast learning the game and surviving our island and our neighbors over the past couple weeks.  Though it may appear as if we are well off enough, growing from 30 actives day one, to more than double that now, we absolutely could use more folks interested in living the Atlas life.  Whether you are interested in navigating the high seas, captaining a brigand, farming the tundra, mucking through politics, taming elephants or exploring the massive (30-40 hours of sailing from one end to the other) world, it is all here and we have many members willing to help you get started.
Here is a few screencaps and videos to give you an idea of what we have been up to:
 
 




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By Throne

ATLAS

From the sister studio of Wildcard, makers of ARK: Survival Evolved...
ATLAS: The ultimate survival MMO of unprecedented scale with 40,000+ simultaneous players in the same world. Join an endless adventure of piracy & sailing, exploration & combat, roleplaying & progression, settlement & civilization-building, in one of the largest game worlds ever! Explore, Build, Conquer!
https://store.steampowered.com/app/834910/ATLAS/
Early access, Thursday, December 13th  (Update:  delayed release to December 19th) [Update 2: delayed release delayed to December 21st]
Chapter group: 
Discord:  https://discord.gg/v74dSHQ
 
 

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By Throne

Xalt defeats Elric for 2018 Fantasy Football Crown

Xalt's Zappers smirk at expectations, knock off Elric's Arksters in 171.07-127.47 rout

Both teams exceeded their projected point totals, but it was Xalt's Zappers who got the victory, cruising to a 171.07-127.47 win over Elric's Arksters. Elric's Arksters earned a 3.86-point lead on Saturday behind Joey Bosa (2.18 points) and Mike Williams (1.68), but Xalt's Zappers held the lead the rest of the way. They were led by Matt Ryan (25.46 points) and Damien Williams (22.53). Ben Roethlisberger (42.22 points) and T.Y. Hilton (19.4) led the charge for Elric's Arksters in the loss. This marks the second time this season Xalt's Zappers have beaten Elric's Arksters, after winning 118.28-117.7 in their last matchup. Xalt's Zappers end the season at 12-4, while Elric's Arksters finish the campaign at 9-7.
 
Matchup Highlights

Sunday Early    There were players with standout moments on both teams early Sunday, after which Xalt's Zappers owned a 125.41-53.13 lead. Matt Ryan had a 75-yard touchdown pass and a 44-yard touchdown pass for Xalt's Zappers, while David Njoku had a 66-yard catch. T.Y. Hilton made the highlight reel for Elric's Arksters with a 55-yard catch.

Sunday Late    Both teams had players with big-time moments on Sunday afternoon, but it was Xalt's Zappers who took the lead, 148.54-96.80. For Xalt's Zappers, Robert Woods had a 39-yard touchdown catch. Ben Roethlisberger made the highlight reel for Elric's Arksters with a 20-yard touchdown pass and a 49-yard pass.

Sunday Night    Harrison Butker had a 54-yard field goal for Elric's Arksters, who trailed 171.07-118.27 after Sunday Night Football.
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By Throne

Kenshi 1.0 Released

It is generally a rarity that finds a single player game a feature of CotP articles, however, over recent months this game has entered my personal top five games of all-time and has passed my hourly steam totals for Mount & Blade, Fallout 4 and Skyrim in the process.  What the....yeah, I know.
So many titles over the years have claimed that it allows its players to "win" the game "their way" in an "open sandbox" environment.  Well, we cannot get the time back that we spent realizing that those developers were still significantly limited in the scope of what any individual's personal definition of in-game "freedom" actually means.  For me, M&B and SWG came close.  Unfortunately, both those games (or their EMU reboot) are either approaching or have surpassed the ten year mark of their seemingly eternal impending latest release. Enter Kenshi.
Freedom is a fun word in Kenshi...yes, you have the freedom to stay solo, group up with a squad, make a vegetable farm, join a faction, enslave a faction, slay the champion, be the richest hermit, recruit an army of robots or build the great city....blah blah, boring.  Now, the freedom to fail in the most unique form possible...that is the true gem in this game.  I will give you just the one example:
My squad is epic, I will tame the badlands and establish a civilized trading outpost...plan = awesome.  Headed for the abandoned fishing outpost.  Acid rain, not fun...put up tent, survived.  Reached fishing village, it is not a fishing village.  Really freaky "skin" people pour out of all the village buildings.  We put up a good fight but were overwhelmed.  One by one, my squad members were....stolen.  Knocked out, picked up and taken to some of the village huts.  What is going on here?  Then the screams.  Agonizing screams from my captured squad members.  No idea.  I am the last one to go down.  KO'd, picked up, taken to a nearby hut....
I died from blood loss.....after I was put into a grinder that peeled my skin off.
https://store.steampowered.com/app/233860/Kenshi/
 
WHAT IS KENSHI?
Kenshi is a single player sandbox PC game set in a vast and atmospheric ‘Sword-Punk’ style open world. With a mix of RPG elements, squad-based control and city-building features, gameplay is completely free-roaming and open: enjoy the freedom and potential to do whatever you want.
Set in an unrelenting world of bloodthirsty cannibals, starving bandits, brutal slavers and wild beasts, survival alone is a grueling struggle… You are not the chosen one. You’re not great and powerful. You don’t have more ‘hitpoints’ than everyone else. You are not the center of the universe, and you are not special. Unless you work for it.
Character Customization 
Edit your characters, build up their strengths and watch them endure and grow. Train Your Skills in Robotics, Thievery, Engineering, Medicine, Weapon Smithing and more!
Squad-Based Control
Play with one character or control a whole team; an army, even. Combat is Real-Time Strategy style with a choice of ranged and melee fighting styles
Build Your Base
Create and run your own city, manage an empire or simply wander the lands as a lone drifter. Research upgrades such as industry tech, weaponry crafting and trade goods
Wounds Affect Gameplay
Complex medical system where injured characters limp, crawl, bleed to death or pass out from starvation. Stem blood loss to avoid predators and replace lost limbs with robotic prosthetics
Open-ended Gameplay
An original sandbox world. Lay siege as a warlord or make your riches as a trader… There are endless game style possibilities and the world will never stop moving
Train hard
There is no level-scaling, the world does not level up along with you. At the start of the game almost everyone will be stronger than you and you’ll have to use your cunning to survive
Survive
Escape capture from deadly slavers & cannibal prisons, rescue your squad mates from grisly death and get them all home alive
Start A Faction
Keep to yourself, form an alliance or oppose other factions and territories of the world… good or bad
 
https://lofigames.com/road-map/
 


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By Throne

Drayvn ARK cluster updated with Extinction

The ARK: Extinction map has been added to Drayvn's Server Cluster.
The Goal:
Link multiple maps on one server so that players can truly enjoy everything the game offers. You can live on the Island and still explore the dungeons on Extinction while using the dragon you got from scorched and the spelunking tools you got from Aberration.
Note: This is a private server cluster created by Drayvn and is open to COTP members who are able to conduct themselves in a mature manner.  
Note II:  These servers are not modded in order to provide some difficulty to those who can handle it.
Maps currently in cluster:
The Island Scorched Earth Aberration Extinction Server Names:
Pheah Islands Pheah Scorched Pheah Aberration Pheah Extinction Forum Group Link: 
 
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Chapter Leader(s): ChebarErudius and Phyreblade

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Activity Feed

  1. Earlier
  2. I went ahead and recorded my Datacron hunting adventures on the new planet of Ossus. I'll post the videos, here, so you guys know how I managed to nab the things. Feel free to find me in Discord if you have any questions, or need to vent etc lol. Here's the +2 Endurance datacron (and the most difficult btw): https://www.youtube.com/watch?v=47w7S8LpRys&feature=youtu.be Here's the Red Mastery datacron: https://www.youtube.com/watch?v=WI4HNdkMxUY&feature=youtu.be Here's the Presence datacron: https://www.youtube.com/watch?v=KOJq5qKckfM&feature=youtu.be
  3. Hey all, hope all is well. I am once again able to play with being able to afford to lol. I know I have been away and missed alot of content. All I ask is that if you group up with me, please be patient as since I am relearning all the controls lol.
  4. Bioware is having their sale on this today (and only today, as far as I can tell). Great chance to unlock items you might use regularly across multiple characters. Also, on another note, the Revan Holostatue is back on the market today (this is a free repair/vendor once unlocked to your account).
  5. Thanks, Damis! It's summertime and the game population has slowed as a result. A lot of our folks are enjoying the break and getting out and about. Combine that with a lack of any new content worth calling real and yea. It's been really quiet lately, basically. I continue to update our schedule each week, though. That, and the 4th of July is coming up so it's almost time for another drunken raiding experience, hehe. Hugs!
  6. Hi folks, How are things going in the SWTOR chapter? Just a reminder that we do have a place to post articles and stories of events happening in SWTOR. Take some screen shots of your next raid and share the experience with the rest of the community. Articles flagged as Features will show up on the front page slider.
  7. Take a moment to pause and remember the fallen courageous and brave men and women who have served and fought for this country and the freedoms we hold so dear.
  8. So, without spoiling, the flashpoint, “Nathema Conspiracy” appears to set the stage for a renewal of fighting between the Republic and the Empire. SWTOR has confirmed a 6.0 expansion, and it's been confirmed that it will focus on a return to the Republic vs. Empire conflict. I'm starting to look back on the Knights/Valkorion storyline, and if I can write all this without getting screamed at, here were my positives and negatives about the 4.x and 5.x expansions. Things I'll MISS about KOT(FE/ET): --I honestly don't understand why the hatred for these expansions was so bitter and vitriolic, and since I have to ask, I probably never will. Love or hate Bioware, and I admit to not being their biggest fans, they tell a pretty Jeepers engaging story. Yes, it has plot holes, and continuity errors, but it's still a very engaging story. --Maybe companions became a bit too homogenized, but how many people didn't want to have Vette or Torian or Xalek? In KOT, you could have them all. Made crafting go smoother, that's for certain. --In KOTFE, by being in carbonite sleep for five years, we basically lost EVERYTHING. All that we ever were, was wiped out. We had to start from scratch again, with just Lana and T7-01 to help us get started. I honestly think that was an innovative idea. Although the 5.8 and 5.9 class-exclusive companion reunions (Corso/Risha, Vector, Andronikos, Ashara etc.) were rather tame by comparison, most of the other companion recruitment story boards were pretty engaging. Building the Alliance a step at a time was nice. I liked it. --How much more powerful an enemy could you encounter than Valkorion? Who consumed every life form on entire planets? Again, there were plot holes, and continuity errors, but Valkorion was one of the most imposing adversaries ever. Made defeating him all the more satisfying. --The walker fights. I've always liked “vehicle interface” fights in general. Did a lot of them in World of Warcraft. --Zakuul in general. It's an interesting world, and KOTFE in particular, delved heavily into it. So much more advanced technologically, and yet with a lot of primal beliefs. Things I WON'T miss about KOT(FE/ET): --Skytroopers that would spawn and automatically insta-aggro, even through stealth. Utterly defeated the purpose of playing stealth classes. Never mind that the absolutely ceaseless, “Arrrrr!” of aggroing Skytroopers was aggravating AF. --Zakuul's army being mostly droids made the military force of Zakuul, very bland and without depth. They're machines, and not very intelligent for droids. Even when we fought Knights of Zakuul, Horizon Guard, Star Fortress Exarchs, etc. Most of the characters had little, excuse me-- character. --Absolutely ceaseless stuns and knockdowns; I wasn't laughing when one of Bioware's April Fool's patch notes promised, 'Even more stuns and knockdowns!' Made Chapter 10 (recruiting Kaliyo) like pulling teeth. --Auto-starting of subsequent chapters. Being forced to hit the Escape Key AND then reset the mission for every single chapter was maddening. Once KOTET began, it would even ***ABSOLUTELY*** force an auto-start of KOTET Chapter 1 when you finished Chapter 16 of KOTFE. --Utter lack of replay value past playing with a few different story choices, which really had far less impact on the story than we were led to believe. The lesser impact wasn't what I disliked, but the lack of replay made it difficult to do the chapters more than once or twice. --Senya and Koth's attitude about being sent on crafting missions. “Is the best use of my time?” Excuse me you self-righteous mother of monsters, since when is YOUR time more important than anyone else? “Like I don't have better things to do.” No, Koth, you DON'T have better things to do, so SHUT your snarfled FACE and get to work! I'm sure if we all brainstormed, we might be able to come up with a few other pros and cons. The cons didn't ruin the expansion for me, but did make replaying it, difficult. The completionist in me made me do it, several times, for possibly trivial perks such as the class-exclusive companion returns such as Corso/Risha, Vector, Akaavi/Mako, etc. It will be interesting to see what 6.x brings.
  9. For all of you moms and moms-to-be here and in-game today, please know you're special and we appreciate all that you do. Everyone, spend some time with your mom! Every day with her is precious, believe me. My own daughters have surprised me, and I'll be enjoying my cuddle-fest with them. Hope your holiday is sweetly awesome!
  10. A Paladin stands as a champion and a vanguard - they charge into battle to protect and win the greatest achievements for the community and the people they support. And today we welcome our newest Paladin. Today we can finally call Erudius to the Paladin ranks! Not that he has not acted as a Paladin for many long times already. He has worked tirelessly to support Covenant of the Phoenix, staying up long hours to help and assist members who needed guidance or a friend in some game's battlefield. Or just to provide a kind ear when the day's been overly long and trying. When problems have cropped up, Erudius has stopped and done his very best to soothe hurt feelings and make problems less harrowing. He has argued on our behalf, fought our enemies, and championed our causes over and over again. Thank you for all you've done, Erudius! And for truly marking the spirit and the honor of our Covenant! You have been a Paladin for us all along - now we can finally shout it aloud!
  11. I was supposed to be going out today myself, but my buttocks-backward sleeping pattern prevented that from happening. x_x
  12. Happy Easter!!! I was hoping to pass along some sweet Easter wishes as we go into our 2018 Spring season! Please remember the hopes that will carry us forward through the coming weeks! It's Spring-time! Woot! I'll be out of town through the weekend, as I visit family on the coast. I will not be able to get into Mumble or game, but I can be contacted via PM here on the forums. Don't forget to cheer Erudius, though! He will be in Mumble on occasion, and will gladly respond if immediate support's needed! Also, please note that Guild Night on Monday is cancelled, as I'm not going to bet on traffic heading out of the beach. It gets nuts on occasion, shrug. I will drive you duly nuts in the week ahead, though. It's Spring Break time, muahaha! Again, happy Easter, fellow Star Wars geeks! Hugs!
  13. I don't have access to wherever that link leads. But I will attempt to ask in guild.
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