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By Elric

Wolcen - Full Release!

Wolcen: Lords of Mayhem is going into full release on Feb 13th, 2020!  I've been following this ARPG since it was first Kickstarted way back in 2015.  I've played it once or twice throughout the development process... Some Alpha, some Beta.  Overall it has come along very nicely, and I have high hopes for the future of this game.  This game has been discussed as once of the top games that will be pit against Diablo IV for the next generation of ARPG's on the market.  I know Cecil and I will be playing for sure.  Come join us in-game and on Discord!

Final Launch Trailer:
 


Rhykker's Review:
 

 
ZiggyD's Gaming Review: 
 
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By Damis

Covenant Football League - Champion Crowned.

Chard's Goat Herders crowned Covenant Football League Champion for the 2019 season!
Trailing 140.22 to 139.74, Chard's Goat Herders staged a comeback and rallied back to beat Irok's Rokkets in the championship game with a final score of 152.36 to 140.22.  Chard's Goat Herders finished the season with a record of 11-5, while Irok's Rokkets ended the campaign at 13-3.
1st Place  -  Chard's Goat Herders
2nd Place  -  Irok's Rokkets
3rd Place  -  Baentir's Brawlers
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By Damis

Season’s Greetings

Season’s Greetings, wishing you and your loved ones peace, health, happiness and prosperity during the holidays and in the coming New Year.
~  Covenant of the Phoenix
 
 
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By Damis

Path of Exile - Free to Play

Path of Exile is a free-to-play action role-playing video game developed and published by Grinding Gear Games.
ABOUT THIS GAME
You are an Exile, struggling to survive on the dark continent of Wraeclast, as you fight to earn power that will allow you to exact your revenge against those who wronged you. Created by hardcore gamers, Path of Exile is an online Action RPG set in a dark fantasy world. With a focus on visceral action combat, powerful items and deep character customization, Path of Exile is completely free and will never be pay-to-win.

Key Features
Freedom. Power. Revenge.
Banished for your misdeeds to the dark, brutal world of Wraeclast, you play as the Duelist, Witch, Ranger, Templar, Marauder, Shadow or the Scion class. From forsaken shores through to the ruined city of Sarn, explore Wraeclast and uncover the ancient secrets waiting for you.
Unlimited Character Customization
Create and customize hundreds of unique skill combinations from tradable itemized gems and our gigantic passive skill tree. Combine skill gems, support gems and trigger gems to create your own unique combination of power, defense and destruction.
Deadly Missions
The Forsaken Masters each have their own style of mission and each of these missions has many variations. As you explore deeper into Wraeclast, the pool of available variations increases to challenge you in new ways. All of the Missions and their variations can occur anywhere in the game, including within end-game Maps.
Dressed to Kill
Path of Exile is all about items. Find, collect and trade magic, rare and unique items with arcane properties, then customize your character build around the deadliest combinations you possess.
Brutal Competitive Play
Battle in PvP tournaments seasons and Capture the Flag events for worldwide recognition. Compete in Daily Leagues and Race Events that run as separate game worlds with their own ladders and economies to win valuable prizes.
Customise Your Hideout
In their extensive travels throughout Wraeclast, the Forsaken Masters have discovered ideal locations for an Exile to use as their own secret Hideout. Once you've earned a Master's trust, you may be taken to a Hideout, where you can create your own personalised town. Masters residing in your Hideout offer you daily Missions and train you in advanced crafting options. Use your Hideout as a quiet place to craft after battle, or expand it and use it as a personalised Guild Hall with hundreds of decorations.
Fair-To-Play. Never Pay-To-Win.
We're committed to creating a fair playing field for all players. You cannot gain gameplay advantage by spending real money in Path of Exile.
https://store.steampowered.com/app/238960/Path_of_Exile/
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By Damis

Smite - Free To Play.

Smite is a 3D fantasy MOBA where players take on the role of mythological gods and battle in team-based arenas. Unlike other MOBAs, SMITE puts you directly onto the battlefield with a third-person action viewpoint. From blind-side ambushes to aimed shots, a new pantheon of strategic possibilities awaits.  Become a legend of myth, enter the Battleground of the Gods, and play FREE now!

Game Modes:
Conquest – the main 5v5 game mode. Features three lanes and a jungle area filled with neutral monsters. Arena – a 5v5 game mode with an open battle area rather than lanes. Each team begins with 500 points and must reduce the other side's to zero by killing heroes, minions, and escorting allied minions to portals. Joust – a 3v3 game mode with a single lane which otherwise plays like Conquest mode. Joust can also be played 1v1. Assault – similar to ARAM (All Random, All Mid) in LoL, players are assigned a random God and fight on a map with a single lane. Siege – a faster version of Conquest. Siege mode consists of only two lanes and contains a special Siege Juggernaut minion that deals extra damage to structures.
Never played a battle arena before? Don’t worry. Auto-buy, auto-level, and the deathmatch-like Arena mode let you jump right into divine MOBA action. Aspiring pro? Top the ladders, join a competitive team, and you too could be playing at the SMITE World Championship.
https://store.steampowered.com/app/386360/SMITE/
 
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News Ticker
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Server:  [NA PVP] The Kraken's Maw.

Guild Tag: 

How to Join the Chapter in Atlas. 

1.  You need to be a member of CotP in order to join this chapter.  If you are not a member then you need to create an account.  It's quick and simple.   

  Create An Account

 

2.  If you are a CotP member,  click on the following button to submit a request to join the chapter.  

    Request to Join

 

 

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Activity Feed

  1. Earlier
  2. An update for Atlas in Season 3. The companies of Gin and Tonic, AEA / Probably Friendly, and N3 were working together as an alliance from the start, and occupying adjacent grids. As time went on, N3 pulled a bs move. They kicked GnT from the alliance discord, and gave an ultimatum, merge your most active players with N3 or go it alone. GnT didn't take kindly to that, and many in N3 didn't either, seeing it has heavy handed. They reversed themselves a couple days later, but the damage was done. The first large fleet engagement with DnT came, and though it was not a big loss by any means, N3 as lead for the alliance didn't command well, and the alliance lost 3 ships. DnT fielded more ships than the alliance, and ever since that time, there were no more alliance led fleets or attacks on enemy positions. DnT joined with other groups and was able to sustain round the clock raiding, first taking out the smaller players in the alliance - renters on our renter islands, then AEA. GnT was attacked every night for a week, we went without a lot of sleep to ensure the island was defended, fighting at night, and rebuilding and supplying by day. The last two attacks they made we repelled soundly. We also knew that we could not win, because their fleet was larger than ours alone, so it was a matter of time. With that, DnT focused all their efforts on N3, doing the same to them, daily round the clock attacks. N3 had lost a number of members, and their defenses were not upgraded or hardened. N3 and GnT had their hands full, N3 cracked first and lost their island. GnT was offered a place in DnT's alliance; because we were able to fend them off, and because we shared the same goals. GnT always wanted to fight the Chinese, DnT wants to fight the Chinese, N3 wanted to fight everyone. DnT was not supposed to be our enemy, even in Season 2. With N3 removed, GnT and DnT joined forces naturally, and our targets are the Chinese and their allies. GnT liked many of the N3 players, it was N3 management that caused the problems. Luckily, a few N3 members joined us in the new alliance, and we will see how the future fights go v.s Chinese. Thanksgiving Holidays are a few days away, something the Chinese will take advantage of as DnT/GnT are mostly US players. I'll be on vacation myself for several days, hope I have ship to come back to! We shall see!
  3. With some discussion, it seems CotP won't be reforming in Atlas for season 3 yet. Until that occurs, there are options for former CotP-Atlas players. Gin and Tonic were CotP's ally in the last season, they are reformed, playing, and are happy to invite any Atlas CotP members that don't wish to continue with N3 in the new season. Their voice comms are more family friendly, and they remain focused. There are a few current and former CotP members playing with them, so you can inquire about joining them also. Both groups were in the same larger IRS alliance as well. Best of luck you all who try Atlas in Season 3, no matter which group you join with.
  4. My post is accurate with facts, as I was there, you were not. The post stated 'We' will be playing, as in all of Atlas CotP, that is inaccurate, I suggest you deal with that first.
  5. Relaed, your post is accusatory and inaccurate. Cotp's atlas chapter has ended per your post Sept 14. With no active chapter, members can inform other members where they are playing at with out it being soliciting.
  6. 2/3rds of CotP went with another group or left the game when the N3 merger was announced. N3 doesn't meet the requirement of a family friendly environment on their voice coms, they are fairly offensive on voice. CotP only merged with N3 because they were a larger entity in a vastly shrunken game of sub 300 players. CotP considers N3 an ally in Atlas, but any CotP chapters in Atlas will be just that, CotP. Please refrain from soliciting for another gaming group on CotP Forums, discuss that in private. With the servers wiped, and all players forced to play on a single server, there are currently 13000 players on it, we are waiting to see how this new roll out goes, lag, time zone, PvE servers to be added, etc.
  7. Hi Wiluvan, we will be playing under the No No No flag for season 3. If you're interested in playing with us shoot us a note in the CotP Discord!
  8. Hi, Anyone planning to join NA PvP at relaunch this week-end?
  9. Damis and I played for a good couple hours, and picked up a new recruit. Some tips: $24 package gets you all the captains, ships, mates, etc, well worth the money. You still have to play the ships, level up, do quests to get xp and gold, upgrades, etc. Read the in game wiki about the mechanics and ships, you will find some of the orc ships are the strongest. A new race of undead ships is coming soon also. Stay tuned!
  10. Thanks for the heads on this game. I am checking it out now and the bonus is that it is free.
  11. Just noticed this fun ship to ship combat game on steam went free to play. Give it a shot! Maelstrom - Steam
  12. Thanks for the update. CotP had a good run with Atlas.
  13. To update the chapter for Atlas and CotP, about a week ago, the few remaining active players voted to merge into a larger company called No No No (N3) in Atlas NA PvP. This was done for a few reasons, the game population is extremely low, less than 300 on the NA PvP server during prime time. Not much of the higher content can be done with too small of a group, and gathering resources to maintain no longer populated and scattered island holdings became a logistics job that burns out players. So on with the merger! It's said that Atlas will experience another total server wipe when the Xbox version is released, so many players just stopped playing. Stay tuned to see what happens with the Xbox release and post server wipe. If the new platform on xbox that will allow them and PC players to play together, brings back a viable population, then the game will continue, and CotP may reform it's stand alone chapter. If not, adios Atlas.
  14. In recognition of your continued support and the fact that you have taken command of the Atlas chapter, it is my pleasure to promote you to the rank of Sentry. Thank you for your service. Cheers Grim
  15. Teams is exactly what I was going for. Each of the leader positions will find other individuals to perform the tasks in their sphere. Any member could potentially be a part of many teams. However if no-one steps up to help I would hold that leader specifically responsible to get things done. Thank you for the feedbacks
  16. Good list. I'd like to continue with the 'War Dock' concept we had been using. It's a really large task for one person to do all you listed in Naval Commander, might have to break that one down. For example with the War dock, we had 4-6 ships for the company there. Just gathering the materials, refilling spent ammo and mats was a large task that took hours, because you had to gather, craft, haul, and track for all the ships. Once that was done, it was time to do something else. I could not imagine doing all the other tasks you have listed, they would have to be delegated to team members. Perhaps the better approach is to have a sign up for teams to do X, and a leader would naturally arise in that team to become the commander. Good list. I'd like to continue with the 'War Dock' concept we had been using. It's a really large task for one person to do all you listed in Naval Commander, might have to break that one down. For example with the War dock, we had 4-6 ships for the company there. Just gathering the materials, refilling spent ammo and mats was a large task that took hours, because you had to gather, craft, haul, and track for all the ships. Once that was done, it was time to do something else. I could not imagine doing all the other tasks you have listed, they would have to be delegated to team members. Perhaps the better approach is to have a sign up for teams to do X, and a leader would naturally arise in that team to become the commander.
  17. Looking for feedback (names, responsibilities, too few, too many, that type) as to what the leadership will be responsible for. Think of these positions as CFO type, basically I am giving them a task, it is upto each to ensure it happens I am less concerned with how. Also there will be 1 that is ONE admin position. Think Executive Assistant. Title: Commander Naval  Responsible For: Building Ships SotD Blueprints Shipwreck blue prints Kraken Runs Essence Runs Ship Transporting Materials Battle Ships --------------------------------------------------------------------------------------- Title: Commander Infantry Responsible For: Gear Blueprints (Maps) Harvesting Power stone Runs Ice Cave Runs Building Structures Scouting Targets Land Battles Food Farms --------------------------------------------------------------------------------------- Title: Commander Public Relations Responsible For: Managing Islands White/Black List Alliance affairs Trades --------------------------------------------------------------------------------------- Title: Commander Crafting Responsible For: Blueprint Librarian Crafting Upgraded Gear --------------------------------------------------------------------------------------- Title: Commander Tames Responsible For: Animal Food* Breeding Taming Battle Tame Riding *Edit for recommendations that building is in one category Feeding Animals belongs in Tames
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