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By Throne

ATLAS

From the sister studio of Wildcard, makers of ARK: Survival Evolved...
ATLAS: The ultimate survival MMO of unprecedented scale with 40,000+ simultaneous players in the same world. Join an endless adventure of piracy & sailing, exploration & combat, roleplaying & progression, settlement & civilization-building, in one of the largest game worlds ever! Explore, Build, Conquer!
https://store.steampowered.com/app/834910/ATLAS/
Early access, Thursday, December 13th  (Update:  delayed release to December 19th)
 

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By Throne

Kenshi 1.0 Released

It is generally a rarity that finds a single player game a feature of CotP articles, however, over recent months this game has entered my personal top five games of all-time and has passed my hourly steam totals for Mount & Blade, Fallout 4 and Skyrim in the process.  What the....yeah, I know.
So many titles over the years have claimed that it allows its players to "win" the game "their way" in an "open sandbox" environment.  Well, we cannot get the time back that we spent realizing that those developers were still significantly limited in the scope of what any individual's personal definition of in-game "freedom" actually means.  For me, M&B and SWG came close.  Unfortunately, both those games (or their EMU reboot) are either approaching or have surpassed the ten year mark of their seemingly eternal impending latest release. Enter Kenshi.
Freedom is a fun word in Kenshi...yes, you have the freedom to stay solo, group up with a squad, make a vegetable farm, join a faction, enslave a faction, slay the champion, be the richest hermit, recruit an army of robots or build the great city....blah blah, boring.  Now, the freedom to fail in the most unique form possible...that is the true gem in this game.  I will give you just the one example:
My squad is epic, I will tame the badlands and establish a civilized trading outpost...plan = awesome.  Headed for the abandoned fishing outpost.  Acid rain, not fun...put up tent, survived.  Reached fishing village, it is not a fishing village.  Really freaky "skin" people pour out of all the village buildings.  We put up a good fight but were overwhelmed.  One by one, my squad members were....stolen.  Knocked out, picked up and taken to some of the village huts.  What is going on here?  Then the screams.  Agonizing screams from my captured squad members.  No idea.  I am the last one to go down.  KO'd, picked up, taken to a nearby hut....
I died from blood loss.....after I was put into a grinder that peeled my skin off.
https://store.steampowered.com/app/233860/Kenshi/
 
WHAT IS KENSHI?
Kenshi is a single player sandbox PC game set in a vast and atmospheric ‘Sword-Punk’ style open world. With a mix of RPG elements, squad-based control and city-building features, gameplay is completely free-roaming and open: enjoy the freedom and potential to do whatever you want.
Set in an unrelenting world of bloodthirsty cannibals, starving bandits, brutal slavers and wild beasts, survival alone is a grueling struggle… You are not the chosen one. You’re not great and powerful. You don’t have more ‘hitpoints’ than everyone else. You are not the center of the universe, and you are not special. Unless you work for it.
Character Customization 
Edit your characters, build up their strengths and watch them endure and grow. Train Your Skills in Robotics, Thievery, Engineering, Medicine, Weapon Smithing and more!
Squad-Based Control
Play with one character or control a whole team; an army, even. Combat is Real-Time Strategy style with a choice of ranged and melee fighting styles
Build Your Base
Create and run your own city, manage an empire or simply wander the lands as a lone drifter. Research upgrades such as industry tech, weaponry crafting and trade goods
Wounds Affect Gameplay
Complex medical system where injured characters limp, crawl, bleed to death or pass out from starvation. Stem blood loss to avoid predators and replace lost limbs with robotic prosthetics
Open-ended Gameplay
An original sandbox world. Lay siege as a warlord or make your riches as a trader… There are endless game style possibilities and the world will never stop moving
Train hard
There is no level-scaling, the world does not level up along with you. At the start of the game almost everyone will be stronger than you and you’ll have to use your cunning to survive
Survive
Escape capture from deadly slavers & cannibal prisons, rescue your squad mates from grisly death and get them all home alive
Start A Faction
Keep to yourself, form an alliance or oppose other factions and territories of the world… good or bad
 
https://lofigames.com/road-map/
 


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By Throne

Drayvn ARK cluster updated with Extinction

The ARK: Extinction map has been added to Drayvn's Server Cluster.
The Goal:
Link multiple maps on one server so that players can truly enjoy everything the game offers. You can live on the Island and still explore the dungeons on Extinction while using the dragon you got from scorched and the spelunking tools you got from Aberration.
Note: This is a private server cluster created by Drayvn and is open to COTP members who are able to conduct themselves in a mature manner.  
Note II:  These servers are not modded in order to provide some difficulty to those who can handle it.
Maps currently in cluster:
The Island Scorched Earth Aberration Extinction Server Names:
Pheah Islands Pheah Scorched Pheah Aberration Pheah Extinction Forum Group Link: 
 
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By Throne

Fallout 76 is Live

Fallout 76 is live right now. It wasn’t supposed to go live until midnight last night but it’s arrived early so a few of us started our journey through Bethesda’s post-apocalyptic MMORPG yesterday.
So far, it is playing more like a Fallout 4 co-op with a new ((much larger) map than the pvp mayhem some were expecting.
I did run into a few brave souls who wanted to tangle early on, but not much came of it as there are protocols that keep open pvp from being too deadly until after you reach level 5.
I crashed twice in 10 hours, and my 4 yr old system held up nicely on ultra graphics (I7 - RX 480 - 32GB Ram).
The base building is unique and interesting.  Pieces snap much more smoothly than I remember in FO4.  If you find a unique plan (blueprint) like a crafting station or furniture, you can help your team out by building it for them on their camp (base) and they'll get to keep it, even if they move their base around.
The S.P.E.C.I.A.L system has been revamped with cards you can use to customize your characters perks and abilities, e.g. Guild Wars.  I didn't see it as a minus or plus, just something new to figure out and maximize for the way I play the game.
The difficulty was typical of Fallout games, where it can be a challenge for moderate gamers and daunting for casual gamers new to the Fallout franchise.
Good times are always best shared, and this game is no exception....running around with a team is much more enjoyable, however the game does not diminish whatsoever when it comes to making progress solo.
So far, it has my endorsement.
Join us in discord https://discord.gg/ar8NGD or on the forums
 

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By Elric

New Ark Expansion!

If you haven't already seen it, the new Ark expansion was released yesterday.  The new expansion, "Extinction", takes the players back to Earth to find a ravaged homeworld with all sorts of new creatures and challenges.  It seems like they've taken some popular mod content and created some massive "Titans" that function as world bosses throughout the new map. 
The new launch trailer: 
 
COTP does not have an "official" server right now.  Currently Cecil and I run a private server for any COTP members that want to join.  Hit me up via PM if you would like to give it a try!  We are working with our hosting company to get the new expansion server up today.
Here is the official content notes from the Steam page:
 
 
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  • Damis
    Damis
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    LEGENDS OF ARIA OPENS BETA APPLICATIONS FOR GUILDS

    Citadel Studios is inviting entire guilds to experience the beta version of Legends of Aria for a free three week trial.  In exchange for the trial,  Guild Beta Testers have to promise to report bugs, and submit feedback via the guild leader three times. Once a week for the duration of the test.

    Citadel Studios wants groups of people, working together to earn their guild house, to establish new towns, to see what the possibilities of a sandbox might be with friends. And the best way to do that is to have people playing in…groups.

    - ~ -

    From Damis,

    I think this is a great opportunity for our community to work with the developers to not only find bugs, but to provide feedback and suggestions on how to make the game better.  I think it is a good sign that Citadel Studios is seeking feedback from gaming communities.

    I submitted our guild application and asked for 20 accounts which is the max that Citadel Studios will grant at this time. If we get more than 20 volunteers then I will ask for more trial accounts, otherwise we might have to share.  The funny thing is that I just purchased a founders package for Legends of Aria this past weekend, but haven't had time to try it out yet.  It looks like I will have some guild mates with me now to test the game.  

    I am looking for volunteers to help test the game. Testers must log on at least twice a week and provide feedback.  I will post the requirements and other useful information in the Legends of Aria forum section located in our Chapters section.  Send me a PM or reply the Volunteer link if you are interested in helping.

    Game info:  http://www.legendsofaria.com/

    Volunteer Info: https://covenantofthephoenix.com/forums/topic/53370-legends-of-aria-guild-beta-rules/

    Chapter page: https://covenantofthephoenix.com/gc/24-legends-of-aria/

     

    Edited by Damis


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    I would be interested.  Sounds like a great opportunity to get our foot in for future tester for other games. 

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    We have 20 keys assigned to  guild testers now.  We also have five people joining who already have a founders pack account, so that means we have a good number of members to start the beta guild.

    I am still waiting for members to acknowledge that they have the accounts setup and for them to log on and join the guild.  Please use our forums linked below to ask questions or comments.

    https://covenantofthephoenix.com/forums/forum/596-legends-of-aria-public-forums/

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    For those that were heavily into the testing... and already in the head start (since Tuesday)... some questions...

    1. How is the build diversity? 

    I know that there are no classes.  I know that the total character skill point cap is 600.  I know that each skill can be raised up to 100.  Therefore, one character can raise six skills to 100 and stay within the total character skill point cap.  How does this play out?  Are all the sword and board characters the same?  All the healers the same?  All the beast tamers the same?  Even if not the same, is one build best to fill certain roles?

    2. What is the balance of group (party) content?

    What is there for groups to do?  How many players does it take?  How are group roles handled?

    3. What is the role of guilds?

    What are they for?  Are they limited in number?

    4. How is combat?

    How twitchy is it?  How active is it?

    5. Business model?

    The preoder is still up on the website.  Is the game buy to play?  Subscription?  Microtransactions?

     

    Thanks in advance.

     

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