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  • Welcome to 2021, let's hope it is better than 2020.
  • CotP Discord Channel

    Covenant of the Phoenix has a new official Discord Channel!!!
    JOIN COTP IN DISCORD TODAY
    By Damis

    Covenant Football League - 2020 Champion Crowned

    Cecil's Valar beat Xalt's Zappers for win in 179.28-105.44 rout and were crowned the Covenant Football League Champion for the 2020 season!
    1st Place  -  Cecil's Valar
    2nd Place  -  Xalt's Zappers
    3rd Place  -  Elric's Arksters
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    By Damis

    Season’s Greetings

    Season’s Greetings, wishing you and your loved ones peace, health, happiness and prosperity during the holidays and in the coming New Year.
    ~  Covenant of the Phoenix
     
     
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    By Damis

    Albion Online - Big Changes for Season 11

    This Season introduces the 20v20 Crystal League, allowing all players to join fair and exciting 20v20 battles. Match rules are similar to the 5v5 League, but with an entirely new map similar to the old city fight map. As in the 5v5 League, Level 1 matches are knockdown only and offer perfect training for newcomers; risks and rewards increase greatly with each subsequent level, culminating in a final Level 6 match at the end of the season.

    Alongside the new 20v20 league, Crystal League Season Points have been rebalanced, and a new Daily Point Limit for the Crystal League has been implemented.
    Season 11 also brings other far-reaching changes and improvements to open-world guild warfare in Albion:
    World Boss Zone Improvements to make these zones into valuable Fame Farming hotspots and lead to more midsize open-world fights Castle Scoring Changes and Minimum Distance Increase to split large forces and reduce overcrowded clusters Ability to Skip Overcrowded Clusters and jump directly to an adjoining cluster to join the fight https://albiononline.com/en/news/season-11-starts-saturday
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    By Elric

    Crowfall: Closed Beta!

    It has been a long 5 years, but Crowfall has finally gone into Closed Beta!  If you're like me, you followed the massive hype for this game back in 2015-2017.  A majority of players lost interest after the development cycle seemed to be going out further and further.  I honestly just wrote it off and figured I would take another look when it got closer to launch.  2019 and 2020 have been rough years for MMORPG's, so I've really been looking for "the next big thing". 

    Closed Beta for Crowfall started on August 11th.  I figured I would give the game a shot to see how it has progressed.  I can now say that I am pretty happy with how much this game has improved.  They haven't given a definitive "launch date" for the game yet, but Closed Beta is definitely a good sign.  There is a small chance that it will fully release before the end of 2020, but I'd personally put my money on early 2021.   The Closed Beta launch gives us all a chance to really dig into the game and figure out what classes and races we want to play. 

    For those of you who aren't familiar with the background of Crowfall... It's an open-world MMORPG that has an interesting blend of PvE and PvP, and it has some unique aspects to the gameplay that set it apart from other MMORPG's.  First off, let's talk about the worlds / servers.  When you create your new character, you will want to start out in "God's Reach".  This is the PvE world where you start out leveling your character and learning the basics of the game.  At this point in the game they have a "new player experience" questline that takes you from levels 1-16.  It shows you how the game works and gives you a small taste of what the game has to offer.  Normally it is recommended to stay in the God's Reach world until you hit level 30 or so.  Grouping has no negative impact to experience gain right now, so leveling up in a group of 5 is literally 5x faster progression (if not more). 

    Before you dive into the main Campaign world, there are a few other options for you to explore.  You can check out an "Infected World" server, which is essentially a persistent PvP "training grounds".  The zones are open-PvP and have keeps, forts, and outposts to fight over and claim.  I believe the general level focus for The Infected worlds are 15-30.  You can also check out The Eternal Kingdom, which is the main player housing / guild castle world that is always available.  I believe that is where many player markets will be, and where most players will hang out between campaigns.  In case this wasn't already apparent - your characters can freely move between worlds.  Thus the same character you start in God's Reach can eventually transition into the main Campaign world.

    Lastly we get to the "main focus" of the game - the Campaign worlds!  The Campaign is a massive PvP world with outposts, forts, keeps, etc. along with NPC towns and such.  Players join one of three factions to compete in a "Throne War" of sorts to see which faction can come out on top at the end of the Campaign.  Here's where it gets even more interesting - the Campaign worlds are semi-temporary!  The game refers to the Campaign as "dying lands" where the players are vying for superiority and trying to harvest the riches of the world before it collapses.  The Campaigns only last a month or two, and then they disappear and the Campaign world is wiped.  All the players go back to hanging out in the Eternal Kingdom or God's Reach. and the factions count up all the rewards they obtained through the Campaign.  Then a new fresh Campaign starts up and everyone rushes in to see how well the faction can compete again.  The benefit to this concept is that you won't have a static PvP landscape where the biggest (or strongest) guilds and factions hold all of the castles permanently.  It prevents the PVP game from getting stale, and offers some new challenges with each new campaign.  We don't know yet how much each campaign will differ from the last, but there is definitely some potential there.

    One other interesting concept with this game is that the player is described as "An immortal crow that travels from vessel to vessel at will".  What they mean by this is that each of your characters is just a shell that you are inhabiting at the time.  As you start out in the game, you pick from one of the 12 races and 11 classes.  Nothing is restricted in terms of gender or faction. The only restriction is that each race is limited to specific classes.  You start out in one of these "common vessels" and play the game.  Eventually you can craft or find upgraded versions of the "vessels", that allow you to build a stronger character.  The higher the vessel's rarity, the longer it takes to level and the stronger the bonuses are to your stats.  It sounds like the Crowfall devs want leveling to be a fast and easy process, so it doesn't feel like a grind to level up a new vessel / character.

    Crowfall also emphasizes the idea of having multiple characters to really maximize your gameplay.  You will have some characters for combat and others for crafting & gathering.  The idea is that you will have lots of options so you don't get bored with just a single character.  To top it all off, Crowfall has a real-time player progression system similar to EVE Online.  Each of your characters levels up the normal way in PvE / PvP,  but your account as a whole is always progressing in real time.  Your account gains skill points every few seconds whether you are online or offline.  You invest those skill points into various skills that benefit every character on your account.  It unlocks new abilities, stats, etc. so that your characters can improve even when you're offline doing something else. 

    While there are 11 basic classes in this game, that is only the beginning of your character progression.  Around level 20 you get to pick between three "Promotion Classes" that specialize your character in whichever of those three options you want to play.  Crowfall goes even further by introducing "Disciplines".  As your character levels up you get "Trait" points that you assign in your skill tree to unlock abilities, stat bonuses, and discipline slots.  You can find or craft Minor Disciplines that usually grant your character 1 or 2 new skills or passive bonuses.  You can also equip up to 2 Major Disciplines that function like sub-classes for your character.  They add in 4+ new skills and bonuses that allow you to customize your character to your liking.  For example, you could be playing on an in-your-face melee DPS character like a Myrmidon.  Then you add in two Major Disciplines that add some healing abilities, ranged spells, etc.  I don't know how many Major Disciplines will be available when the game launches, but even in Closed Beta there are over 40+ unique Major Disciplines to play with.  There are also Exploration Disciplines that impact your character's resource harvesting / crafting abilities.  All in all it is one of the most varied character progression systems that I've seen in a MMORPG.

    The game is "Buy 2 Play", meaning that once you have bought the game you can play it forever (for free).  They do have a VIP Membership that functions like a monthly subscription, which gives you a few benefits that allow you to progress faster in the game.  Otherwise the cash shop is cosmetic only, and they claim that nothing sold in the cash shop will impact the gameplay outside of how things look (cosmetic).  Right now you can purchase the game during the Closed Beta and get it for $40 instead of the standard $50 cost.  On top of that, they currently have a promo where all you need to do is join a Guild on your account, and you get 20% off!  It worked out to about $31-32.  That promo is only active until August 23rd, so don't wait too long!

    Come join us and check the game out!  If you have any questions, post here on the forums or find us on Discord. There are usually people on the COTP Discord server right now as the Beta is fresh. 

    Here are a few decent videos to check out:
     
     
     
     
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    By Damis

    Crowfall - Holiday Season Brings New Backer Discounts and Incentives.

    It’s the season of giving thanks and offering gifts, and Crowfall is providing new and current players plenty of each.  Every new Crow (recruit) that joins a guild and backs the game gets a 25% discount off the purchase of any Backer Pack until December 14, the final day of the promotion. 
    The THANKSandGIVING Promotion runs from NOVEMBER 23 - DECEMBER 14 at 11:59 PM CT (Dec 15, 6:59 AM CET). 
    Hurry, time is running out to advantage of the Bounty of the Gods - Only a few Days Left to Qualify for Rewards!
    More information about THANKSandGIVING can be found at: https://crowfall.com/en-US/promotions/thanksandgiving
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    • Damis
      Damis

      Boundless - Open World MMO

      become_boundless.png?t=1573571839

      Boundless is a subscription free MMO maintained by optional in-app purchases.

      In a Boundless universe of connected worlds, every player's choices will have an impact. Explorer? Builder? Hunter? Trader? Crafter? Make your own path.

      Open portals to travel seamlessly between diverse planets as you expand your adventure across the universe. Watch the sun rise on a volcanic world before joining friends to prospect for precious resources on a desert planet.

      Starting with your first humble campfire, will you live a nomadic life in the wild, or found a new settlement with your allies from which to grow your empire? Rally citizens to expand your city, competing to become the capital of your world and claiming the title of Viceroy.

      Will you build a citadel, drive the economy, or craft masterpieces of technology? Join the hunt for exotic creatures, develop your homestead, or seek new horizons?

      Shape your citizen, forge your destiny, and sculpt your world in this epic voxel sandbox MMO built on endless possibility.

      explore.png?t=1573571839
      Join the Great Transmigration and explore the Known Worlds of Boundless. Each world is full of unique inhabitants and resources, ripe for discovery. With your trusty Totem in hand and the ability to build Warp Conduits, you can pinpoint locations on other worlds and travel seamlessly between them. No waiting. No loading.

      build.png?t=1573571839
      Discover and use materials to build your base. Craft Beacons and claim land as your own, protecting all your beloved items within it bounds from other Players and from sacrifice to the land. Use special tools to tweak and transform blocks into ever more interesting and unique structures. Your imagination is Boundless.

      craft.png?t=1573571839
      Master the art of crafting! Create weapons, tools, building materials, and a whole host of other technologies waiting to be discovered in the Known Worlds. Use advanced Crafting Machines to build ever more sophisticated items and further your potential. Forge your legacy.

      hunt.png?t=1573571839
      Hunt down creatures of all shapes and sizes scattered throughout the Known Worlds. Each world has challenging creatures to discover, each requiring different strategies to best. Get ready to take them on!

      trade.png?t=1573571839
      Everything bought and sold in Boundless is generated by you, the players. Buy and sell items through player-owned shops, and compete with others to become the most successful trader on the planet... or maybe in the universe!

      farm.jpg?t=1573571839
      Harvest and cultivate the alien worlds you discover. Will you till the soil to harvest exotic crops? Or perhaps you’ll delve below ground to establish vast subterranean fuel farms? Maybe you’ll take advantage of innovative new Goo farming

      collaborate.png?t=1573571839
      Boundless is a sandbox MMORPG that enables player collaboration. You can choose to play solo, or join up with friends or players from all over the world. Explore, defeat dangerous creatures, gather rare resources and build a colony together.

      Other Features

      • Colonise planets by yourself or join a settlement with others and grow your beacon into the capital of the world with the Prestige system
      • Craft hundreds of items including, building blocks, tools, weapons, food and many more
      • Spend your hard earned skill points in the Skill Tree and tailor your character to how you want to play the game
      • Complete Objectives, Feats and events to earn rewards and Experience Points to level up your character
      • Build and maintain a Portal between worlds for you and others to use
      • Trade items with others or set up a shop to sell and buy items while you’re off adventuring
      • Each world automatically regenerates areas that are not protected by a Beacon and returns it to its original layout, creating new and much needed resources for you to collect
      • Seamlessly travel to new worlds and discover different creatures, resources, block colours and user generated creations in an ever-changing universe

      No Subscription Required
      Explore a vast living, ever-changing and developing MMO universe with NO monthly subscription fee! Hunt, trade, craft, build an empire with friends and become Boundless. You can join the exclusive Gleam Club to further support the game and to get a few cosmetic perks and keep your beacons fuelled, but everything in the game is accessible without any additional in-game purchase.

      https://store.steampowered.com/app/324510/Boundless/

      User Feedback

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      • CotP Sentinel

      Hit me up on Discord or Steam if you're interested.  I've been playing it daily for the last few weeks, and here is what I can tell you so far:

      1. While playable solo, it is a lot more fun to play with other people.  It also does not matter what planet or "server" that you start on.  It gives you the option of U.S. East or West, but all that does is determine which planets are in your available starter planet pool.  Once you start playing the game you can get to any planet.  For example, I started on a U.S. West planet.  However, through using the portal system of the game, I could easily get to the US East planets, or the EU planets, or the AU planets.  There are no restrictions between countries in this game.

      2. The game seems like it has a steep learning curve at first, but really all you need is one person to ask your questions.  If a knowledgeable player can help you out, it becomes 10x more fun.

      3. Join a guild.  While COTP doesn't have enough of a population to warrant a chapter yet, there are a few of us playing. I joined a guild called "Portal Seekers".  They have been playing together since Beta, and their players are incredibly knowledgeable about the game.  They have a portal system set up where you can freely travel to every planet in the game.  They also have established easy access to player "Shopping Malls".  It is essentially a group of portals that go directly to different players' shops.  This game has no NPC shops, so the entire economy is player driven!

      Again, just hit me up on Discord / Steam to chat. ;)

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