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By Throne

Anthem Arrives

When Bioware first announced its newest franchise, Anthem, during 2017’s E3 conference the one thing they said to describe the game was that it was unlike anything they had ever done before. And if nothing else, Anthem is certainly living up to that particular description.
Anthem is just not a game that hardcore Bioware fans would ever say is typical of the studio. Known for its stellar storytelling and its single-player franchises like Dragon Age and Mass Effect, players of Bioware games anticipate story-driven adventures along with companion characters who provide friendly banter and light-hearted romances. And hey, Anthem does provide a decent-enough story plot, with interesting and amusing characters and some good conversation opportunities, too. But the story is only a single part of the over-arching adventure that is Anthem (and hey, there’s no romances, either).

Anthem is described by its creators and by its growing fanbase as a co-op action and role-playing game, rather. In fact, its very best features can not be truly enjoyed without gathering a group of friends to embark into the gorgeous backdrop of the world of Anthem. 

There is nothing of Earth, here. This is a strange, new planet to explore, where every creature and bit of life comes from the Anthem of Creation – a powerful and mystical force that literally and even disastrously produces creatures, technology, and natural phenomena throughout the world. Everyone fights to survive and some to control the Anthem, and right there in the middle are the Freelancers, the heroes who embark past the walls of human cities to gather whatever resources they can find and to tame the myriad threats that the Anthem provides.

Freelancers survive outside the walls wearing armored suits, called Javelins. So far, the game’s four classes are encapsulated in whatever Javelin the player opts to suit up in, and each one of the four Javelins offers uniquely independent playstyles for the player’s gaming experience. There is no standard trinity that players of more traditional multiplayer games may try looking for, but this just keeps matched teams from insisting on any kind of perfect build, too. Any Javelin the player chooses will provide chances to cause damage to enemies or to save team-mates who have come under fire, in fact.

Still, exploring the different Javelins will give players an opportunity to decide which style of gameplay is their own personal cup of tea, so to speak. The Colossus, for instance, provides a heavy armored approach to the game, actually soaking up damage even as it unleashes massive firepower on the Freelancer’s enemies. The Storm, on the other hand, maximizes its time in the skies overhead to shield team members and rain down powerful lightning attacks on groups of enemies down below, too. The Interceptor is a more ground-based Javelin, zooming down onto enemies to zip and zap them swiftly with flashing blades and poison grenades. The final Javelin is the Ranger, which is also the first Javelin every beginning player will experience. The Ranger relies upon a steadied mix of abilities from all the classes, providing a well-rounded chance to inflict fast, intense damage to large numbers of enemies and combo attacks that obliterate threats in even wide areas. 

But it is the wide world of Anthem that truly sets the adventure apart from other games involving massive armored suits. Well, that and the whole flying around the world, too. In fact, the flying and swimming controls on the final released version of the game on February 22, 2019 were tuned in advance of the release through several test and demo sessions, where players pointed to issues on the varied platforms the game would be available. While there are still some players complaining the Javelins ability to maintain flight over an extended period of time simply is not great enough, the chance to navigate Anthem through the skies and even deep underwater offers opportunities for some purely amazing scenery and just plain, massive fun all at the same time. 

There were some buggy moments during the final days leading up to the release of the game, as well. Some players experienced issues with the game’s audio, actually losing sound in the middle of combat motions while moving around the world and battling enemies. A larger issue, however, was in the load times that quite a few players endured, where team-mates zoomed ahead and through the mission while they were still agonizingly lagging on the loading page. The game’s developers were quick to respond to the various issues and gameplay bugs that players reported, though. They welcomed comments on Anthem’s Twitter and Reddit pages, providing fast, public responses that the issues were noted and being addressed. The day one launch of the game then included a patch to try squashing the bugs, too.

But still, the game’s official launch was not completely void of problem or issue. Some players experienced terrible crashes of their consoles while playing Anthem, even. But overall, gameplay is remarkably smooth, even when the game is set to its highest graphic and audio settings. Each player’s game includes a chance to experience the story and get to know the various characters in Anthem, making dialogue choices that can help form their personal Freelancer. But the story is told through a first-person perspective of the walled city called Fort Tarsis, which creates a sense of disconnection with the individual player-character. Individuality comes from the amazingly complex personalization of the player’s Javelins, rather, and the Anthem fanbase has thrown itself into incredible renditions of paint and vinyls applied onto their suits.

Anthem is definitely a new experience, and those players who’ve adventured in other multiplayers are already asking for features common to such online multiplayer games. For instance, there’s currently no player-versus-player in the world of Anthem, and no real “raids” in the classical sense of multiplayer gameplay. There’s also a serious lack of clan or guild structures for players to rely upon. These are potential additions set aside for later patches to the game, is what the game’s developers are quick to assure.

What Anthem provides, rather, is a four-man team structure to explore the world through missions, expeditions, strongholds, and freeplay. The match-making tool in Anthem will quickly place players into random teams. Or players can create their own teams by inviting potential team-mates off their Origin friends list. 

Covenant of the Phoenix has set aside Chapter space for the community’s Anthem explorers, providing forums where guides and advice can be bantered over and shared. Also share some pictures and funny stories, too. But the Discord channels that COTP has established for the Anthem chapter of the community are even more useful, with potential team-mates gather together to help each other through the adventure. 

What is definitely true, though, is that embarking into the wider world of Anthem is most fun when you have a team to help back you up. The threats can be intensely challenging sometimes. The Freelancer can happily slaughter thousands of scorpions and Grabbits alike, only to turn a corner and run into a Titan. Hulk smash takes on a whole new meaning, then. So Anthem practically demands a team approach in order to succeed. As players and developers alike say, anyone can solo the game, sure. But it is far better to play with friends.  Only, do not hesitate to explore the Anthem with Covenant of the Phoenix! This is only the start! 
 
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By Throne

ATLAS: Present and Future

We have been at it since day one, that ugly and...well, let's just stick with ugly...launch. Even through the lag muck and server instability, you could read the stars and see the potential.  Right off the bat it was only for the tough, and we barreled through the glitchy log-ins, the shaky starter zones and the wretched "lawless" starting areas and found our way to the rafts.  Some were able to get to our island after 3-4 hours of learning how to tack, zig zag and fight through server borders and with a full stack of human hides, and then some were finally rescued after what seemed like days of being eaten alive by scorpions and crocodiles, only to quickly get used to dying to the cold, the wolves, the alpha horses, the water, the sharks and each other's general noob mistakes.
Yes, with the known developer, we did try to ARK it, or Dark and Light it...hell, we've even tried to Life is Feudal this one....and Atlas is just NOT those games.  Some visuals and sounds are there, but the depth and options and functionality is just SO much more.  What really took the game from just another ARK expansion to, the potential mmo of the decade, was getting out on our first schooner, the SS Skjoldr (video below).  The experience was entirely PvE, but when you have 13 people packed on to a single vessel and the guys repairing the ship are as vital as the helmsman steering and the deckhands manning the sails, it became something I haven't seen in a game since our friday night flights on the Decimator back in SWG.
We have had just a blast learning the game and surviving our island and our neighbors over the past couple weeks.  Though it may appear as if we are well off enough, growing from 30 actives day one, to more than double that now, we absolutely could use more folks interested in living the Atlas life.  Whether you are interested in navigating the high seas, captaining a brigand, farming the tundra, mucking through politics, taming elephants or exploring the massive (30-40 hours of sailing from one end to the other) world, it is all here and we have many members willing to help you get started.
Here is a few screencaps and videos to give you an idea of what we have been up to:
 
 




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By Throne

ATLAS

From the sister studio of Wildcard, makers of ARK: Survival Evolved...
ATLAS: The ultimate survival MMO of unprecedented scale with 40,000+ simultaneous players in the same world. Join an endless adventure of piracy & sailing, exploration & combat, roleplaying & progression, settlement & civilization-building, in one of the largest game worlds ever! Explore, Build, Conquer!
https://store.steampowered.com/app/834910/ATLAS/
Early access, Thursday, December 13th  (Update:  delayed release to December 19th) [Update 2: delayed release delayed to December 21st]
Chapter group: 
Discord:  https://discord.gg/v74dSHQ
 
 

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By Throne

Xalt defeats Elric for 2018 Fantasy Football Crown

Xalt's Zappers smirk at expectations, knock off Elric's Arksters in 171.07-127.47 rout

Both teams exceeded their projected point totals, but it was Xalt's Zappers who got the victory, cruising to a 171.07-127.47 win over Elric's Arksters. Elric's Arksters earned a 3.86-point lead on Saturday behind Joey Bosa (2.18 points) and Mike Williams (1.68), but Xalt's Zappers held the lead the rest of the way. They were led by Matt Ryan (25.46 points) and Damien Williams (22.53). Ben Roethlisberger (42.22 points) and T.Y. Hilton (19.4) led the charge for Elric's Arksters in the loss. This marks the second time this season Xalt's Zappers have beaten Elric's Arksters, after winning 118.28-117.7 in their last matchup. Xalt's Zappers end the season at 12-4, while Elric's Arksters finish the campaign at 9-7.
 
Matchup Highlights

Sunday Early    There were players with standout moments on both teams early Sunday, after which Xalt's Zappers owned a 125.41-53.13 lead. Matt Ryan had a 75-yard touchdown pass and a 44-yard touchdown pass for Xalt's Zappers, while David Njoku had a 66-yard catch. T.Y. Hilton made the highlight reel for Elric's Arksters with a 55-yard catch.

Sunday Late    Both teams had players with big-time moments on Sunday afternoon, but it was Xalt's Zappers who took the lead, 148.54-96.80. For Xalt's Zappers, Robert Woods had a 39-yard touchdown catch. Ben Roethlisberger made the highlight reel for Elric's Arksters with a 20-yard touchdown pass and a 49-yard pass.

Sunday Night    Harrison Butker had a 54-yard field goal for Elric's Arksters, who trailed 171.07-118.27 after Sunday Night Football.
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By Throne

Kenshi 1.0 Released

It is generally a rarity that finds a single player game a feature of CotP articles, however, over recent months this game has entered my personal top five games of all-time and has passed my hourly steam totals for Mount & Blade, Fallout 4 and Skyrim in the process.  What the....yeah, I know.
So many titles over the years have claimed that it allows its players to "win" the game "their way" in an "open sandbox" environment.  Well, we cannot get the time back that we spent realizing that those developers were still significantly limited in the scope of what any individual's personal definition of in-game "freedom" actually means.  For me, M&B and SWG came close.  Unfortunately, both those games (or their EMU reboot) are either approaching or have surpassed the ten year mark of their seemingly eternal impending latest release. Enter Kenshi.
Freedom is a fun word in Kenshi...yes, you have the freedom to stay solo, group up with a squad, make a vegetable farm, join a faction, enslave a faction, slay the champion, be the richest hermit, recruit an army of robots or build the great city....blah blah, boring.  Now, the freedom to fail in the most unique form possible...that is the true gem in this game.  I will give you just the one example:
My squad is epic, I will tame the badlands and establish a civilized trading outpost...plan = awesome.  Headed for the abandoned fishing outpost.  Acid rain, not fun...put up tent, survived.  Reached fishing village, it is not a fishing village.  Really freaky "skin" people pour out of all the village buildings.  We put up a good fight but were overwhelmed.  One by one, my squad members were....stolen.  Knocked out, picked up and taken to some of the village huts.  What is going on here?  Then the screams.  Agonizing screams from my captured squad members.  No idea.  I am the last one to go down.  KO'd, picked up, taken to a nearby hut....
I died from blood loss.....after I was put into a grinder that peeled my skin off.
https://store.steampowered.com/app/233860/Kenshi/
 
WHAT IS KENSHI?
Kenshi is a single player sandbox PC game set in a vast and atmospheric ‘Sword-Punk’ style open world. With a mix of RPG elements, squad-based control and city-building features, gameplay is completely free-roaming and open: enjoy the freedom and potential to do whatever you want.
Set in an unrelenting world of bloodthirsty cannibals, starving bandits, brutal slavers and wild beasts, survival alone is a grueling struggle… You are not the chosen one. You’re not great and powerful. You don’t have more ‘hitpoints’ than everyone else. You are not the center of the universe, and you are not special. Unless you work for it.
Character Customization 
Edit your characters, build up their strengths and watch them endure and grow. Train Your Skills in Robotics, Thievery, Engineering, Medicine, Weapon Smithing and more!
Squad-Based Control
Play with one character or control a whole team; an army, even. Combat is Real-Time Strategy style with a choice of ranged and melee fighting styles
Build Your Base
Create and run your own city, manage an empire or simply wander the lands as a lone drifter. Research upgrades such as industry tech, weaponry crafting and trade goods
Wounds Affect Gameplay
Complex medical system where injured characters limp, crawl, bleed to death or pass out from starvation. Stem blood loss to avoid predators and replace lost limbs with robotic prosthetics
Open-ended Gameplay
An original sandbox world. Lay siege as a warlord or make your riches as a trader… There are endless game style possibilities and the world will never stop moving
Train hard
There is no level-scaling, the world does not level up along with you. At the start of the game almost everyone will be stronger than you and you’ll have to use your cunning to survive
Survive
Escape capture from deadly slavers & cannibal prisons, rescue your squad mates from grisly death and get them all home alive
Start A Faction
Keep to yourself, form an alliance or oppose other factions and territories of the world… good or bad
 
https://lofigames.com/road-map/
 


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All Activity

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  1. Today
  2. Grim

    City of Heroes

    Ummm, That is profiling Mr. Silly Sausage! I only slightly resemble that image! Cheers Grim
  3. We have a bigger group that wants to play. I just think everyone is slightly MIA due to how long its been. But we can plan something and see if we can get a resurgence of players and see how the game is doing.
  4. Last week
  5. Are we starting a Classic Guild? I plan on wasting soooo much of my life in that game and would love to hook up with like minded nerds!!! In the Beta now if you wanna group!
  6. Welcome to Covenant of the Phoenix Forums. Please feel free to browse around and get to know the others. If you have any questions please don't hesitate to ask.

  7. Thank you, honored to be a part of the team
  8. MadBlue

    City of Heroes

    I hear what you mean about costumes. I usually think of a name and concept and build a costume around that. If the name is taken, I redesign the concept and costume and try a new name, so I have a lot of costumes saved.
  9. What game are you joining us in? Atlas How did you hear about us? I merged into your Company with Noxious Do you have family or friends already in CotP? No Do you agree to abide by the rules set forth in the Covenant of the Phoenix Charter and Chapter policies? Yes Tell us a little bit about yourself. I am a Disabled veteran that loves to game on the PC. Game character name (for contact)? Mezlo Mezzerak
  10. Welcome to Covenant of the Phoenix Forums. Please feel free to browse around and get to know the others. If you have any questions please don't hesitate to ask.

  11. Damis

    City of Heroes

    I started out on the Rogue thing. Once I hit level 20 then I will have to decide to either go Hero or Villain. Too be honest, I spend way to much time on creating different costumes. It's fun.
  12. Earlier
  13. The forums can handle any amount of communication. A bad precedent was set in the Atlas chapter in regards to how Discord is used. Discord was never meant to replace the forums. Having an alliance room, and a guild update channel in Discord makes sense, but the private and public chat should be done on the forums, not in Discord.
  14. Atlas is a healthy community to date, in game we have merged 2 larger companies into CotP, from our earlier alliance, and allied with major powers in the game. Most of what happens regularly is done through our discord server, because the amount of communication is far too much for the forums to handle. The game has bad reviews from the uninformed when the game was first launched. Much has changed since then, a world wipe to implement new alliance and territory mechanics, and a slew of content has been added over the months, creating much to do content, with more coming all the time. With New leadership under Yakaru and Xan, things are going very well, as we now push to be more active in alliance wide pvp then the old leadership did. Come give us a try if you are looking for something new to play, it may keep you entertained until the next thing comes along. Warm Regards,
  15. Trump has all his junk made in China, but there are still some US Manufacturers of computer hardware out there for you to use. Several notable facilities in the U.S. that either make or finish hardware production: Micron has manufacturing facilities outside of Salt Lake City, Utah and Boise, Idaho. It shares the Utah location with IM Flash technologies, which makes flash chips for their solid-state drives. These chips end up in DRAM and SSDs produced under the Crucial brand. Mushkin boasts a USA-made status on its packaging, and has a manufacturing facility outside of Austin. The company sources NAND wafers from Micron for use in Mushkin SSDs. Samsung manufactures some of its NAND Flash memory chips in a $17 billion, 160-acre plant Austin, its only facility outside of Asia. Patriot Memory assembles DDR RAM and USB flash drives at the company’s Fremont, California plant. It also has manufacturing facilities in Taiwan. PNY Technologies manufactures DDR memory, graphics cards, and solid-state drives in a manufacturing facility in Parsippany, New Jersey that features one of the ten largest solar power installations in the US. Beyond these semiconductors, however, there really is not much in the way of computer hardware manufactured in the United States. Are there others that I have missed? Let me know in comments about other computer hardware companies with manufacturing operations in the U.S. This article was updated Sept. 27, 2018.
  16. $35 x 12 = $350+$70 = $420 a year, $1260 for 3 years. HIGH END upgrade kit for Motherboard, CPU, and Ram = $750. - Good for 3 years or more. https://www.newegg.com/Product/ComboBundleDetails.aspx?ItemList=Combo.3821024&Description=upgrade kit MID Grade upgrade runs about $300 for an I7, $100 for a MB, and $200 for 16gb 3200 Ram = $600. CHip prices will come down a bit in June as the global CPU shortage will wane a bit. With one upgrade kit your system is good for another 3 years at least, equal to $1260 bucks for 3 years of their rental service. In between those three years, you can upgrade your Graphics card - which is what most people need but is prohibitively expensive right now. ($800) Over the long run, you do better if you spend the time to shop, reserve purchases for holiday sales, and do your homework. Also, you have zero guarantee that these services are not reading your data and selling it - like all these services either do, or will do later when they need more money. Pay yourself, buy your own computer upgrades, use a credit card, wait for a sale, and space out the purchases, either way, you do better yourself, and you know and own your own gear.
  17. Intel had a vulnerability that could be used by the US Government to acquire state secrets from a number of bad actors; China, Russia, Terrorists. Instead;, Intel informs its customers in China, before informing the US Government. https://techcrunch.com/2018/01/28/intel-reportedly-notified-chinese-companies-of-chip-security-flaw-before-the-u-s-government/ They should have called the NSA and handed over the information to the NSA, so much good could have been done to thwart bad actors on the world stage. Intel has serious governing issues, as most of their R&D and major technology comes from their Intel Israel team - the same country that was going to sell one of our AWACS aircraft to the Chinese until we complained back in 2000, to today where Israel sold the software to Saudi Arabia that allowed them to hack a Washington Post reporters phone and ambush him at their embassy and murder him, and whom purchase significant political influence over US politics, for such a small group. Israel's track record is not good. Most of Intels manufacturing is done overseas in Asia, including China. Hence their telling their Asian customers before the US Government. As unlikely as it may be to happen, boycotting Intel in your purchase decisions is what is needed here. There is a shortage of CPUs globally, AMD has become more wanted only to fill the gap, AMD chips are not better than Intels, but they don't come with all the baggage of selling out the US government to the Chinese and American reporters and our R&D to the Israelis. AMD for the win.
  18. Relaed

    Anthem Arrives

    Looks like a nice game, is it an MMO as in there are alliances of players that band together to fight other players, to hold territory and compete for top rankings? Is it more than just a monster hunt, killing monsters because they are there kind of game? Do we need a high end gaming rig with an $800 GTX1080Ti?
  19. Jaqen HGar

    City of Heroes

    I just started a char on Torchbearer server and I don't really care about x2 exp. this my first time playing this game, like ever.
  20. MadBlue

    City of Heroes

    They have a server status page up. Torchbearer is the healthiest as far as population goes. It's the original server. When I started it was the only one up and running (well, the original one was Bree before the wipe). I have 10+ characters there. Granted, I could probably get most of my names if I transferred to Halcyon, but it would take a few days to transfer all my characters. If you guys only have one or two characters, maybe a good thing to do would be to save names on Torchbearer and transfer over once double XP is over?
  21. Trusin

    City of Heroes

    Things I learned today. Do DBF until 22. Takes 6 runs. The do invention enhancements.
  22. May 14th is the date, I've read.
  23. Welcome to the CotP Community! We hope that you will enjoy your stay, with our great gaming family.
  24. Welcome to the CotP Community! We hope that you will enjoy your stay, with our great gaming family.
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