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By Throne

ATLAS: Present and Future

We have been at it since day one, that ugly and...well, let's just stick with ugly...launch. Even through the lag muck and server instability, you could read the stars and see the potential.  Right off the bat it was only for the tough, and we barreled through the glitchy log-ins, the shaky starter zones and the wretched "lawless" starting areas and found our way to the rafts.  Some were able to get to our island after 3-4 hours of learning how to tack, zig zag and fight through server borders and with a full stack of human hides, and then some were finally rescued after what seemed like days of being eaten alive by scorpions and crocodiles, only to quickly get used to dying to the cold, the wolves, the alpha horses, the water, the sharks and each other's general noob mistakes.
Yes, with the known developer, we did try to ARK it, or Dark and Light it...hell, we've even tried to Life is Feudal this one....and Atlas is just NOT those games.  Some visuals and sounds are there, but the depth and options and functionality is just SO much more.  What really took the game from just another ARK expansion to, the potential mmo of the decade, was getting out on our first schooner, the SS Skjoldr (video below).  The experience was entirely PvE, but when you have 13 people packed on to a single vessel and the guys repairing the ship are as vital as the helmsman steering and the deckhands manning the sails, it became something I haven't seen in a game since our friday night flights on the Decimator back in SWG.
We have had just a blast learning the game and surviving our island and our neighbors over the past couple weeks.  Though it may appear as if we are well off enough, growing from 30 actives day one, to more than double that now, we absolutely could use more folks interested in living the Atlas life.  Whether you are interested in navigating the high seas, captaining a brigand, farming the tundra, mucking through politics, taming elephants or exploring the massive (30-40 hours of sailing from one end to the other) world, it is all here and we have many members willing to help you get started.
Here is a few screencaps and videos to give you an idea of what we have been up to:
 
 




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By Throne

ATLAS

From the sister studio of Wildcard, makers of ARK: Survival Evolved...
ATLAS: The ultimate survival MMO of unprecedented scale with 40,000+ simultaneous players in the same world. Join an endless adventure of piracy & sailing, exploration & combat, roleplaying & progression, settlement & civilization-building, in one of the largest game worlds ever! Explore, Build, Conquer!
https://store.steampowered.com/app/834910/ATLAS/
Early access, Thursday, December 13th  (Update:  delayed release to December 19th) [Update 2: delayed release delayed to December 21st]
Chapter group: 
Discord:  https://discord.gg/v74dSHQ
 
 

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By Throne

Xalt defeats Elric for 2018 Fantasy Football Crown

Xalt's Zappers smirk at expectations, knock off Elric's Arksters in 171.07-127.47 rout

Both teams exceeded their projected point totals, but it was Xalt's Zappers who got the victory, cruising to a 171.07-127.47 win over Elric's Arksters. Elric's Arksters earned a 3.86-point lead on Saturday behind Joey Bosa (2.18 points) and Mike Williams (1.68), but Xalt's Zappers held the lead the rest of the way. They were led by Matt Ryan (25.46 points) and Damien Williams (22.53). Ben Roethlisberger (42.22 points) and T.Y. Hilton (19.4) led the charge for Elric's Arksters in the loss. This marks the second time this season Xalt's Zappers have beaten Elric's Arksters, after winning 118.28-117.7 in their last matchup. Xalt's Zappers end the season at 12-4, while Elric's Arksters finish the campaign at 9-7.
 
Matchup Highlights

Sunday Early    There were players with standout moments on both teams early Sunday, after which Xalt's Zappers owned a 125.41-53.13 lead. Matt Ryan had a 75-yard touchdown pass and a 44-yard touchdown pass for Xalt's Zappers, while David Njoku had a 66-yard catch. T.Y. Hilton made the highlight reel for Elric's Arksters with a 55-yard catch.

Sunday Late    Both teams had players with big-time moments on Sunday afternoon, but it was Xalt's Zappers who took the lead, 148.54-96.80. For Xalt's Zappers, Robert Woods had a 39-yard touchdown catch. Ben Roethlisberger made the highlight reel for Elric's Arksters with a 20-yard touchdown pass and a 49-yard pass.

Sunday Night    Harrison Butker had a 54-yard field goal for Elric's Arksters, who trailed 171.07-118.27 after Sunday Night Football.
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By Throne

Kenshi 1.0 Released

It is generally a rarity that finds a single player game a feature of CotP articles, however, over recent months this game has entered my personal top five games of all-time and has passed my hourly steam totals for Mount & Blade, Fallout 4 and Skyrim in the process.  What the....yeah, I know.
So many titles over the years have claimed that it allows its players to "win" the game "their way" in an "open sandbox" environment.  Well, we cannot get the time back that we spent realizing that those developers were still significantly limited in the scope of what any individual's personal definition of in-game "freedom" actually means.  For me, M&B and SWG came close.  Unfortunately, both those games (or their EMU reboot) are either approaching or have surpassed the ten year mark of their seemingly eternal impending latest release. Enter Kenshi.
Freedom is a fun word in Kenshi...yes, you have the freedom to stay solo, group up with a squad, make a vegetable farm, join a faction, enslave a faction, slay the champion, be the richest hermit, recruit an army of robots or build the great city....blah blah, boring.  Now, the freedom to fail in the most unique form possible...that is the true gem in this game.  I will give you just the one example:
My squad is epic, I will tame the badlands and establish a civilized trading outpost...plan = awesome.  Headed for the abandoned fishing outpost.  Acid rain, not fun...put up tent, survived.  Reached fishing village, it is not a fishing village.  Really freaky "skin" people pour out of all the village buildings.  We put up a good fight but were overwhelmed.  One by one, my squad members were....stolen.  Knocked out, picked up and taken to some of the village huts.  What is going on here?  Then the screams.  Agonizing screams from my captured squad members.  No idea.  I am the last one to go down.  KO'd, picked up, taken to a nearby hut....
I died from blood loss.....after I was put into a grinder that peeled my skin off.
https://store.steampowered.com/app/233860/Kenshi/
 
WHAT IS KENSHI?
Kenshi is a single player sandbox PC game set in a vast and atmospheric ‘Sword-Punk’ style open world. With a mix of RPG elements, squad-based control and city-building features, gameplay is completely free-roaming and open: enjoy the freedom and potential to do whatever you want.
Set in an unrelenting world of bloodthirsty cannibals, starving bandits, brutal slavers and wild beasts, survival alone is a grueling struggle… You are not the chosen one. You’re not great and powerful. You don’t have more ‘hitpoints’ than everyone else. You are not the center of the universe, and you are not special. Unless you work for it.
Character Customization 
Edit your characters, build up their strengths and watch them endure and grow. Train Your Skills in Robotics, Thievery, Engineering, Medicine, Weapon Smithing and more!
Squad-Based Control
Play with one character or control a whole team; an army, even. Combat is Real-Time Strategy style with a choice of ranged and melee fighting styles
Build Your Base
Create and run your own city, manage an empire or simply wander the lands as a lone drifter. Research upgrades such as industry tech, weaponry crafting and trade goods
Wounds Affect Gameplay
Complex medical system where injured characters limp, crawl, bleed to death or pass out from starvation. Stem blood loss to avoid predators and replace lost limbs with robotic prosthetics
Open-ended Gameplay
An original sandbox world. Lay siege as a warlord or make your riches as a trader… There are endless game style possibilities and the world will never stop moving
Train hard
There is no level-scaling, the world does not level up along with you. At the start of the game almost everyone will be stronger than you and you’ll have to use your cunning to survive
Survive
Escape capture from deadly slavers & cannibal prisons, rescue your squad mates from grisly death and get them all home alive
Start A Faction
Keep to yourself, form an alliance or oppose other factions and territories of the world… good or bad
 
https://lofigames.com/road-map/
 


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By Throne

Drayvn ARK cluster updated with Extinction

The ARK: Extinction map has been added to Drayvn's Server Cluster.
The Goal:
Link multiple maps on one server so that players can truly enjoy everything the game offers. You can live on the Island and still explore the dungeons on Extinction while using the dragon you got from scorched and the spelunking tools you got from Aberration.
Note: This is a private server cluster created by Drayvn and is open to COTP members who are able to conduct themselves in a mature manner.  
Note II:  These servers are not modded in order to provide some difficulty to those who can handle it.
Maps currently in cluster:
The Island Scorched Earth Aberration Extinction Server Names:
Pheah Islands Pheah Scorched Pheah Aberration Pheah Extinction Forum Group Link: 
 
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Popular Content

Showing content with the highest reputation since 03/19/2018 in all areas

  1. 6 points
    When you find yourself in that position of decision maker, where the decision is required and you have less than all the information you want, you better be ready and willing to make that decision. Some would say that the risk involved is not worth the potential negativity, loss or pain of failure. I personally argue that a great failure through action will be remembered much more fondly than the status quo or mediocrity via inaction. It is this fearlessness in decision making that is necessary to be a leader in this community. Creating memories worth remembering is what we do here in the Covenant of the Phoenix, and this is one of the great responsibilities we task our leadership with on a daily basis. Our leaders know that they will make a difference whether they like it or not and that leadership is a gift given not by our administration, but by the CotP membership who enjoy this community and wish to continue toward that eternal goal of good times and great fun. These ideals are what drives this community as well as what constitutes some of the most important values that we require of our Sentinels, of which certainly includes the one being appointed here and now. One of the honorable few who never set out to be a leader yet became one through the quality of their actions and the integrity of their intent; our newest Sentinel joined us in the Darkfall chapter in early 2009 and became a leader in the same chapter not long after. They have clearly understood the mandate from our founders that everybody has a story, and if you do not know the story, you cannot lead effectively. A multiple chapter leader, workforce member and chapter liaison, they have worked tirelessly at helping create an environment of progress through action, an environment that dares to fail greatly yet manages to achieve so much more. It is an honor and a privilege to announce the promotion of an individual who exemplifies the type of leader we desire in CotP. This individual clearly possesses the core leadership characteristics that we look for in a Sentinel. Vessa, rise and be recognized today as a Sentinel of the Covenant of the Phoenix.
  2. 5 points
    Our community has many great leaders who are always willing to step up and take on the challenges of the day. Leaders who are always willing to help others by sharing ideas or experiences, by encouraging and pushing the limits of themselves the people around them and the community as a whole , or by simply being there when needed. Leaders willing to take on the tough or tedious jobs to ensure our Community has what it needs to not only survive but thrive. Any leader in this group from those who have only led a raid in a single chapter to those who have worked hard for years have all changed our Community by giving of themselves to make our Community the Great home it is! Occasionally a leader comes along whose impact is so amazing and the difference they make on our community so wonderful that we must stop and recognize them for all they do for the rest of us. Let me be the first to Thank Phyreblade for all the works she does with SWTOR Chapter, The Social Media Dept, The workforce and The Founders week Celebrations team, to name just a few. Let me also be the first to Congratulate Phyreblade on becoming our newest Templar! Looking forward to seeing all the greatness she will bring to her new role.
  3. 4 points
    The leadership here in the Covenant of the Phoenix is fantastic...fantastic yet diverse. We have a prismatic group of leaders who are different in so many ways. Some may choose to see all our differences in leadership style as an obstacle - dividing or delaying rather than unifying and progressing. However, we see our diversity as a stepping-stone. We focus on the individuals' strengths and use their strengths in a very goal-driven way within our community. We are so fortunate to have leaders like the one being appointed to Sentinel today who have joined and given us that unique edge needed to enhance our vision for this community with their special talents, talents given willingly and passionately in helping the Covenant of the Phoenix become what it is today. Like many of us, this individual joined our community as a gamer who wanted to be a part of something bigger than his or herself. Along the way, they forged the capacity to see beyond the game and understand that it is the relationships built within a gaming chapter that fuels this community in the long run. Eventually, that understanding led to their appointment to our leadership team and, after many years in positions of preeminence in multiple chapters and games, to Director of all CotP's server-side administrative responsibilities. It is an honor and a privilege to announce the promotion of an individual who exemplifies the type of leader we desire in this community. This individual clearly possesses the core leadership characteristics that we look for in a Sentinel. Xugrel, rise and be recognized today as a Sentinel of the Covenant of the Phoenix.
  4. 4 points
    It was my pleasure to approve Elric's original application, welcoming him into the CotP family. I have known Elric since he joined the CotP community and been in many of the same chapters with him. His commitment to CotP and those game chapters can not be questioned. He has shown his leadership qualities and passion at every turn. Elric has impressed both myself and many of the CotP leadership as a person that you can rely on to do what is in the best interest of CotP and its members. He has helped to make CotP what it is today. It was my pleasure to recommend and be involved in Elric's promotion to Templar. I wish to personally thank Elric for all that he has accomplished and for the positive impact that he has had on the CotP community as a whole. I have no doubt that he will continue his climb on the CotP leadership ladder and to be a positive role model for our community. Thank you my friend, for all that you have done. Please join me in welcoming our newest CotP Sentinel! It has been a long journey and you have arrived intact.
  5. 3 points
    Covenant of the Phoenix establishes a new chapter in Bless Online on May 29, 2018. The chapter is based on the North American server called Sforza under the banner of the the Hieron faction. Bless is set in a seamless fantasy world. The main story revolves around a decade-long war between two factions, the nation of Hieron and the nation of Unión. The game world is separated by different climatic zones. Players can choose their character's race and class, with race determining which faction they align with. Players can join PvP castle sieges, to advance their faction power. Winning sieges grants new quests, and resources. Faction, and race dependent role-playing scenarios are also available for players to advance their character progress Members interested in joining the fun should visit us at : Bless Online Chapter Info.
  6. 3 points
    Battle for Azeroth, the latest World of Warcraft expansion, launches today! The expansion focuses on faction warfare - Alliance vs Horde - with War Mode enabling World PVP among a number of other new features, continents and gameplay. Check out the main site and the wowhead guide for more information on the expansion. The main guild is Alliance on Dalaran and there is a Horde alt guild on Durotan and the placeholder Alliance guild remains on Ysera. Purchase of the expansion gives a level 110 character boost, so you can pick your character and jump in with us right away. Even if you have characters on other realms, the new communities feature allows faction wide chat. Check out our community information page. The WoW Chapter is also active on Discord. If you are planning on joining us, come chat with us there. See you in Azeroth!
  7. 3 points
    There are four basic characteristics that great leaders possess. The first trait is a will to lead. Leaders want to lead. And they embrace the opportunity to do so. Second, great leaders are willing to make the difficult decisions, the tough decisions that no one else wants to make. Great leaders never pass the buck to a future generation. They confront the brutal realities. They meet them head on. They don't ignore them. They address them as best they can. It's a matter of honor. Third, great leaders believe in something bigger than themselves. People want to follow those serving the greater good. If people see a leader focused on self-interest alone, they will not follow. At least they won't follow as far as they are being asked. They won't go the extra mile. People search for someone who is willing to look at the bigger picture, to serve a transcendent good. And so, while it runs against the conventional wisdom, great leaders are also the greatest servants. Great leaders lead by serving because they believe in something greater than themselves. And finally, great leaders have a sense of humility about themselves. Ironically, those who accomplish the most are often the ones who brag the least. It is an honor and a privilege to announce that Grim has been promoted to a Guardian. Grim is a natural fit for the role, given his 9 year history with the guild and his experience in managing several guild chapters over the years as well as providing administrative support. This experience has honed his focus on the long term picture of doing what is best for the Covenant of the Phoenix community - a focus that will be at the core of the many judgment calls he will make as a Guardian. Please join me in congratulating Grim and wishing him the best of luck in his new position as a Guardian. --- ~ ---
  8. 3 points
    We live in the sub-arctic region of this world, so we knew Winter was coming. However, with all the unknowns that winter brings, we still were not entirely sure we had done enough over the warm period to warrant a feeling toward comfortable preparedness. We were certain we would not run out of food this year, which was good, but we were not so sure about our flax storage, and even less about our storage for straw. It is a different feeling for sure, to try and predict what our needs will be five months down the road. It is quite exhilarating to have that thought process be a part of our guild's efforts along with our day to day struggle to fight off invaders from the north and help our alliance fend off the regional destruction of our resources by the enemy. A great new project has entered our purview and has invigorated our planners and builders as we look toward the future security of our people. Phoenix nest is the site of what will be our greatest architectural achievement to date. The castle walls will be twice as high as our current walls in Covenant City and made of granite, which is much sturdier than the old stone walls. Our builders are hard at work nearly 24/7, but the pace is slow as only the best quality and components will do. What we could do with ten more apt and able workers.... Harvest season was better than we anticipated thanks to our hard working farmers and foresters. After starting the settlement in the dead of winter, we all worked diligently to make sure the next winter's meals were not limited to roots, berries and wild game. Our agricultural prowess was on full display near the end of fall as you can see in the below images. We hope that we will soon add more to our "farm squad" as we look forward to the next planting season. War has definitely become a daily part of our lives. Invaders from the north have caused much delay in our building plans. We now must have guarded transports during our resource expeditions and are on full alert at the mere sighting of travelers or the sound of a galloping horse. Recent skirmishes have resulted in clear victories and much loot, hopefully dealing our enemy enough of a blow to give our builders a window of opportunity for progress. To the south, our alliance is in full fledged war and has relied much on our team of battle-hardened warriors. Massive battles involving hundreds of allied forces which were at one time a fairly rare occurrence are now regularly being waged 3-4 times a week. Tactics and strategies are constantly in flux as we adjust to new terrain and different enemies. Several times over the past weeks there have been nearly a thousand warriors spread across the server fighting battles at the same exact time.
  9. 3 points
  10. 2 points
    I just enrolled in Premiere so I could try out Anthem... But holy shit, it includes a lot more games than I expected. Without buying them I can play all the Star Wars games (including Battlefront 2), the FIFA games (2016-2019), the Battlefield games, the Mass Effect games, the Dragon Age games, The Darksiders games... I mean, the list goes on and on. It also looks like they are getting games added in there like They Are Billions, which I've wanted to play on Steam but it never goes low enough on sale to justify it. I didn't think much of Origin prior to today, but I'm rather excited with the 100+ games I just got access to. Even if I don't own the games, $15 is well worth the cost to play whatever game I want to play in that library.
  11. 2 points
    Chinese tactics: Large & Small Characters War of Resources. Engage at distance first. Auto-loot Auto-aim. Infantry & pets engage only after snipers have started killing in area. Fire wagon Horse for quick response. Position distance shooters. Engage with supported wagons. Bear wagon cannons. Snipers claim as core of assault and bears push in. Loot Immediately Pass gear back to bears on cannons. Snipers lay beds on newly claimed areas. Rinse, repeat Rear of combat line is maintained. Suggested countermeasures: Labrynth style choke points. Spread resources & beds to operating bases. High Ground sniper posts. "Contest Kits" - 2x2 structure mats and bed. Quick build and camp. Flame & AOE defense posts, minimal structure - guns. Key is to neutralize bear cannons and run them out of materials. Those who engaged, please continue the topic.
  12. 2 points
    Tools you will need See this link for the ARKpnt Editor If you do not want to use your default paint editor or you do not already have a favorite graphics editor installed, click here to download the free GIMP graphics editor. Local "my paintings" file folder Your local saves will be in your steam folder and will follow a folder path similar to this: SteamLibrary\SteamApps\common\ATLAS\ShooterGame\Saved\MyPaintings Prepare and download customizable area In Atlas, obtain a paintbrush (on avatar) and some black paint on a grill using berries and filled water containers (leather pouch or water jug). One filled jug and a few berries will make a stack of 5 paint. For sails, equip the paintbrush and left click on the mast of a ship, the in-game paint window will activate. For tattoos, right click and select the tattoo button on the lower middle of in-game paint window. Use the thick black paint option to outline all the areas on the sail and/or avatar you would like to customize. When finished, click the save to disk button in the middle top of the paint window. Once complete, you have successfully save the pnt file to your "my paintings" folder. Open up the ARKpnt editor and load the saved ARKpnt file from the above mentioned "my paintings" folder. Once loaded, click the "Save as Image" button in ARKpnt and save a png file to the same "my paintings" folder. Now, open the saved png file in your graphic editor (I use Gimp). Here's a few examples of what you'll initially pull out of an ARKpnt file: Now do some fancy magic in your graphics editor in place and within the bounds of the above rough outlines: Now export your changes in png format to your "my paintings" folder. Once exported, load the image file into ARKpnt by clicking on the "Load image" button in ARKpnt....it will then ask to convert the image using "Ark/Atlas" colors. You'll end up with something like this: Next, click on the "Limit Colors" button in ARKpnt. This will allow you to customize what the final product will look like using the colors available in-game as well as limiting how many colors will be needed (the editor tries to fit as many colors as possible). So far, I've stuck with red/black tattoos and Red/White/Black for sails. It just makes it easier for others' to download the file in-game and make a copy. Here's a couple of my finished products: Once you are happy with the finished product in ARKpnt, click the "Save as ARKpnt file" button and go in-game. Get back to the paint editor window ingame, with the paintbrush left-click on the sail or right-click for tattoos. Don't forget to select the tattoo button in the bottom middle of the paint editor window. (if you fail to do this, the upload will come out fuzzy. Now click on the upload button: If you are missing dye, the editor will visually show you what you're missing. If you have all the required dyes, click the same button again to upload and apply the dye. The paintbrush will apply the paint automatically. There are some caveats that will cause network timeouts for some tattoo designs...I haven't figured out what exactly causes them, other than uploading less.
  13. 2 points
    We have been at it since day one, that ugly and...well, let's just stick with ugly...launch. Even through the lag muck and server instability, you could read the stars and see the potential. Right off the bat it was only for the tough, and we barreled through the glitchy log-ins, the shaky starter zones and the wretched "lawless" starting areas and found our way to the rafts. Some were able to get to our island after 3-4 hours of learning how to tack, zig zag and fight through server borders and with a full stack of human hides, and then some were finally rescued after what seemed like days of being eaten alive by scorpions and crocodiles, only to quickly get used to dying to the cold, the wolves, the alpha horses, the water, the sharks and each other's general noob mistakes. Yes, with the known developer, we did try to ARK it, or Dark and Light it...hell, we've even tried to Life is Feudal this one....and Atlas is just NOT those games. Some visuals and sounds are there, but the depth and options and functionality is just SO much more. What really took the game from just another ARK expansion to, the potential mmo of the decade, was getting out on our first schooner, the SS Skjoldr (video below). The experience was entirely PvE, but when you have 13 people packed on to a single vessel and the guys repairing the ship are as vital as the helmsman steering and the deckhands manning the sails, it became something I haven't seen in a game since our friday night flights on the Decimator back in SWG. We have had just a blast learning the game and surviving our island and our neighbors over the past couple weeks. Though it may appear as if we are well off enough, growing from 30 actives day one, to more than double that now, we absolutely could use more folks interested in living the Atlas life. Whether you are interested in navigating the high seas, captaining a brigand, farming the tundra, mucking through politics, taming elephants or exploring the massive (30-40 hours of sailing from one end to the other) world, it is all here and we have many members willing to help you get started. Here is a few screencaps and videos to give you an idea of what we have been up to:
  14. 2 points
    If you haven't already seen it, the new Ark expansion was released yesterday. The new expansion, "Extinction", takes the players back to Earth to find a ravaged homeworld with all sorts of new creatures and challenges. It seems like they've taken some popular mod content and created some massive "Titans" that function as world bosses throughout the new map. The new launch trailer: COTP does not have an "official" server right now. Currently Cecil and I run a private server for any COTP members that want to join. Hit me up via PM if you would like to give it a try! We are working with our hosting company to get the new expansion server up today. Here is the official content notes from the Steam page:
  15. 2 points
    October 6th, Covenant of the Phoenix created a new chapter in MapleStory 2 on the North America East server. MapleStory 2 will officially launch on October 10th, but people can start playing the game now if they bought a Head Start account. MapleStory 2 is a new MMORPG set in a colorful 3D block universe. Vastly different than the original game, MapleStory 2 will allow players to build their own worlds, levels, and share them with each other. The familiar Action RPG combat is back, but this time in a 3D isometric angle. MapleStory 2 takes place before the events of MapleStory, and the rise of the Black Mage. The origin of the world's life, time, and space are kept in balance through the actions of three Sages, who live in Lapenta. Dark forces, however, broke the balance and put the world in crisis. COTP Chapter Page: https://covenantofthephoenix.com/gc/25-maplestory-2/ Game Link: http://maplestory2.nexon.net/en/landing Head Start info: http://maplestory2.nexon.net/en/founders
  16. 2 points
    It's official, COTP and it's allies on "NA West - Muspelheim" have won the first round of our Rend server! Between COTP, our Illegitimus allies, and some randoms on our faction team - we crushed the opposition on our server. By the last week the other two factions had gone into defensive mode because there was really no way for them to catch up to our momentum! Last night following the final Reckoning of the server, our characters "ascended" and the server was reset for round 2. Tonight everyone on the server started from scratch, but as we had won the previous night we received more Ascension points that our opponents. This gives us a slight edge as we face off against the other two factions again. This time around we will try some different defensive building tactics, some different character specs, and new priorities for our faction research. Hopefully we can bring home another win! Come join us for some PvP / PvE action!
  17. 2 points
    Starting tomorrow, July 31st, a new survival-genre game will be hitting Early Access. We have some people who have already been testing it out in Alpha, and thus far I've heard it has some serious potential. I'm guessing we could fill out a 20-person team to really give this game a shot. In fact, Creaky from Illegitimus (an ally of COTP) has challenged us to put together a team to face off against Illegitimus on a private server! So what is the game exactly? So far it looks like a mix between survival games like Ark, Conan Exiles, 7 Days to Die, etc. and a similar model to what we hope Crowfall will be like when it comes out next year (in theory). In Rend, your character progresses through PvE gathering, quests, fighting, etc., while you build a faction base alongside your guildmates. That base will eventually come under attack from PvE mobs or PvP players depending on the type of gameplay on your server. There are official PvP servers run by the developers, and they will be allowing private servers as well. The goal of the game is to get your faction to beat out the other faction(s) on your map. Each round results in one faction emerging victorious, and then the map resets. Each faction then starts over for the next round, but everyone's character still advances through a meta-progression that grants you additional skills to use on the next round. Discuss it further on our forrums: Otherwise, here is some more info in the form of two decent videos on it: Or for those of you who prefer text over videos, here is some info from the official Rend website: What is Rend? Rend is a team-based survival game set in the fabled universe of Nordic myth. This epic fantasy world is a harsh domain where the strong ascend as gods. You must choose from three rival factions, combine forces to build your team’s stronghold, and battle foes and brutal creatures. Together, you will endure the dangers of Rend’s treacherous landscapes to discover valuable resources and powerful artifacts. With the game’s deep talent trees and skill systems, you’ll have the freedom to choose how you want to fight for your team’s victory. When a cycle ends, one faction will be declared the winner… but the end is only the beginning. Victorious players will receive rewards they can use in subsequent cycles as they ascend to legendary heights as heroes. Where does Rend take place? Rend’s setting is a fragment of land that once was Midgard before Ragnarok, the doom of the gods, shattered the world. Valhalla, the great hall of heroes, home of the dead who achieve glory in battle, can be seen decimated in the skies above. The majority of the original Norse deities died in the cataclysm and those who survived have retreated into seclusion. Rumor has it they’re amassing new armies to restore their former might and glory in the next great battle. What remains of this world is a collection of disparate environments held together by the massive roots of Yggdrasil, the World Tree. Gentle hills give way to dense forests, fungal colonies, noxious swamps, and wintry peaks, each home to predatory beasts and environmental challenges. The flora and fauna of Rend have been affected by Yggdrasil’s presence: once docile creatures are now territorial and violent while plants and minerals have developed unique properties that may be used to help or hinder by those brave enough to discover them. Warriors who find themselves on Rend must be alert and observant to survive this realm. Who am I in Rend? You begin your adventure in Rend hungry, unarmed, and defenseless. The good news is you’re not alone: in every cycle of Rend, you’ll be in one of three factions, the Order, the Revenant, or the Conclave, each equal in power and numbers. Starting with an empty faction base surrounded by a magical shield, you’ll work together as a group to discover and harvest nearby raw resources, craft rudimentary tools and weapons, and fight to stay alive. As you research new technologies and explore distant biomes, fresh challenges will present themselves from opposing factions and the brutal environment alike. Your victories both in combat and in crafting will bring glory to you and your faction. All of your activities in Rend will grant experience and with experience your path will become more clear. You may choose your warrior’s specialization by selecting two skill trees from four archetypes: the stealthy Assassin, powerful Soldier, arcane Mystic, and cunning Survivalist, each with its own abilities and weaknesses. Through your custom selection of active and passive talent, you’ll be able to contribute to your faction’s success precisely the way you want to play. How do I win in Rend? Rend serves as the proving ground for those seeking to join the remaining gods’ army in Valhalla. To stand among the gods, each faction seeks to present the gods with warrior spirits harvested from fallen foes. These spirits act as victory points and are key to your faction winning the game. Spirits are collected much like other raw resources in Rend but must be deposited at the Divinity Stone in the middle of your faction base. These structures are connected to Yggdrasil which stands in the center of the map and reflects the current score of each faction with three vertical runic sigils: the more spirits banked by a team, the higher its glowing sigil climbs the World Tree. When one team’s sigil reaches the top of Yggdrasil, they win the cycle and ascend victorious. However, achieving victory is no easy task! Rend will pit the three factions in direct competition through resource node distribution, buff-granting control points, and scheduled world events called the Reckoning. Every few days, the magic shields protecting the three faction bases diminishes, briefly rendering them vulnerable to attack. Sensing the spirits within each Divinity Stone, monstrosities called the Lost will appear. In waves, these husks of dishonored warriors will lay siege to anything in their way. During these events, rival factions have the opportunity to raid an opposing faction’s Divinity Stone, stealing their collected spirits. The time and date of the Reckoning is chosen during server selection, allowing players and each faction to prepare for the event by hardening their base’s defenses and deciding on their strategy. Additionally, the remaining gods will be observing the trials on Rend and may occasionally send down magical items to assist warriors in their trials (or perhaps to instigate battles over their loot). In rare cases, artifacts of legend once wielded by the old gods may fall from the heavens such as the Hammer of Thor, the Horns of Loki, the Steed of Odin, and other mythic items. These will imbue the wielding with godlike powers yet also make them a prime target for enemy factions seeking to claim the artifact as their own. Ultimately, every cycle of Rend, anticipated to last one or two months each, will culminate in a massive war between the three factions, ending with an absolute victor. What does winning Rend get me? Aside from the right to ascend to Valhalla and join the army of the gods as an honored hero? Well, once the gods have named a faction victorious and those chosen have ascended, all players shall be rewarded with glory per their actions in the cycle, collecting ascendancy points that allow for meta-progression between matches. The amount of points earned will largely depend on being on the winning faction but merit will be given for your personal contributions to your team. It should be noted that failing to win is largely unpleasant for your character: those warriors who do not ascend will have their spirits ripped from their bodies and sent back into the trial to prove themselves once more. Their bodies, now soulless husks, will become the Lost and wander the world of Rend driven purely by rage, instinct and a primal hunger to be one with a spirit again. Blissfully, as a player, you will only experience this as a server wipe and reset. Still, you may never look at the Lost the same way afterwards... And so: survive the untamed wilds as a team, conquer your rival factions, and ascend victorious by earning the gods’ favor through presenting them with their toll of spirits. May your faction earn its rightful place in Valhalla! Onwards, for Valhalla! Excited for Rend? So are we! Now is the perfect time to join the community, read up on our latest news, and follow our social media channels linked below. We look forward to seeing you on the field of trials soon! Read more at https://www.rendgame.com/news/article/rend-introduction#OLUhRzw5i2MuefHh.99
  18. 2 points
    If you complete Killer Queen (Horde) or From the Ashes (Alliance) (part of the pre-launch event available to level 110 characters) you can get a flying mount for both factions (a Hippogryph for Alliance and a Plague Bat for Horde). There are also World Quests in the area that award some pretty nice gear, which is perfect for characters that have just hit 110 and/or haven't been in raids and don't have a lot of decent gear.
  19. 2 points
    Sharing a poem I wrote... I recorded it for a church service in 2013.
  20. 1 point
    What game are you joining us in? Atlas How did you hear about us? Lumma Vector Do you have family or friends already in CotP? Lumma Vector Do you agree to abide by the rules set forth in the Covenant of the Phoenix Charter and Chapter policies? Yes Tell us a little bit about yourself. Gamer since I was young. No other clans Game character name (for contact)? Gcornwallis
  21. 1 point
    We are officially a chapter now! I know some of you have already been involved in the community, and may have joined certain groups and intend to play with them as I have, but I have been working to find a home for CotP in Elyria and that home is the Duchy of Cremoria (https://chroniclesofelyria.com/forum/topic/16360/NAE-Duchy-of-Cremoria to learn more)(https://discord.gg/NQJ85md)! It is led by Duke Cyneric Torrin, whom you may have seen post on these forums, and I am a mayor and officer within this duchy. He has agreed to welcome any CotP members that wish to land within his duchy, but that also means following his rules, in addition to our own charter. There are two main things to know in that regard: 1. Cremoria's rules are don't be a dick and follow opsec, be respectful it's a safe space and the community of Cremoria is open to all. This is not the place to shame others for any reason. 2. If you are a mayor or count you are expected to write a recruitment post, be engaged in the CoE community and to do your best to actively recruit for your town or county. Support will be provided to you, but the onus is on you to do the work. And my own requirement is: given the sensitive nature of politics and information in a sandbox such as this, you must be a member of this duchy and no other political entities outside of this duchy in order to be a member of this chapter. If you are already with another organization, or wish to play with another before or after joining the chapter, just let me know and we'll see if anything can be worked out. For anyone interested in joining us, join the discord above and apply to join the group on this forum. For anyone interested in learning more, feel free to join the discord and ask around (the duke is very helpful and knows a lot about this game) or dm me and I'll do what I can to help. I hope to see you all in Elyria!
  22. 1 point
  23. 1 point
    The server has been changed over to A17 experimental. This is a semi unstable build, there will be bugs, though they are few, they are there. If you wish to play please make sure you download the experimental version by right clicking the game in your library, properties, the betas tab, and set it Latest_experimental. You can not be in game to do this, the DL will be about 2.5gb. The game has been completely overhauled, please keep this in mind. Message me for the server PW, it hasn't changed if you played before on this server.
  24. 1 point
    You answered that question in a different topic, best advice you gave, wait until Fall 19 for Beta 2. Will do.
  25. 1 point
    Welcome to the family. Make yourself at home. Multiple Games Cheers Grim
  26. 1 point
    Hellllllooooo fellow space cadets! Or maybe I should say fellow ruling Emperors and Empress'.... BETA shall start very soon, and I promised to come back and give you all a full run down and start getting you all more involved in the game. Well here I am with a full report. Outscape will start Beta by the end of this month, and between the end of December and start of January they will start early access. Early Access will be discounted heavily (we think it will be 20$, while live debuting next year will be 35$). This gives us a month to check out beta, and who knows they may push back early access for now. A few things to get you interested in the game: - You control an empire as big or small as you want, there are soft caps in some areas, but no hard limits. - There are 5 Races (Mankind (humans), People's Realm (Militaristic humans), Synits (Robots/Skynet), Ripchee (Cats/Khajits), Sntheral (Reptiles)) - Eventually there will be 12 main races, however there will be 10+ minor races of which you can take over their planets and receive bonuses. - Each race has 4 Tiers of ships - Colonizing, Transports, Freighters, Corvettes, Frigates, Heavy Frigates, Carriers, Battleships, Dreadnoughts. - The galaxy is full of systems of planets, and each planet will have gravity, temperature, mass, land vs water, all effecting the growth of your civ. - As you grow you will have to deal with happiness, corruption, and expansion (unless you are Syntis, which have problems of their own). - Different ways to play the game from mining, combat, transporting, terraforming, to espionage, the tech tree will be quite large. - Between 150-200 tech levels spread out over 4 Tiers, a lot to discover, with each Race getting several of their very own techs. - Gaining resources can come through mining a planet through mines, mining planets and asteroids with ships, or killing pirates/people. - Trading in game is hardcore old school, you meet and create a canister in space that anyone can grab if they have the cargo space. - When you defeat fleets a portion of their build cost will be left behind in their wreckage for you to discover and salvage. - Combat is automated through your own setup of commands, placement within the fleet, and makeup of the fleet. - Maneuvering outside of combat is real time, getting a good angle for attack is real time, placing mines, defense, and patrol are all real time. - Build large colonies the way you want, focus on making them happy, or pushing them to mine, or perhaps create a fortified bastion. - Experience traveling through space exploring who is near you, what planet types you might find, trying to find resources around you. - Fend off pirates while looking for asteroid belts to take advantage of all while trying to maintain your colonies. This is just a taste of the game to come, if you have any questions please feel free to leave me a message. Like some of the other games we will have a separate discord since we require A LOT of different rooms. Please message me here or drop a line in this thread if you are interested. Sign up for BETA here: https://outscape.net/signup/ref/kmoz7r399e
  27. 1 point
    Ive been playing the beta and love it!
  28. 1 point
    Looks awesome. Count me in.
  29. 1 point
    Congratulations to Lanelmora, the newest Sentry in the World of Warcraft Chapter!
  30. 1 point
    Please join me in welcoming our newest Knight Ernie. While Ernie is not active in our large chapters, he has yet been an active, helpful and super friendly guy ever since he joined our family just over 7 years ago. Man the time flies... hehe. It is my personal privilege to be the one making this promotion for someone that I consider a friend and fellow tanker. Congratulations [Knight] Ernie, well deserved. Cheers Grim
  31. 1 point
    You forgot, the deserter of Fortnite: Save the World and other great games... Cheers Grim
  32. 1 point
  33. 1 point
    that was you! awesome man, thanks!
  34. 1 point
    Welcome to the CotP Community! We hope that you will enjoy your stay, with our great gaming family. Cheers Grim
  35. 1 point
    I still play pen and paper (as opposed to computer) RPGs like D&D. If you cannot find a game locally, you might consider trying Fantasy Grounds. (It is on Steam, but I recommend going direct to Smiteworks so that they don't give up a cut to Steam for no good reason. You can then ask to apply your license to Steam after the fact if you really want to use Steam to launch it. It takes some time but they will make it happen.) You should do your own research... buyer beware... and all that. YMMV, etc. For me, I bought FG over a decade ago and it is the best money I ever spent on software. Any software, not just on gaming. Since I moved out of a big city all of my gaming has been on FG. Currently it is possible to use the free demo if all you will do is play games as a player. (Not run games as the DM/GM/Referee/etc.) This limits you to only being able to play (as a player) in games where the person running the game has purchase the Ultimate license (most expensive license). A demo player cannot play in games run by someone with a standard license. If you want to run games the demo is useless to you. If you want to be able to play (as a player) with anyone that runs a game (whether they have the Standard license or the Ultimate license) you can just buy the Standard license. If you want to run games then you can buy the Standard license and run games for anyone that has either the Standard license or the Ultimate license. (You cannot run games and have players on the demo.) If you want to be able to play (as a player) with anyone you do not need the Ultimate license. (The standard license is all you need.) So, if you will never run a game you don't have to consider the Ultimate license. If you want to run games for anyone (Standard license, Ultimate license, and demo players) you need the Ultimate license. (This adds demo players to the pool of players already available to people with a Standard license.) Note that these licenses are just for the FG software and do not bring with it any of the additional commercial content. That must be purchased in addition. (It is analogous to purchasing the various D&D books and you will see, in fact, that the D&D books for the current edition are all available for purchase in FG... as well as resources for various other systems as well.) If you have questions I recommend going to the website I linked above and looking about. Read the FAQ... explore the forum... explore the wiki... and then hit the forum up with your questions. The FG community is very helpful. If you have any concerns about the price of the software, don't buy it. It isn't worth it if you don't believe it is worth it... you'll regret it later. If however you want to be able to game with folks all over the world... this is a fair price to pay IMHO. (I bought the Standard license.) I have been discussing as if purchasing a license is the only option. However, you could also "subscribe" to either a Standard or Ultimate license. This gives you the benefit of the license during the duration of your subscription. I don't recommend it because obviously the longer you subscribe for the more expensive it gets in comparison to simply buying the license. However, as a test you could always fall back on the subscription options. Note that the cost of the subscription won't be applied to the cost of a license as far as I know. I've known some that have gone this route and didn't mind paying for a couple of months of a subscription to get a feel for it and then bought a license outright. There is a Fantasy Grounds Convention coming in October you should check out no matter what you decide. If you are on the fence about purchasing a license, you can register for a game or two during the convention and see the software in action using the free demo. (I haven't checked for this upcoming FG convention, but generally all the games at the convention accept demo players.) If you've already bought in the convention is just another opportunity to get some fun gaming in. Most FG games use something for voice communication (like discord, TS, Mumble, Ventrillo, etc.). Some still play text only games where everyone is typing in real time, but as you can imagine over the years that I've been playing over FG the percentage has swung way over towards voice games as the quality of voice communications improved. Currently, some are using video calls so that you can see each other... that is still a small number but I expect that number will grow over time. Finally, a link to FG youtube. Remember do your own research. I bear no responsibility for how you spend your money. No matter what, enjoy!
  36. 1 point
    It has been several years since I've played Guild Wars 2... I have to admit though that this is pretty cool. I'm glad they have kept the game going all these years without going the way of subscriptions or today's common F2P models (or out of business). Update: They have an anniversary Live Stream going on right now if you want to watch:
  37. 1 point
    Welcome to Covenant of the Phoenix Forums. Please feel free to browse around and get to know the others. If you have any questions please don't hesitate to ask.
  38. 1 point
    The kingdom I'm with has several people planning on playing brudvir, while knowing we're unlikely to get it. They'll just march some down if they aren't where we are. We are able to cure (give 180 seals) about 2-3 a day if anyone wants to hop in and check the game out https://discord.gg/wVBepCG
  39. 1 point
  40. 1 point
    Welcome to the CotP Community! We hope that you will enjoy your stay, with our great gaming family. Cheers Grim
  41. 1 point
  42. 1 point
    Nothing would please me more that smacking them around a little, they need it real bad.
  43. 1 point
    Great Tarynn. I have been attempting clearing completely the Daggerfall area for the master explorer achievement so it is tedious scouring the area but kinda fun too.
  44. 1 point
    No worries, I can fix that.
  45. 1 point
    This is Good Stuff dude!...DO IT! You only get one life (that I know of) Take care of you! Change is Good,Order is Good ("Order on the outside, creates order on the inside") I work in a place full of people who don't even care about themselves, nevermind anyone else. and I see the consequences of that behavior all the time. This letter you wrote make me happy for you. You see the need for change and you're willing to do the hard work. Keep it up and know we are all here for you.COTP can be a great motivator. Just tell Phyre anytime you feel your slacking and she will light a fire under your butt...she's good like that plus any of us are here to talk or just listen Good Luck god Bless Break a Leg Star!
  46. 1 point
    Here is a video I found about Eco. He does swear a little bit, so just fiy.
  47. 1 point
    Bordering the same comments as @Elric and @Cair adding only that things generally pick up too with the summer break with kids for most games especially when content releases. Even though most of the people that I game with are approximately my age or older (mid 30's), it still reflects the major player base of most games with the younger generations and the overall free time spent. That being said if you are looking for an honest assessment of a particular game such as SWTOR. I can add that since the merger things have died down quite a bit. The "newness" wore off. The recent changes to conquest also left a sour taste in a lot of people's mouths. As for our chapter, its still business as usual. Recruit, Hold events, and try to keep the peace. Personally I play two MMORPGs currently. SWTOR and FFXIV. I am in CotP for both. Both also suffer from content binging players. After the binge and there is no more content, it begs people to ask, "what next?" Although the amount of things to do in the game is different for both SWTOR and FFXIV. There is drastically more to do in FFXIV. that means that players can keep consuming and keeping active for longer before the next release. SWTOR on the other hand has intermixed their content with changes to how the game is consumed. You either like it or hate it which makes people either stay for specific reasons or find something else to occupy their time. How you determine to play a game largely has a factor in how long you stick around. Some people sip on the content and it takes them ages to get through it all. Others down it in a single gulp. Also if you factor in how many of the games functions you play, PvE, PvP, Raiding, Dungeon Crawling, etc. Back to your original question in the subject line. State of all games. In my opinion, gaming as usual. Never a dull moment unless you are idle. People come and go. Games change hands all the time. Experiences are what you make it to be with whom you make them. Enjoy them until you can't anymore, then find something new that you can enjoy. Rinse and repeat. Of course all of this is my opinion based on my experiences. It may be different for others.
  48. 1 point
  49. 1 point
    Welcome to Covenant of the Phoenix Forums. Please feel free to browse around and get to know the others. If you have any questions please don't hesitate to ask.
  50. 1 point
    Here's Our Schedule For The Week! From: 31 July - To: 6 August Notes: - All Listed Times Are Quoted as Server Time (EST) - Schedule is updated to reflect the Weekly Reset (every Tuesday) - All Activities Are Colored By Faction (Republic Or Empire) Or Not Colored At All If Open To Both Factions - Leaders For Posted Event/Activity In (Parenthesis) - Invites for all events typically begins 15 minutes prior, be prepared! - Please remember to check the schedule for changes throughout the week, too. Conquest is still changing! Check out our Conquest forum for updates and strategies: HERE Patch 5.9.2 is coming! Check out the potential changes: HERE Tuesday 31 July 9:00pm - 11:00pm - Hardmodes (Tribbest) Wednesday 01 Aug 8:00pm - 10:00pm - Sparkal's Gearing Run (Sparkal) Thursday 02 Aug 9:30pm - 11:00pm - Hardmodes (Tribbest) Friday 03 Aug 6:00pm - whenever - Friday PVP Slug Fest (on Satele Shan server) 8:00pm - 10:00pm - Story-Mode Operations (Questrox) Saturday 04 Aug 6:00pm - whenever - Saturday Night Flights GSF (Bobby and Knife) Sunday 05 Aug Monday 06 Aug 7:30pm - 8:30pm - Guild Night (Phyreblade) Ongoing Events For The Entire Month Of May: - Please take a look at Vulkk's PVP updates and changes: HERE - Check out Starkindred's 'It was a Trap' video: HERE - Read through Keith's roadmap for SWTOR leading into the Summer: HERE
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