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By Throne

Anthem Arrives

When Bioware first announced its newest franchise, Anthem, during 2017’s E3 conference the one thing they said to describe the game was that it was unlike anything they had ever done before. And if nothing else, Anthem is certainly living up to that particular description.
Anthem is just not a game that hardcore Bioware fans would ever say is typical of the studio. Known for its stellar storytelling and its single-player franchises like Dragon Age and Mass Effect, players of Bioware games anticipate story-driven adventures along with companion characters who provide friendly banter and light-hearted romances. And hey, Anthem does provide a decent-enough story plot, with interesting and amusing characters and some good conversation opportunities, too. But the story is only a single part of the over-arching adventure that is Anthem (and hey, there’s no romances, either).

Anthem is described by its creators and by its growing fanbase as a co-op action and role-playing game, rather. In fact, its very best features can not be truly enjoyed without gathering a group of friends to embark into the gorgeous backdrop of the world of Anthem. 

There is nothing of Earth, here. This is a strange, new planet to explore, where every creature and bit of life comes from the Anthem of Creation – a powerful and mystical force that literally and even disastrously produces creatures, technology, and natural phenomena throughout the world. Everyone fights to survive and some to control the Anthem, and right there in the middle are the Freelancers, the heroes who embark past the walls of human cities to gather whatever resources they can find and to tame the myriad threats that the Anthem provides.

Freelancers survive outside the walls wearing armored suits, called Javelins. So far, the game’s four classes are encapsulated in whatever Javelin the player opts to suit up in, and each one of the four Javelins offers uniquely independent playstyles for the player’s gaming experience. There is no standard trinity that players of more traditional multiplayer games may try looking for, but this just keeps matched teams from insisting on any kind of perfect build, too. Any Javelin the player chooses will provide chances to cause damage to enemies or to save team-mates who have come under fire, in fact.

Still, exploring the different Javelins will give players an opportunity to decide which style of gameplay is their own personal cup of tea, so to speak. The Colossus, for instance, provides a heavy armored approach to the game, actually soaking up damage even as it unleashes massive firepower on the Freelancer’s enemies. The Storm, on the other hand, maximizes its time in the skies overhead to shield team members and rain down powerful lightning attacks on groups of enemies down below, too. The Interceptor is a more ground-based Javelin, zooming down onto enemies to zip and zap them swiftly with flashing blades and poison grenades. The final Javelin is the Ranger, which is also the first Javelin every beginning player will experience. The Ranger relies upon a steadied mix of abilities from all the classes, providing a well-rounded chance to inflict fast, intense damage to large numbers of enemies and combo attacks that obliterate threats in even wide areas. 

But it is the wide world of Anthem that truly sets the adventure apart from other games involving massive armored suits. Well, that and the whole flying around the world, too. In fact, the flying and swimming controls on the final released version of the game on February 22, 2019 were tuned in advance of the release through several test and demo sessions, where players pointed to issues on the varied platforms the game would be available. While there are still some players complaining the Javelins ability to maintain flight over an extended period of time simply is not great enough, the chance to navigate Anthem through the skies and even deep underwater offers opportunities for some purely amazing scenery and just plain, massive fun all at the same time. 

There were some buggy moments during the final days leading up to the release of the game, as well. Some players experienced issues with the game’s audio, actually losing sound in the middle of combat motions while moving around the world and battling enemies. A larger issue, however, was in the load times that quite a few players endured, where team-mates zoomed ahead and through the mission while they were still agonizingly lagging on the loading page. The game’s developers were quick to respond to the various issues and gameplay bugs that players reported, though. They welcomed comments on Anthem’s Twitter and Reddit pages, providing fast, public responses that the issues were noted and being addressed. The day one launch of the game then included a patch to try squashing the bugs, too.

But still, the game’s official launch was not completely void of problem or issue. Some players experienced terrible crashes of their consoles while playing Anthem, even. But overall, gameplay is remarkably smooth, even when the game is set to its highest graphic and audio settings. Each player’s game includes a chance to experience the story and get to know the various characters in Anthem, making dialogue choices that can help form their personal Freelancer. But the story is told through a first-person perspective of the walled city called Fort Tarsis, which creates a sense of disconnection with the individual player-character. Individuality comes from the amazingly complex personalization of the player’s Javelins, rather, and the Anthem fanbase has thrown itself into incredible renditions of paint and vinyls applied onto their suits.

Anthem is definitely a new experience, and those players who’ve adventured in other multiplayers are already asking for features common to such online multiplayer games. For instance, there’s currently no player-versus-player in the world of Anthem, and no real “raids” in the classical sense of multiplayer gameplay. There’s also a serious lack of clan or guild structures for players to rely upon. These are potential additions set aside for later patches to the game, is what the game’s developers are quick to assure.

What Anthem provides, rather, is a four-man team structure to explore the world through missions, expeditions, strongholds, and freeplay. The match-making tool in Anthem will quickly place players into random teams. Or players can create their own teams by inviting potential team-mates off their Origin friends list. 

Covenant of the Phoenix has set aside Chapter space for the community’s Anthem explorers, providing forums where guides and advice can be bantered over and shared. Also share some pictures and funny stories, too. But the Discord channels that COTP has established for the Anthem chapter of the community are even more useful, with potential team-mates gather together to help each other through the adventure. 

What is definitely true, though, is that embarking into the wider world of Anthem is most fun when you have a team to help back you up. The threats can be intensely challenging sometimes. The Freelancer can happily slaughter thousands of scorpions and Grabbits alike, only to turn a corner and run into a Titan. Hulk smash takes on a whole new meaning, then. So Anthem practically demands a team approach in order to succeed. As players and developers alike say, anyone can solo the game, sure. But it is far better to play with friends.  Only, do not hesitate to explore the Anthem with Covenant of the Phoenix! This is only the start! 
 
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By Throne

ATLAS: Present and Future

We have been at it since day one, that ugly and...well, let's just stick with ugly...launch. Even through the lag muck and server instability, you could read the stars and see the potential.  Right off the bat it was only for the tough, and we barreled through the glitchy log-ins, the shaky starter zones and the wretched "lawless" starting areas and found our way to the rafts.  Some were able to get to our island after 3-4 hours of learning how to tack, zig zag and fight through server borders and with a full stack of human hides, and then some were finally rescued after what seemed like days of being eaten alive by scorpions and crocodiles, only to quickly get used to dying to the cold, the wolves, the alpha horses, the water, the sharks and each other's general noob mistakes.
Yes, with the known developer, we did try to ARK it, or Dark and Light it...hell, we've even tried to Life is Feudal this one....and Atlas is just NOT those games.  Some visuals and sounds are there, but the depth and options and functionality is just SO much more.  What really took the game from just another ARK expansion to, the potential mmo of the decade, was getting out on our first schooner, the SS Skjoldr (video below).  The experience was entirely PvE, but when you have 13 people packed on to a single vessel and the guys repairing the ship are as vital as the helmsman steering and the deckhands manning the sails, it became something I haven't seen in a game since our friday night flights on the Decimator back in SWG.
We have had just a blast learning the game and surviving our island and our neighbors over the past couple weeks.  Though it may appear as if we are well off enough, growing from 30 actives day one, to more than double that now, we absolutely could use more folks interested in living the Atlas life.  Whether you are interested in navigating the high seas, captaining a brigand, farming the tundra, mucking through politics, taming elephants or exploring the massive (30-40 hours of sailing from one end to the other) world, it is all here and we have many members willing to help you get started.
Here is a few screencaps and videos to give you an idea of what we have been up to:
 
 




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By Throne

ATLAS

From the sister studio of Wildcard, makers of ARK: Survival Evolved...
ATLAS: The ultimate survival MMO of unprecedented scale with 40,000+ simultaneous players in the same world. Join an endless adventure of piracy & sailing, exploration & combat, roleplaying & progression, settlement & civilization-building, in one of the largest game worlds ever! Explore, Build, Conquer!
https://store.steampowered.com/app/834910/ATLAS/
Early access, Thursday, December 13th  (Update:  delayed release to December 19th) [Update 2: delayed release delayed to December 21st]
Chapter group: 
Discord:  https://discord.gg/v74dSHQ
 
 

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By Throne

Xalt defeats Elric for 2018 Fantasy Football Crown

Xalt's Zappers smirk at expectations, knock off Elric's Arksters in 171.07-127.47 rout

Both teams exceeded their projected point totals, but it was Xalt's Zappers who got the victory, cruising to a 171.07-127.47 win over Elric's Arksters. Elric's Arksters earned a 3.86-point lead on Saturday behind Joey Bosa (2.18 points) and Mike Williams (1.68), but Xalt's Zappers held the lead the rest of the way. They were led by Matt Ryan (25.46 points) and Damien Williams (22.53). Ben Roethlisberger (42.22 points) and T.Y. Hilton (19.4) led the charge for Elric's Arksters in the loss. This marks the second time this season Xalt's Zappers have beaten Elric's Arksters, after winning 118.28-117.7 in their last matchup. Xalt's Zappers end the season at 12-4, while Elric's Arksters finish the campaign at 9-7.
 
Matchup Highlights

Sunday Early    There were players with standout moments on both teams early Sunday, after which Xalt's Zappers owned a 125.41-53.13 lead. Matt Ryan had a 75-yard touchdown pass and a 44-yard touchdown pass for Xalt's Zappers, while David Njoku had a 66-yard catch. T.Y. Hilton made the highlight reel for Elric's Arksters with a 55-yard catch.

Sunday Late    Both teams had players with big-time moments on Sunday afternoon, but it was Xalt's Zappers who took the lead, 148.54-96.80. For Xalt's Zappers, Robert Woods had a 39-yard touchdown catch. Ben Roethlisberger made the highlight reel for Elric's Arksters with a 20-yard touchdown pass and a 49-yard pass.

Sunday Night    Harrison Butker had a 54-yard field goal for Elric's Arksters, who trailed 171.07-118.27 after Sunday Night Football.
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By Throne

Kenshi 1.0 Released

It is generally a rarity that finds a single player game a feature of CotP articles, however, over recent months this game has entered my personal top five games of all-time and has passed my hourly steam totals for Mount & Blade, Fallout 4 and Skyrim in the process.  What the....yeah, I know.
So many titles over the years have claimed that it allows its players to "win" the game "their way" in an "open sandbox" environment.  Well, we cannot get the time back that we spent realizing that those developers were still significantly limited in the scope of what any individual's personal definition of in-game "freedom" actually means.  For me, M&B and SWG came close.  Unfortunately, both those games (or their EMU reboot) are either approaching or have surpassed the ten year mark of their seemingly eternal impending latest release. Enter Kenshi.
Freedom is a fun word in Kenshi...yes, you have the freedom to stay solo, group up with a squad, make a vegetable farm, join a faction, enslave a faction, slay the champion, be the richest hermit, recruit an army of robots or build the great city....blah blah, boring.  Now, the freedom to fail in the most unique form possible...that is the true gem in this game.  I will give you just the one example:
My squad is epic, I will tame the badlands and establish a civilized trading outpost...plan = awesome.  Headed for the abandoned fishing outpost.  Acid rain, not fun...put up tent, survived.  Reached fishing village, it is not a fishing village.  Really freaky "skin" people pour out of all the village buildings.  We put up a good fight but were overwhelmed.  One by one, my squad members were....stolen.  Knocked out, picked up and taken to some of the village huts.  What is going on here?  Then the screams.  Agonizing screams from my captured squad members.  No idea.  I am the last one to go down.  KO'd, picked up, taken to a nearby hut....
I died from blood loss.....after I was put into a grinder that peeled my skin off.
https://store.steampowered.com/app/233860/Kenshi/
 
WHAT IS KENSHI?
Kenshi is a single player sandbox PC game set in a vast and atmospheric ‘Sword-Punk’ style open world. With a mix of RPG elements, squad-based control and city-building features, gameplay is completely free-roaming and open: enjoy the freedom and potential to do whatever you want.
Set in an unrelenting world of bloodthirsty cannibals, starving bandits, brutal slavers and wild beasts, survival alone is a grueling struggle… You are not the chosen one. You’re not great and powerful. You don’t have more ‘hitpoints’ than everyone else. You are not the center of the universe, and you are not special. Unless you work for it.
Character Customization 
Edit your characters, build up their strengths and watch them endure and grow. Train Your Skills in Robotics, Thievery, Engineering, Medicine, Weapon Smithing and more!
Squad-Based Control
Play with one character or control a whole team; an army, even. Combat is Real-Time Strategy style with a choice of ranged and melee fighting styles
Build Your Base
Create and run your own city, manage an empire or simply wander the lands as a lone drifter. Research upgrades such as industry tech, weaponry crafting and trade goods
Wounds Affect Gameplay
Complex medical system where injured characters limp, crawl, bleed to death or pass out from starvation. Stem blood loss to avoid predators and replace lost limbs with robotic prosthetics
Open-ended Gameplay
An original sandbox world. Lay siege as a warlord or make your riches as a trader… There are endless game style possibilities and the world will never stop moving
Train hard
There is no level-scaling, the world does not level up along with you. At the start of the game almost everyone will be stronger than you and you’ll have to use your cunning to survive
Survive
Escape capture from deadly slavers & cannibal prisons, rescue your squad mates from grisly death and get them all home alive
Start A Faction
Keep to yourself, form an alliance or oppose other factions and territories of the world… good or bad
 
https://lofigames.com/road-map/
 


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Popular Content

Showing content with the highest reputation since 05/23/2018 in all areas

  1. 3 points
    Covenant of the Phoenix establishes a new chapter in Bless Online on May 29, 2018. The chapter is based on the North American server called Sforza under the banner of the the Hieron faction. Bless is set in a seamless fantasy world. The main story revolves around a decade-long war between two factions, the nation of Hieron and the nation of Unión. The game world is separated by different climatic zones. Players can choose their character's race and class, with race determining which faction they align with. Players can join PvP castle sieges, to advance their faction power. Winning sieges grants new quests, and resources. Faction, and race dependent role-playing scenarios are also available for players to advance their character progress Members interested in joining the fun should visit us at : Bless Online Chapter Info.
  2. 3 points
    Battle for Azeroth, the latest World of Warcraft expansion, launches today! The expansion focuses on faction warfare - Alliance vs Horde - with War Mode enabling World PVP among a number of other new features, continents and gameplay. Check out the main site and the wowhead guide for more information on the expansion. The main guild is Alliance on Dalaran and there is a Horde alt guild on Durotan and the placeholder Alliance guild remains on Ysera. Purchase of the expansion gives a level 110 character boost, so you can pick your character and jump in with us right away. Even if you have characters on other realms, the new communities feature allows faction wide chat. Check out our community information page. The WoW Chapter is also active on Discord. If you are planning on joining us, come chat with us there. See you in Azeroth!
  3. 2 points
    Chinese tactics: Large & Small Characters War of Resources. Engage at distance first. Auto-loot Auto-aim. Infantry & pets engage only after snipers have started killing in area. Fire wagon Horse for quick response. Position distance shooters. Engage with supported wagons. Bear wagon cannons. Snipers claim as core of assault and bears push in. Loot Immediately Pass gear back to bears on cannons. Snipers lay beds on newly claimed areas. Rinse, repeat Rear of combat line is maintained. Suggested countermeasures: Labrynth style choke points. Spread resources & beds to operating bases. High Ground sniper posts. "Contest Kits" - 2x2 structure mats and bed. Quick build and camp. Flame & AOE defense posts, minimal structure - guns. Key is to neutralize bear cannons and run them out of materials. Those who engaged, please continue the topic.
  4. 2 points
    I just enrolled in Premiere so I could try out Anthem... But holy shit, it includes a lot more games than I expected. Without buying them I can play all the Star Wars games (including Battlefront 2), the FIFA games (2016-2019), the Battlefield games, the Mass Effect games, the Dragon Age games, The Darksiders games... I mean, the list goes on and on. It also looks like they are getting games added in there like They Are Billions, which I've wanted to play on Steam but it never goes low enough on sale to justify it. I didn't think much of Origin prior to today, but I'm rather excited with the 100+ games I just got access to. Even if I don't own the games, $15 is well worth the cost to play whatever game I want to play in that library.
  5. 2 points
    Tools you will need See this link for the ARKpnt Editor If you do not want to use your default paint editor or you do not already have a favorite graphics editor installed, click here to download the free GIMP graphics editor. Local "my paintings" file folder Your local saves will be in your steam folder and will follow a folder path similar to this: SteamLibrary\SteamApps\common\ATLAS\ShooterGame\Saved\MyPaintings Prepare and download customizable area In Atlas, obtain a paintbrush (on avatar) and some black paint on a grill using berries and filled water containers (leather pouch or water jug). One filled jug and a few berries will make a stack of 5 paint. For sails, equip the paintbrush and left click on the mast of a ship, the in-game paint window will activate. For tattoos, right click and select the tattoo button on the lower middle of in-game paint window. Use the thick black paint option to outline all the areas on the sail and/or avatar you would like to customize. When finished, click the save to disk button in the middle top of the paint window. Once complete, you have successfully save the pnt file to your "my paintings" folder. Open up the ARKpnt editor and load the saved ARKpnt file from the above mentioned "my paintings" folder. Once loaded, click the "Save as Image" button in ARKpnt and save a png file to the same "my paintings" folder. Now, open the saved png file in your graphic editor (I use Gimp). Here's a few examples of what you'll initially pull out of an ARKpnt file: Now do some fancy magic in your graphics editor in place and within the bounds of the above rough outlines: Now export your changes in png format to your "my paintings" folder. Once exported, load the image file into ARKpnt by clicking on the "Load image" button in ARKpnt....it will then ask to convert the image using "Ark/Atlas" colors. You'll end up with something like this: Next, click on the "Limit Colors" button in ARKpnt. This will allow you to customize what the final product will look like using the colors available in-game as well as limiting how many colors will be needed (the editor tries to fit as many colors as possible). So far, I've stuck with red/black tattoos and Red/White/Black for sails. It just makes it easier for others' to download the file in-game and make a copy. Here's a couple of my finished products: Once you are happy with the finished product in ARKpnt, click the "Save as ARKpnt file" button and go in-game. Get back to the paint editor window ingame, with the paintbrush left-click on the sail or right-click for tattoos. Don't forget to select the tattoo button in the bottom middle of the paint editor window. (if you fail to do this, the upload will come out fuzzy. Now click on the upload button: If you are missing dye, the editor will visually show you what you're missing. If you have all the required dyes, click the same button again to upload and apply the dye. The paintbrush will apply the paint automatically. There are some caveats that will cause network timeouts for some tattoo designs...I haven't figured out what exactly causes them, other than uploading less.
  6. 2 points
    We have been at it since day one, that ugly and...well, let's just stick with ugly...launch. Even through the lag muck and server instability, you could read the stars and see the potential. Right off the bat it was only for the tough, and we barreled through the glitchy log-ins, the shaky starter zones and the wretched "lawless" starting areas and found our way to the rafts. Some were able to get to our island after 3-4 hours of learning how to tack, zig zag and fight through server borders and with a full stack of human hides, and then some were finally rescued after what seemed like days of being eaten alive by scorpions and crocodiles, only to quickly get used to dying to the cold, the wolves, the alpha horses, the water, the sharks and each other's general noob mistakes. Yes, with the known developer, we did try to ARK it, or Dark and Light it...hell, we've even tried to Life is Feudal this one....and Atlas is just NOT those games. Some visuals and sounds are there, but the depth and options and functionality is just SO much more. What really took the game from just another ARK expansion to, the potential mmo of the decade, was getting out on our first schooner, the SS Skjoldr (video below). The experience was entirely PvE, but when you have 13 people packed on to a single vessel and the guys repairing the ship are as vital as the helmsman steering and the deckhands manning the sails, it became something I haven't seen in a game since our friday night flights on the Decimator back in SWG. We have had just a blast learning the game and surviving our island and our neighbors over the past couple weeks. Though it may appear as if we are well off enough, growing from 30 actives day one, to more than double that now, we absolutely could use more folks interested in living the Atlas life. Whether you are interested in navigating the high seas, captaining a brigand, farming the tundra, mucking through politics, taming elephants or exploring the massive (30-40 hours of sailing from one end to the other) world, it is all here and we have many members willing to help you get started. Here is a few screencaps and videos to give you an idea of what we have been up to:
  7. 2 points
    If you haven't already seen it, the new Ark expansion was released yesterday. The new expansion, "Extinction", takes the players back to Earth to find a ravaged homeworld with all sorts of new creatures and challenges. It seems like they've taken some popular mod content and created some massive "Titans" that function as world bosses throughout the new map. The new launch trailer: COTP does not have an "official" server right now. Currently Cecil and I run a private server for any COTP members that want to join. Hit me up via PM if you would like to give it a try! We are working with our hosting company to get the new expansion server up today. Here is the official content notes from the Steam page:
  8. 2 points
    October 6th, Covenant of the Phoenix created a new chapter in MapleStory 2 on the North America East server. MapleStory 2 will officially launch on October 10th, but people can start playing the game now if they bought a Head Start account. MapleStory 2 is a new MMORPG set in a colorful 3D block universe. Vastly different than the original game, MapleStory 2 will allow players to build their own worlds, levels, and share them with each other. The familiar Action RPG combat is back, but this time in a 3D isometric angle. MapleStory 2 takes place before the events of MapleStory, and the rise of the Black Mage. The origin of the world's life, time, and space are kept in balance through the actions of three Sages, who live in Lapenta. Dark forces, however, broke the balance and put the world in crisis. COTP Chapter Page: https://covenantofthephoenix.com/gc/25-maplestory-2/ Game Link: http://maplestory2.nexon.net/en/landing Head Start info: http://maplestory2.nexon.net/en/founders
  9. 2 points
    It's official, COTP and it's allies on "NA West - Muspelheim" have won the first round of our Rend server! Between COTP, our Illegitimus allies, and some randoms on our faction team - we crushed the opposition on our server. By the last week the other two factions had gone into defensive mode because there was really no way for them to catch up to our momentum! Last night following the final Reckoning of the server, our characters "ascended" and the server was reset for round 2. Tonight everyone on the server started from scratch, but as we had won the previous night we received more Ascension points that our opponents. This gives us a slight edge as we face off against the other two factions again. This time around we will try some different defensive building tactics, some different character specs, and new priorities for our faction research. Hopefully we can bring home another win! Come join us for some PvP / PvE action!
  10. 2 points
    Starting tomorrow, July 31st, a new survival-genre game will be hitting Early Access. We have some people who have already been testing it out in Alpha, and thus far I've heard it has some serious potential. I'm guessing we could fill out a 20-person team to really give this game a shot. In fact, Creaky from Illegitimus (an ally of COTP) has challenged us to put together a team to face off against Illegitimus on a private server! So what is the game exactly? So far it looks like a mix between survival games like Ark, Conan Exiles, 7 Days to Die, etc. and a similar model to what we hope Crowfall will be like when it comes out next year (in theory). In Rend, your character progresses through PvE gathering, quests, fighting, etc., while you build a faction base alongside your guildmates. That base will eventually come under attack from PvE mobs or PvP players depending on the type of gameplay on your server. There are official PvP servers run by the developers, and they will be allowing private servers as well. The goal of the game is to get your faction to beat out the other faction(s) on your map. Each round results in one faction emerging victorious, and then the map resets. Each faction then starts over for the next round, but everyone's character still advances through a meta-progression that grants you additional skills to use on the next round. Discuss it further on our forrums: Otherwise, here is some more info in the form of two decent videos on it: Or for those of you who prefer text over videos, here is some info from the official Rend website: What is Rend? Rend is a team-based survival game set in the fabled universe of Nordic myth. This epic fantasy world is a harsh domain where the strong ascend as gods. You must choose from three rival factions, combine forces to build your team’s stronghold, and battle foes and brutal creatures. Together, you will endure the dangers of Rend’s treacherous landscapes to discover valuable resources and powerful artifacts. With the game’s deep talent trees and skill systems, you’ll have the freedom to choose how you want to fight for your team’s victory. When a cycle ends, one faction will be declared the winner… but the end is only the beginning. Victorious players will receive rewards they can use in subsequent cycles as they ascend to legendary heights as heroes. Where does Rend take place? Rend’s setting is a fragment of land that once was Midgard before Ragnarok, the doom of the gods, shattered the world. Valhalla, the great hall of heroes, home of the dead who achieve glory in battle, can be seen decimated in the skies above. The majority of the original Norse deities died in the cataclysm and those who survived have retreated into seclusion. Rumor has it they’re amassing new armies to restore their former might and glory in the next great battle. What remains of this world is a collection of disparate environments held together by the massive roots of Yggdrasil, the World Tree. Gentle hills give way to dense forests, fungal colonies, noxious swamps, and wintry peaks, each home to predatory beasts and environmental challenges. The flora and fauna of Rend have been affected by Yggdrasil’s presence: once docile creatures are now territorial and violent while plants and minerals have developed unique properties that may be used to help or hinder by those brave enough to discover them. Warriors who find themselves on Rend must be alert and observant to survive this realm. Who am I in Rend? You begin your adventure in Rend hungry, unarmed, and defenseless. The good news is you’re not alone: in every cycle of Rend, you’ll be in one of three factions, the Order, the Revenant, or the Conclave, each equal in power and numbers. Starting with an empty faction base surrounded by a magical shield, you’ll work together as a group to discover and harvest nearby raw resources, craft rudimentary tools and weapons, and fight to stay alive. As you research new technologies and explore distant biomes, fresh challenges will present themselves from opposing factions and the brutal environment alike. Your victories both in combat and in crafting will bring glory to you and your faction. All of your activities in Rend will grant experience and with experience your path will become more clear. You may choose your warrior’s specialization by selecting two skill trees from four archetypes: the stealthy Assassin, powerful Soldier, arcane Mystic, and cunning Survivalist, each with its own abilities and weaknesses. Through your custom selection of active and passive talent, you’ll be able to contribute to your faction’s success precisely the way you want to play. How do I win in Rend? Rend serves as the proving ground for those seeking to join the remaining gods’ army in Valhalla. To stand among the gods, each faction seeks to present the gods with warrior spirits harvested from fallen foes. These spirits act as victory points and are key to your faction winning the game. Spirits are collected much like other raw resources in Rend but must be deposited at the Divinity Stone in the middle of your faction base. These structures are connected to Yggdrasil which stands in the center of the map and reflects the current score of each faction with three vertical runic sigils: the more spirits banked by a team, the higher its glowing sigil climbs the World Tree. When one team’s sigil reaches the top of Yggdrasil, they win the cycle and ascend victorious. However, achieving victory is no easy task! Rend will pit the three factions in direct competition through resource node distribution, buff-granting control points, and scheduled world events called the Reckoning. Every few days, the magic shields protecting the three faction bases diminishes, briefly rendering them vulnerable to attack. Sensing the spirits within each Divinity Stone, monstrosities called the Lost will appear. In waves, these husks of dishonored warriors will lay siege to anything in their way. During these events, rival factions have the opportunity to raid an opposing faction’s Divinity Stone, stealing their collected spirits. The time and date of the Reckoning is chosen during server selection, allowing players and each faction to prepare for the event by hardening their base’s defenses and deciding on their strategy. Additionally, the remaining gods will be observing the trials on Rend and may occasionally send down magical items to assist warriors in their trials (or perhaps to instigate battles over their loot). In rare cases, artifacts of legend once wielded by the old gods may fall from the heavens such as the Hammer of Thor, the Horns of Loki, the Steed of Odin, and other mythic items. These will imbue the wielding with godlike powers yet also make them a prime target for enemy factions seeking to claim the artifact as their own. Ultimately, every cycle of Rend, anticipated to last one or two months each, will culminate in a massive war between the three factions, ending with an absolute victor. What does winning Rend get me? Aside from the right to ascend to Valhalla and join the army of the gods as an honored hero? Well, once the gods have named a faction victorious and those chosen have ascended, all players shall be rewarded with glory per their actions in the cycle, collecting ascendancy points that allow for meta-progression between matches. The amount of points earned will largely depend on being on the winning faction but merit will be given for your personal contributions to your team. It should be noted that failing to win is largely unpleasant for your character: those warriors who do not ascend will have their spirits ripped from their bodies and sent back into the trial to prove themselves once more. Their bodies, now soulless husks, will become the Lost and wander the world of Rend driven purely by rage, instinct and a primal hunger to be one with a spirit again. Blissfully, as a player, you will only experience this as a server wipe and reset. Still, you may never look at the Lost the same way afterwards... And so: survive the untamed wilds as a team, conquer your rival factions, and ascend victorious by earning the gods’ favor through presenting them with their toll of spirits. May your faction earn its rightful place in Valhalla! Onwards, for Valhalla! Excited for Rend? So are we! Now is the perfect time to join the community, read up on our latest news, and follow our social media channels linked below. We look forward to seeing you on the field of trials soon! Read more at https://www.rendgame.com/news/article/rend-introduction#OLUhRzw5i2MuefHh.99
  11. 2 points
    If you complete Killer Queen (Horde) or From the Ashes (Alliance) (part of the pre-launch event available to level 110 characters) you can get a flying mount for both factions (a Hippogryph for Alliance and a Plague Bat for Horde). There are also World Quests in the area that award some pretty nice gear, which is perfect for characters that have just hit 110 and/or haven't been in raids and don't have a lot of decent gear.
  12. 2 points
    Sharing a poem I wrote... I recorded it for a church service in 2013.
  13. 1 point
    I did the $15 a Month deal too. I have a shelf full of $60 games that i only played for one or two Months before getting bored. I wasn't sure how long I would play Anthem, so $15 bucks a Months is a good deal for me. Plus, like Elric said, you get access to a lot of games. Elric, you should check out Tharsis which is included in the Origin deal. Simple but addicting game in which you get to roll dice to complete tasks. I like rolling dice.
  14. 1 point
    ^^ yea it a great deal. also you can pay 100 a year to never miss out on playing a single game and new content xD
  15. 1 point
  16. 1 point
    From the sister studio of Wildcard, makers of ARK: Survival Evolved... ATLAS: The ultimate survival MMO of unprecedented scale with 40,000+ simultaneous players in the same world. Join an endless adventure of piracy & sailing, exploration & combat, roleplaying & progression, settlement & civilization-building, in one of the largest game worlds ever! Explore, Build, Conquer! https://store.steampowered.com/app/834910/ATLAS/ Early access, Thursday, December 13th (Update: delayed release to December 19th) [Update 2: delayed release delayed to December 21st] Chapter group: Discord: https://discord.gg/v74dSHQ
  17. 1 point
    Well, on the bright side, nobody got conned into buying an early release of the game and then get stuck waiting to play like everyone else. That has happened to me in the past with other games. I hope Steam is ready for the surge.
  18. 1 point
    We are officially a chapter now! I know some of you have already been involved in the community, and may have joined certain groups and intend to play with them as I have, but I have been working to find a home for CotP in Elyria and that home is the Duchy of Cremoria (https://chroniclesofelyria.com/forum/topic/16360/NAE-Duchy-of-Cremoria to learn more)(https://discord.gg/NQJ85md)! It is led by Duke Cyneric Torrin, whom you may have seen post on these forums, and I am a mayor and officer within this duchy. He has agreed to welcome any CotP members that wish to land within his duchy, but that also means following his rules, in addition to our own charter. There are two main things to know in that regard: 1. Cremoria's rules are don't be a dick and follow opsec, be respectful it's a safe space and the community of Cremoria is open to all. This is not the place to shame others for any reason. 2. If you are a mayor or count you are expected to write a recruitment post, be engaged in the CoE community and to do your best to actively recruit for your town or county. Support will be provided to you, but the onus is on you to do the work. And my own requirement is: given the sensitive nature of politics and information in a sandbox such as this, you must be a member of this duchy and no other political entities outside of this duchy in order to be a member of this chapter. If you are already with another organization, or wish to play with another before or after joining the chapter, just let me know and we'll see if anything can be worked out. For anyone interested in joining us, join the discord above and apply to join the group on this forum. For anyone interested in learning more, feel free to join the discord and ask around (the duke is very helpful and knows a lot about this game) or dm me and I'll do what I can to help. I hope to see you all in Elyria!
  19. 1 point
    You answered that question in a different topic, best advice you gave, wait until Fall 19 for Beta 2. Will do.
  20. 1 point
    Hellllllooooo fellow space cadets! Or maybe I should say fellow ruling Emperors and Empress'.... BETA shall start very soon, and I promised to come back and give you all a full run down and start getting you all more involved in the game. Well here I am with a full report. Outscape will start Beta by the end of this month, and between the end of December and start of January they will start early access. Early Access will be discounted heavily (we think it will be 20$, while live debuting next year will be 35$). This gives us a month to check out beta, and who knows they may push back early access for now. A few things to get you interested in the game: - You control an empire as big or small as you want, there are soft caps in some areas, but no hard limits. - There are 5 Races (Mankind (humans), People's Realm (Militaristic humans), Synits (Robots/Skynet), Ripchee (Cats/Khajits), Sntheral (Reptiles)) - Eventually there will be 12 main races, however there will be 10+ minor races of which you can take over their planets and receive bonuses. - Each race has 4 Tiers of ships - Colonizing, Transports, Freighters, Corvettes, Frigates, Heavy Frigates, Carriers, Battleships, Dreadnoughts. - The galaxy is full of systems of planets, and each planet will have gravity, temperature, mass, land vs water, all effecting the growth of your civ. - As you grow you will have to deal with happiness, corruption, and expansion (unless you are Syntis, which have problems of their own). - Different ways to play the game from mining, combat, transporting, terraforming, to espionage, the tech tree will be quite large. - Between 150-200 tech levels spread out over 4 Tiers, a lot to discover, with each Race getting several of their very own techs. - Gaining resources can come through mining a planet through mines, mining planets and asteroids with ships, or killing pirates/people. - Trading in game is hardcore old school, you meet and create a canister in space that anyone can grab if they have the cargo space. - When you defeat fleets a portion of their build cost will be left behind in their wreckage for you to discover and salvage. - Combat is automated through your own setup of commands, placement within the fleet, and makeup of the fleet. - Maneuvering outside of combat is real time, getting a good angle for attack is real time, placing mines, defense, and patrol are all real time. - Build large colonies the way you want, focus on making them happy, or pushing them to mine, or perhaps create a fortified bastion. - Experience traveling through space exploring who is near you, what planet types you might find, trying to find resources around you. - Fend off pirates while looking for asteroid belts to take advantage of all while trying to maintain your colonies. This is just a taste of the game to come, if you have any questions please feel free to leave me a message. Like some of the other games we will have a separate discord since we require A LOT of different rooms. Please message me here or drop a line in this thread if you are interested. Sign up for BETA here: https://outscape.net/signup/ref/kmoz7r399e
  21. 1 point
    Fallout 76's full release date was announced at Bethesda's E3 conference, and it's coming this year on November 14th, 2018 on PC Now, please feel free to rewind your gaming memory to June, 2015... ARK: Survival Evolved's early release showed up on Steam, and surprised the heck out of most CotP members, including myself. Despite the server stability and networking issues, the game was quite a hit with CotP members and certainly made a lasting impact on this community. While Fallout 76 is not sneaking up on anyone who doesn't live under a rock, I am personally hoping for another CotP adventure filled with good times akin to our experience in the early days of ARK's early release. I hope to meet plenty of CotP gamers who I haven't had the opportunity to game with in the past, and potentially add a few new names to my eternal (short) list of people I generally pretend to like. Similar to ARK, I also expect we will have enough participation to garner some internal competition....(hopefully a change from the standard Throne's team vs Damis' team we generally end up in). We do not have any plans for an official CotP group in the current BETA, however, as always, we will rely on our established team of early testers to give us a head start on how the game plays and where the early focus needs to be. The group forum is up and open to whomever would like to join in on the discussions and plans. General information:
  22. 1 point
    Hey there guys, it's been a while hasn't it? I haven't actively been invested in CoTP for several years, long enough that i'm no longer the teenager who joined, but now an adult with a very different outset on life than I had at the time of my joining this community. Due to it being so long since i've been around, I wanted to kind of see where people such as myself stand - I really don't know how else to say this other than the fact that, I've been gone for so long now that I don't really know anyone here, I don't know how CoTP has changed in the last few years, what games are active, what games aren't, etc etc. Am I even a member anymore? Do I need to go through the process again to try and join CoTP again? Basically these small things I suppose; I'd also like to reintroduce myself; since it has been so long since I was here. My name is Christian and I also go by my username "Gawerty" but in most recent years I've gone by the alias "Shadraex" instead. This was a conversion I made in about the tail-end of 2016. I'm a 20 year old male (about to be 21 soon!) in the United States, specifically in Tennessee; I live on my own, and work about 50 hours a week as a Porter at Toyota. I move fancy cars around all day and wish I owned one! I graduated Highschool in 2016, and actually started a small stint at college, before life reared it's ugly head and my dad and I had some...issues that caused me to leave and stick it out in the real world by myself. Plenty of people have been there i'm sure, and i'm just glad I can say I made it out on the other side fairly well. I think that's a fairly brief synopsis of how i've grown and how things have changed over the years on my side, hope some people will be willing to give me a guiding hand on CoTP of today, since i'm so out of touch. Much love, Christian
  23. 1 point
    Ive been playing the beta and love it!
  24. 1 point
    Paragon Online has been picked up and renamed, CORE. Metabuff Studios is the one developing the game and Woohoooo! Amesome to see Sylphin streaming again. The current release date is July 2019, with the dev info stream starting this coming November. Cheers Grim
  25. 1 point
    Please join me in welcoming our newest Knight Ernie. While Ernie is not active in our large chapters, he has yet been an active, helpful and super friendly guy ever since he joined our family just over 7 years ago. Man the time flies... hehe. It is my personal privilege to be the one making this promotion for someone that I consider a friend and fellow tanker. Congratulations [Knight] Ernie, well deserved. Cheers Grim
  26. 1 point
    Dates have been announced. I really hope that they promote the game well, which was a major reason that Epic failed with this title (in my opinion). I am really looking forward to playing this game again and am hoping that they fix some of the things that Epic messed up on. https://www.youtube.com/watch?v=9c5DD_SywOg Cheers Grim
  27. 1 point
    You forgot, the deserter of Fortnite: Save the World and other great games... Cheers Grim
  28. 1 point
    that was you! awesome man, thanks!
  29. 1 point
    Typically beta comes after alpha and one with alpha should have all of the testing phases... Have you checked the testing schedule and tried to log in to make sure? 😛 Cheers Grim
  30. 1 point
    Welcome to the CotP Community! We hope that you will enjoy your stay, with our great gaming family. Cheers Grim
  31. 1 point
    Welcome to Covenant of the Phoenix Forums. Please feel free to browse around and get to know the others. If you have any questions please don't hesitate to ask.
  32. 1 point
    I still play pen and paper (as opposed to computer) RPGs like D&D. If you cannot find a game locally, you might consider trying Fantasy Grounds. (It is on Steam, but I recommend going direct to Smiteworks so that they don't give up a cut to Steam for no good reason. You can then ask to apply your license to Steam after the fact if you really want to use Steam to launch it. It takes some time but they will make it happen.) You should do your own research... buyer beware... and all that. YMMV, etc. For me, I bought FG over a decade ago and it is the best money I ever spent on software. Any software, not just on gaming. Since I moved out of a big city all of my gaming has been on FG. Currently it is possible to use the free demo if all you will do is play games as a player. (Not run games as the DM/GM/Referee/etc.) This limits you to only being able to play (as a player) in games where the person running the game has purchase the Ultimate license (most expensive license). A demo player cannot play in games run by someone with a standard license. If you want to run games the demo is useless to you. If you want to be able to play (as a player) with anyone that runs a game (whether they have the Standard license or the Ultimate license) you can just buy the Standard license. If you want to run games then you can buy the Standard license and run games for anyone that has either the Standard license or the Ultimate license. (You cannot run games and have players on the demo.) If you want to be able to play (as a player) with anyone you do not need the Ultimate license. (The standard license is all you need.) So, if you will never run a game you don't have to consider the Ultimate license. If you want to run games for anyone (Standard license, Ultimate license, and demo players) you need the Ultimate license. (This adds demo players to the pool of players already available to people with a Standard license.) Note that these licenses are just for the FG software and do not bring with it any of the additional commercial content. That must be purchased in addition. (It is analogous to purchasing the various D&D books and you will see, in fact, that the D&D books for the current edition are all available for purchase in FG... as well as resources for various other systems as well.) If you have questions I recommend going to the website I linked above and looking about. Read the FAQ... explore the forum... explore the wiki... and then hit the forum up with your questions. The FG community is very helpful. If you have any concerns about the price of the software, don't buy it. It isn't worth it if you don't believe it is worth it... you'll regret it later. If however you want to be able to game with folks all over the world... this is a fair price to pay IMHO. (I bought the Standard license.) I have been discussing as if purchasing a license is the only option. However, you could also "subscribe" to either a Standard or Ultimate license. This gives you the benefit of the license during the duration of your subscription. I don't recommend it because obviously the longer you subscribe for the more expensive it gets in comparison to simply buying the license. However, as a test you could always fall back on the subscription options. Note that the cost of the subscription won't be applied to the cost of a license as far as I know. I've known some that have gone this route and didn't mind paying for a couple of months of a subscription to get a feel for it and then bought a license outright. There is a Fantasy Grounds Convention coming in October you should check out no matter what you decide. If you are on the fence about purchasing a license, you can register for a game or two during the convention and see the software in action using the free demo. (I haven't checked for this upcoming FG convention, but generally all the games at the convention accept demo players.) If you've already bought in the convention is just another opportunity to get some fun gaming in. Most FG games use something for voice communication (like discord, TS, Mumble, Ventrillo, etc.). Some still play text only games where everyone is typing in real time, but as you can imagine over the years that I've been playing over FG the percentage has swung way over towards voice games as the quality of voice communications improved. Currently, some are using video calls so that you can see each other... that is still a small number but I expect that number will grow over time. Finally, a link to FG youtube. Remember do your own research. I bear no responsibility for how you spend your money. No matter what, enjoy!
  33. 1 point
    Today I got to really test my upgrades. While I was slowly exploring an island I heard explosions. I went to investigate and the ship was under fire. I swang back over and immediately located the assailant. Fortunately for me I decided not to put any guns on since I don't have anyone to fire them. I throttled up the engine and made a run for it. The enemy ship fell into pursuit but the Phoenix 1 proved to be the more agile and faster vessel. It didn't take long to duck into some clouds and lose him but now he knew I was in the area so I braved the closest wind barrier and came upon the first island on the other side. Under it I found an airship docking port that I pulled into to hide. Amazing was the ancient ruins inside this port that I was able to explore.
  34. 1 point
    Worlds Adrift The world is broken, shattered from a calamity that time has since forgot. It now falls to you to journey across an endless sky, foraging the remains of past civilisations. Form a crew. Build a skyship. Ally with others to overthrow those that oppose you, and ultimately find fame… or infamy. The future of Foundation will be shaped by your actions - will you help unite the world, or let it drift further into oblivion? Worlds Adrift is a Community-Crafted MMO with a singular vision: to give players the freedom to redefine a genre. Offering an entirely user-generated environment, the sheer scale of its scope, and beauty of its design, is an invitation to explore. To discover. To unearth… Countless islands populate an endless sky. What happened? Why? When? Such answers have been lost to the ruins of bygone civilisations. Your only hope is to traverse these strange but beautiful lands in search of an answer. One that’s perhaps best left forgotten… Have no doubt. The skies are treacherous, and there’s only one way to navigate them - at the helm of your own skyship. But where to find one? Explore the lands and ransack ruins, in an attempt to discover the knowledge of those that came before. Though, the question remains: have you the leadership to rally a crew? While the shattered remains of Foundation are beyond all hope of reform, the same fate needn’t await you. There are those that dream of a new civilisation amongst the clouds. Will you take up the call, and bring order to the world? Or will you revel in the chaos, to serve your own diabolical gain? Vast and devastating storm walls span the skies. Survive such tempests, and your troubles have only begun! For all manner of players - from scavengers to plunderers, cutthroats to pirates - also call the clouds their home, forever prowling for the vulnerable traveller. With escape unlikely, your only options? Join them, or turn... and fight! --------------------------- ~ -------------------------- With the release of the upcoming update "Alliance" it is a great time to hop in as they are catering to larger groups of teamed players. Contact Trusin for more information about the game and chapter. https://covenantofthephoenix.com/forums/topic/53506-worlds-adrift-new-chapter/ 
  35. 1 point
    It has been several years since I've played Guild Wars 2... I have to admit though that this is pretty cool. I'm glad they have kept the game going all these years without going the way of subscriptions or today's common F2P models (or out of business). Update: They have an anniversary Live Stream going on right now if you want to watch:
  36. 1 point
    Welcome to Covenant of the Phoenix Forums. Please feel free to browse around and get to know the others. If you have any questions please don't hesitate to ask.
  37. 1 point
    Just a heads up. After winning our server....we started strong on the newly reset server, however, after 48 hours, we noticed only a few of our enemies showed up for round 2. After the last few of them quit, we were left with no competition. For now, we have moved to a new server, NA West - Dragonfall. We are now in the Revenant faction. Server is 5 days old and has been among the 5 most populated servers since the game launched. We will be able to combine our ascendancy points with a forthcoming game update.
  38. 1 point
    The kingdom I'm with has several people planning on playing brudvir, while knowing we're unlikely to get it. They'll just march some down if they aren't where we are. We are able to cure (give 180 seals) about 2-3 a day if anyone wants to hop in and check the game out https://discord.gg/wVBepCG
  39. 1 point
    • Graded Mode
    • 60 minutes
    • 12 Questions
    • 18 Players
    This is the official COTP Sentry Exam. Please note that this is a timed quiz and it is not "open book". The quiz system is designed in such a way that you will automatically fail if you switch windows / tabs to look up an answer somewhere. With that being said; make sure to read the COTP Guild Charter before taking this exam. Many of the answers to these questions can be found in the Charter. Please reach out to your COTP chapter leader if you have any questions.
  40. 1 point
  41. 1 point
    Welcome to the CotP Community! We hope that you will enjoy your stay, with our great gaming family. Cheers Grim
  42. 1 point
    Welcome to the CotP Community! We hope that you will enjoy your stay, with our great gaming family. Cheers Grim
  43. 1 point
  44. 1 point
  45. 1 point
  46. 1 point
    Great Tarynn. I have been attempting clearing completely the Daggerfall area for the master explorer achievement so it is tedious scouring the area but kinda fun too.
  47. 1 point
  48. 1 point
  49. 1 point
    What game are you joining us in? Star Wars the Old Republic How did you hear about us? Guild Directory Do you have family or friends already in CotP? no Do you agree to abide by the rules set forth in the Covenant of the Phoenix Charter and Chapter policies? Yes Tell us a little bit about yourself. I play SWTOR, FF14, LOTRO, Staxel, Stardew Valley, various 3ds games and various games I come across in Steam. Hobbies include, playing games, internet exploring , gardening, enjoying good craft beer and I live off of coffee for the most part. I was in Path of the Jedi but I didn't like the fact that it seemed to be focused on just getting members, with cash awards for recruitment people were just brought in - not horrible I suppose but not quite what I was looking for. I'm just a casual player but I'm pretty decent and easy to get along with. Game character name (for contact)? Nykkala
  50. 1 point
    Ill just leave this here
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