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CotP Sentinel
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Everything posted by Elric

  1. Elric

    FF is Dumb

    Further proving my theory that FF is 10% draft, 10% roster management, and 80% luck... I'm 3rd highest in points scored, and #1 in points against. I literally lost the 2nd game by 0.16 points. How does that even happen? 😕
  2. Since BDO, I haven't really been able to get into any major MMORPG's... I've been playing a lot of Steam games, survival genre, etc. That being said I've really been jonesing for a good MMORPG again. A lot of the big ones I'm waiting for are too far off to seriously play right now. I tried getting back into other MMORPG's in the last year, like SWTOR or FFXIV. I just couldn't get into it. Recently though, I watched the livestream for the 6-year anniversary of GW2. I had originally maxed out a character in the original game, but I had stopped playing before either of the expansions came along. I'm thinking of playing the game again, but I have a large number of questions... 1. What is the community like these days? Are the servers still relatively populated? I'm mainly asking on the subject of WvW or PvE dungeon groups. Since COTP doesn't have a large group of active players in GW2 (AFAIK), I'm assuming I'll have to convince some other people to join me or just PUG it. 2. I don't have either expansion... I see online in some places I can get the expansions for $20 or so. I just missed the 50% sale unfortunately. Do you guys think the expansions are worth getting? What do they really add beyond just the brief details it lists on the expansion pages on their website? 3. I have a number of exp boosts available as I have 5-6 characters that have been created since the original launch of the game. I noticed they also give out more with each expansion you buy. If I skipped to level 80 though, will that not skip a huge part of the game? Is there enough to do at level 80? 4. So, Seasons?!?! It sounds like they added special content like zones, dungeons, etc., but the details are really vague. Some have been discontinued, but some seasons are still playable. I noticed you have to purchase each season though. Are they something along the lines of mini-expansions? Any of them worth getting? Thanks in advance!
  3. Elric

    Stephen Colbert + D&D?

    Saw this on my Facebook feed tonight... I definitely do not hear the Elric name dropped on TV much these days. Check it out!
  4. Elric

    Stephen Colbert + D&D?

  5. Elric

    AD 2460 - Space Strategy Browser Game.

    Playing it right now... It seems like it's a more casual game rather than one you have to watch every second. Like right now I'm waiting on several tasks to complete and they are all 5+ minutes before completion. It's a lot of info to throw at you at the beginning, but they do have an in-game tutorial to walk you through the first stage of the game.
  6. Elric

    GW2 these days...

    Right. I've never joined another guild, so I do have 4 guild slots open.
  7. Elric

    GW2 these days...

    Yeah, that is kind of the part that worries me a bit. Right now I'm fine with soloing and just getting used to the game again. However, at some point to keep me interested I'm going to want an active guild with a bunch of people to do PvE / PvP. I've put a few posts out there on the GW2 forums, but there seems like there is nothing out there. I saw one guild with a ton of posts and active responses from the guild leader... When I PM'd them in-game they said they moved on to another guild because their old one wasn't active enough. O.O I definitely see players around, but active & organized guilds seem harder to find these days.
  8. Elric

    GW2 these days...

    I picked up Heart of Thorns for $13... Zero luck on Path of Fire though. I may have to wait on that one and just play HoT for a while. I don't think I'd want to spend over $20 on it, but hopefully some sales will come along eventually.
  9. Elric

    GW2 these days...

    Thanks for the info Leah. I tend to play 10pm - 1am CST, so I will likely miss you most nights. I do play during the day on my lunch break occasionally, so maybe then? Now I only wish Path of Fire was cheaper than $30... There doesn't appear to be any sales or any discounts for it online. 😕
  10. Elric

    Rend: COTP Victory!

    It's official, COTP and it's allies on "NA West - Muspelheim" have won the first round of our Rend server! Between COTP, our Illegitimus allies, and some randoms on our faction team - we crushed the opposition on our server. By the last week the other two factions had gone into defensive mode because there was really no way for them to catch up to our momentum! Last night following the final Reckoning of the server, our characters "ascended" and the server was reset for round 2. Tonight everyone on the server started from scratch, but as we had won the previous night we received more Ascension points that our opponents. This gives us a slight edge as we face off against the other two factions again. This time around we will try some different defensive building tactics, some different character specs, and new priorities for our faction research. Hopefully we can bring home another win! Come join us for some PvP / PvE action!
  11. Going forward, can we please put a limit on keepers year over year? Given that we aren't a Dynasty league, it doesn't make sense that teams can keep the same players indefinitely. In every other league I'm in with Keepers, they are limited to 1 or 2 years. Otherwise we see the best players in the league kept on a team every year, so an advantage 1 year can become an advantage for 3-5 years.
  12. It has been several years since I've played Guild Wars 2... I have to admit though that this is pretty cool. I'm glad they have kept the game going all these years without going the way of subscriptions or today's common F2P models (or out of business). Update: They have an anniversary Live Stream going on right now if you want to watch:
  13. Elric

    Rend: COTP Victory!

    No, not at all. Yes, the winning side gets more bonus Ascension points than the opponents, but that doesn't mean they get none. I don't know if we have confirmed this yet, but I believe the winners get 100% bonus of what they earned in the previous round. The other two sides only get 50 or 75%. Either way, these are open servers, which means that people are constantly coming and going. You may have new players that join a faction throughout the servers life. With each round the people can always switch sides as well. For example, in this round there were 3 random players (non-COTP or Illegitimus) that changed from our faction (Order) over to a competitor faction (Conclave). There will always be some shuffling of players, advantageous teams, etc.
  14. Starting tomorrow, July 31st, a new survival-genre game will be hitting Early Access. We have some people who have already been testing it out in Alpha, and thus far I've heard it has some serious potential. I'm guessing we could fill out a 20-person team to really give this game a shot. In fact, Creaky from Illegitimus (an ally of COTP) has challenged us to put together a team to face off against Illegitimus on a private server! So what is the game exactly? So far it looks like a mix between survival games like Ark, Conan Exiles, 7 Days to Die, etc. and a similar model to what we hope Crowfall will be like when it comes out next year (in theory). In Rend, your character progresses through PvE gathering, quests, fighting, etc., while you build a faction base alongside your guildmates. That base will eventually come under attack from PvE mobs or PvP players depending on the type of gameplay on your server. There are official PvP servers run by the developers, and they will be allowing private servers as well. The goal of the game is to get your faction to beat out the other faction(s) on your map. Each round results in one faction emerging victorious, and then the map resets. Each faction then starts over for the next round, but everyone's character still advances through a meta-progression that grants you additional skills to use on the next round. Discuss it further on our forrums: Otherwise, here is some more info in the form of two decent videos on it: Or for those of you who prefer text over videos, here is some info from the official Rend website: What is Rend? Rend is a team-based survival game set in the fabled universe of Nordic myth. This epic fantasy world is a harsh domain where the strong ascend as gods. You must choose from three rival factions, combine forces to build your team’s stronghold, and battle foes and brutal creatures. Together, you will endure the dangers of Rend’s treacherous landscapes to discover valuable resources and powerful artifacts. With the game’s deep talent trees and skill systems, you’ll have the freedom to choose how you want to fight for your team’s victory. When a cycle ends, one faction will be declared the winner… but the end is only the beginning. Victorious players will receive rewards they can use in subsequent cycles as they ascend to legendary heights as heroes. Where does Rend take place? Rend’s setting is a fragment of land that once was Midgard before Ragnarok, the doom of the gods, shattered the world. Valhalla, the great hall of heroes, home of the dead who achieve glory in battle, can be seen decimated in the skies above. The majority of the original Norse deities died in the cataclysm and those who survived have retreated into seclusion. Rumor has it they’re amassing new armies to restore their former might and glory in the next great battle. What remains of this world is a collection of disparate environments held together by the massive roots of Yggdrasil, the World Tree. Gentle hills give way to dense forests, fungal colonies, noxious swamps, and wintry peaks, each home to predatory beasts and environmental challenges. The flora and fauna of Rend have been affected by Yggdrasil’s presence: once docile creatures are now territorial and violent while plants and minerals have developed unique properties that may be used to help or hinder by those brave enough to discover them. Warriors who find themselves on Rend must be alert and observant to survive this realm. Who am I in Rend? You begin your adventure in Rend hungry, unarmed, and defenseless. The good news is you’re not alone: in every cycle of Rend, you’ll be in one of three factions, the Order, the Revenant, or the Conclave, each equal in power and numbers. Starting with an empty faction base surrounded by a magical shield, you’ll work together as a group to discover and harvest nearby raw resources, craft rudimentary tools and weapons, and fight to stay alive. As you research new technologies and explore distant biomes, fresh challenges will present themselves from opposing factions and the brutal environment alike. Your victories both in combat and in crafting will bring glory to you and your faction. All of your activities in Rend will grant experience and with experience your path will become more clear. You may choose your warrior’s specialization by selecting two skill trees from four archetypes: the stealthy Assassin, powerful Soldier, arcane Mystic, and cunning Survivalist, each with its own abilities and weaknesses. Through your custom selection of active and passive talent, you’ll be able to contribute to your faction’s success precisely the way you want to play. How do I win in Rend? Rend serves as the proving ground for those seeking to join the remaining gods’ army in Valhalla. To stand among the gods, each faction seeks to present the gods with warrior spirits harvested from fallen foes. These spirits act as victory points and are key to your faction winning the game. Spirits are collected much like other raw resources in Rend but must be deposited at the Divinity Stone in the middle of your faction base. These structures are connected to Yggdrasil which stands in the center of the map and reflects the current score of each faction with three vertical runic sigils: the more spirits banked by a team, the higher its glowing sigil climbs the World Tree. When one team’s sigil reaches the top of Yggdrasil, they win the cycle and ascend victorious. However, achieving victory is no easy task! Rend will pit the three factions in direct competition through resource node distribution, buff-granting control points, and scheduled world events called the Reckoning. Every few days, the magic shields protecting the three faction bases diminishes, briefly rendering them vulnerable to attack. Sensing the spirits within each Divinity Stone, monstrosities called the Lost will appear. In waves, these husks of dishonored warriors will lay siege to anything in their way. During these events, rival factions have the opportunity to raid an opposing faction’s Divinity Stone, stealing their collected spirits. The time and date of the Reckoning is chosen during server selection, allowing players and each faction to prepare for the event by hardening their base’s defenses and deciding on their strategy. Additionally, the remaining gods will be observing the trials on Rend and may occasionally send down magical items to assist warriors in their trials (or perhaps to instigate battles over their loot). In rare cases, artifacts of legend once wielded by the old gods may fall from the heavens such as the Hammer of Thor, the Horns of Loki, the Steed of Odin, and other mythic items. These will imbue the wielding with godlike powers yet also make them a prime target for enemy factions seeking to claim the artifact as their own. Ultimately, every cycle of Rend, anticipated to last one or two months each, will culminate in a massive war between the three factions, ending with an absolute victor. What does winning Rend get me? Aside from the right to ascend to Valhalla and join the army of the gods as an honored hero? Well, once the gods have named a faction victorious and those chosen have ascended, all players shall be rewarded with glory per their actions in the cycle, collecting ascendancy points that allow for meta-progression between matches. The amount of points earned will largely depend on being on the winning faction but merit will be given for your personal contributions to your team. It should be noted that failing to win is largely unpleasant for your character: those warriors who do not ascend will have their spirits ripped from their bodies and sent back into the trial to prove themselves once more. Their bodies, now soulless husks, will become the Lost and wander the world of Rend driven purely by rage, instinct and a primal hunger to be one with a spirit again. Blissfully, as a player, you will only experience this as a server wipe and reset. Still, you may never look at the Lost the same way afterwards... And so: survive the untamed wilds as a team, conquer your rival factions, and ascend victorious by earning the gods’ favor through presenting them with their toll of spirits. May your faction earn its rightful place in Valhalla! Onwards, for Valhalla! Excited for Rend? So are we! Now is the perfect time to join the community, read up on our latest news, and follow our social media channels linked below. We look forward to seeing you on the field of trials soon! Read more at https://www.rendgame.com/news/article/rend-introduction#OLUhRzw5i2MuefHh.99
  15. Elric

    Steam Usernames

    Hey Everyone, so we can all add eachother to our friends list on Steam, please respond to this post with your Steam Username. Thanks, and see you all online! Steam Usernames: Aldys = Aldys Alexander-Irok = Irokky Alpha2Male = [KS] Alpha2Male Arelos = Queer Hedge Wizard Arrjayzor = arrjayzor Arnold = Pg50 Azareah = [CGB]Azareah Baentir = Ogravin Bakath = Talasrue Bandoid = Bandoid Cair = Esieane CeciltheHoly = CeciltheHoly Chebar = |OUS| Chebar Chimaeros = Chimaeros Delmar = Delmar Elric = [COTP] Elric Eendiwena = Caeadwen Futon = NotFuton Grim = Grim Hamunces = Hamunces JackImeret = jackimeret Jing = Jingulus Killercod = Killercod Kibal = K1BAL Leah = qierikell LiquidWolf = |RS| LiquidWolf Lothayr = Dhaken MadBlue = MadBlue Manny Llanno = MannyL Milkjug = Milkjug11805 Minflexzel = Darth Minflexzel Mirathel = [KS] Wargasm121 Multipas = Multipas Naerath = Crazyone Nanulak = Nanulaks Nikki = saphira5149 0bliviousDjin = [FaB] G8of0blivion Omnium = Anarchymedes plugray = plugray Secos = Secos ShadowRed = darkknight810 Siddalee = Siddalee Silver = portrayer90 slider35 = slider35 Skywise = Hughdu Smurph = hope4dope49@hotmail.com Spryone = shivababy1 Stooges = The3Stooges Tagon = Tagon42 theJaeks = Lt. LoMein Thormond = adavideaton Ultimaflare = UltimaFlare0 Vessa = Vessadoa Victavious = Victavious Voltari = mightyflea829 Walters = Walters Wilhelm = JonaBullets Wingz = wingzx87 Xanoric = Xanoric Xanther = lunarphoenix3692 Xard = xard2p Xugrel = Xugrel Xyn = Womptaco Zabaddon = EERgasm On a side note, we also have a COTP group on Steam that is open for anyone to join. This is a listing of people from our guild that play games on Steam, and is great way to find people playing the same games that you do. It can be joined at: http://steamcommunity.com/groups/CotP
  16. Elric

    Sentry Exam

    • Graded Mode
    • 60 minutes
    • 12 Questions
    • 15 Players
    This is the official COTP Sentry Exam. Please note that this is a timed quiz and it is not "open book". The quiz system is designed in such a way that you will automatically fail if you switch windows / tabs to look up an answer somewhere. With that being said; make sure to read the COTP Guild Charter before taking this exam. Many of the answers to these questions can be found in the Charter. Please reach out to your COTP chapter leader if you have any questions.
  17. Elric


    Great intro video:
  18. Elric


    Has anyone else looked into this one yet? It hits Steam Early Access tomorrow! It kind of seems like a combination of survival PvP like Ark / Conan Exiles, and a repeated reset & meta-progression games like what Crowfall hopes to be. Update: Creaky was wondering if COTP would be interested in playing on a private server, COTP against the Illegitimus guild. Thoughts? https://store.steampowered.com/app/547860/Rend/
  19. Elric

    Rend: Hybrid PvX Epic Survival Game

    Another good vid:
  20. Elric


    Well, I'm officially hooked... 5 of us from COTP joined 8 people from Illegitimus (and some PUGs), and made some progress for Order on the "NA West - Muspelheim" server! We all started out getting our bearings, gathering, crafting, etc. Once we had a good start and had met up with everyone at the faction base, we went out hunting. No other players yet, but we did kill some wolves, oxen, bears, etc. We also were epically slaughtered twice. It was a lot of "Kite the wolf", "No kill that wolf!", "Which wolf is chasing me?!", "RRGGGHHHH", <respawn>.
  21. Elric

    Rend: Hybrid PvX Epic Survival Game

    Absolutely! I'll be on tonight around 9:30 or 10pm CDT.
  22. Elric

    Welcome ShaRall

    Welcome ShaRall! I know you're joining mainly for BDO, but it is always good to see a fellow Ark player.
  23. Empyrion definitely has a ton of potential. I bought into the EA / Alpha a few years back. It only held my attention for 30 hours of gameplay, but at the time I was playing solo and there wasn't a ton of content yet. I still have 3 other Steam games from the Steam Summer Sale that I haven't even touched yet... However, if you guys do decide on a final server to start a group on, let me know where.
  24. Elric

    Week 1 Beta Review.

    1. Are you having enough fun to play for another week? I think this game has a lot of promise, but I will say it is just not for me. It just felt like I had to force myself to go do something. Other than slowly progressing my character, I did not really feel any drive to do anything specific. The combat was very generic IMO, and it was not something I enjoyed doing. Granted this could just be a matter of Beta and there will doubtless be many improvements before the official launch of the game. For now though, I will gladly give up my "spot" to someone that will enjoy this style of game more than I do. 2. Overall, is this a game you could see yourself playing after launch? I really wanted to like this game. The idea of no levels and pure stat / character play (skill) is really interesting. However, to me it almost felt "too" open. Most progression felt slow, and the repeated tiny steps forward took away from that feeling of reaching an important level or achievement. Given the choice between 10 challenging but rewarding steps to a goal vs. 100 baby steps - I'll take the 10 steps that feel more rewarding. It seems like an excellent game to just kick back and play casually. I do not think I could consistently play the game on a daily basis, and get the same enjoyment I've had in other MMORPG's. 3. Did you do any PVP this week? I tried, but I did not see any other players outside of the towns. This may be something worth revisiting once the PvP system is fleshed out more. 4. What are the top five most frustrating bugs for you? - I can only think or 4 that I remember for sure. One is not necessarily a bug; I definitely ran out of "weight" very quickly. I wanted to do a lot of harvesting and get into the crafting system, but I kept running out of weight in my inventory. I eventually just started throwing things away to make room. It may be that this is how the game was intended, but I think some adjustment to the weight allowance is definitely in order. - The first time I went through the character creator, there was a bug that had a generic male superimposed over my character. I was trying to see what the different hairstyles and characteristics looked like, but all I could see was a huge white beard and white hair. It was like a mannequin was plastered to the screen in front of my character. The changes to my character would still happen in the background, but it was nearly impossible to see what they actually were. - There were a few times where I would get name / health windows that would pop up for an NPC or a mob that I was fighting, and they just stuck to the screen. I couldn't find any way to get them off the UI, so they just sat there on the screen. Even after the mob would die, the window stayed there. This only happened the first two days of playing. Since then I haven't been able to reproduce the issue, so it may have been hotfixed already? - Another one that isn't really a "bug" persay, but rather something I didn't like... I created a character as a Mage, and then found out it would really be better to start as a less complicated class my first go around. "No worries, I'll just delete him. Oh wait, I can't...". I was definitely annoyed by the fact that I couldn't use my favorite character name. It was stuck on a character I was not allowed to delete. Why does that make sense? 5. If you could change three things about the interface, what would you want to change? - The party system needs to be fixed in a major way. Sure you can manually slap together some windows and call it a party list, but that should automatically be part of the UI. I do not see any benefit to doing it the way that it is now. - The inventory bag is a mess, both literally and figuratively. I was constantly moving things around to find items, and I often forgot about something because it was behind another item. For example, the skill books take up a huge section of the bag. Maybe they were going for a realistic effect? I felt that this was a negative rather than a positive or "unique" aspect that I would enjoy.
  25. Elric

    What are COTP plans for CU?

    I expect this to be one of the largest chapters in 2019 / 2020 as the game gets closer to launch. As Damis said above, there are a ton of people waiting for it. I know at least 4 or 5 people that bought lifetime accounts, and many others who bought other tiers of founder's packs.