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CotP Sentinel
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Everything posted by Elric

  1. Elric

    New Ark Expansion!

    If you haven't already seen it, the new Ark expansion was released yesterday. The new expansion, "Extinction", takes the players back to Earth to find a ravaged homeworld with all sorts of new creatures and challenges. It seems like they've taken some popular mod content and created some massive "Titans" that function as world bosses throughout the new map. The new launch trailer: COTP does not have an "official" server right now. Currently Cecil and I run a private server for any COTP members that want to join. Hit me up via PM if you would like to give it a try! We are working with our hosting company to get the new expansion server up today. Here is the official content notes from the Steam page:
  2. Wow, just... wow. If you haven't already heard, instead of announcing Diablo 4 or a Diablo 2 remaster... Blizzard announced a mobile Diablo game that is essentially a re-skinned Asian MMO-ARPG mobile game that already exists. The Diablo community is more angry that I've ever seen... Worse than the launch woes of Diablo 3. This video says it all: So, what do you guys think? Did Blizzard just sign the death warrant of the Diablo franchise?
  3. Elric

    Diablo News from Blizzcon 2018

    Nice find there Grimster... I figured they would be taking a big hit to their stock. $3.7B is nothing to shake a stick at. ; )
  4. Elric

    New Ark Expansion!

    Hah ok. Well if you decide to try it again, just let us know! Right now we have 5 people active on this server (just COTP people), but we can always use more!
  5. Elric

    New Ark Expansion!

    I'll let you know once I get time to play it. It sounded like there was more storyline to this one, but we shall see. When you played it last, was it on one of the COTP servers with other people? I will say I've noticed a major difference in how much I enjoy games like this if I'm playing with friends. Solo was not as interesting, and the Official Servers I kept ending up with my base getting wiped out while I was offline (repeatedly).
  6. Our Ark server is now up for the new Ark: Extinction expansion! Contact me via PM for connection details (COTP members only). Map Details: Map: Extinction (new expansion map) Server Settings: Player XP = 1, Harvest Multiplier = x1, Difficulty Setting = 1 (max wild dino = lvl 120), Taming Multiplier = x10 , and Increased baby Maturation Rate & sped up Mating Timers. The taming / baby modifiers are simply due to time - we don't always have time to sit and watch a dino passively tame for 3 hours. In regards to Mods, what we use tends to fluctuate each time we restart the server. However, the core mods we use are almost always the same 6: Ark Advance Lite (https://steamcommunity.com/sharedfiles/filedetails/?id=1557869169) = We've used Ark Advance 10 in the past, but it just too huge (1GB+). It was bloated with a ton of items and buildings we never used, and it was a pain to update. Ark Advance Lite is much more streamlined, and only 200MB. It basically just adds some quality of life improvements to the game, such as better tranq darts and some electrical appliances that are not as bulky or restrictive as the vanilla versions. Structures Plus (https://steamcommunity.com/sharedfiles/filedetails/?id=731604991) = This mod adds a large number of items and structures to the game. While many parts of this mod were added to the vanilla game as "official mod content", having the full mod installed enables their entire array of new content. Classic Flyers (https://steamcommunity.com/sharedfiles/filedetails/?id=895711211) = This mod allows you to add levels to your flying dinos' speed stat (like it was pre-nerf on the Official game). Infinite Flare Gun (https://steamcommunity.com/sharedfiles/filedetails/?id=537753733) = Exactly what it says... While somewhat expensive to craft, it has unlimited uses. We use it on our server for coordinating groups and showing people important locations. Dino Pick Up Mod (https://steamcommunity.com/sharedfiles/filedetails/?id=870709781) = Not everyone utilizes this mod, but it basically allows you to bring larger dinos into smaller caves and whatnot. Crafting this item allows you to temporarily put any dino on your shoulder. Kaetokid's Stack Mod (https://steamcommunity.com/sharedfiles/filedetails/?id=1257667367) = Increases the maximum stack # of resources. i.e. a "stack" of stone is 500 instead of 100. For this incarnation of our server, we are also using: Super Spyglass (https://steamcommunity.com/sharedfiles/filedetails/?id=793605978) = Better version of the vanilla spyglass, so it has additional stats that are not otherwise shown. Fister's All Fog Remover (https://steamcommunity.com/sharedfiles/filedetails/?id=1148802682) = As you would expect, this removes the fog effect in-game. Some of our players were having graphical / performance issues on certain servers with heavy fog. I don't know if they have fixed that issue on Extinction, but we are including this tiny mod just in case it is needed.
  7. Elric

    Fallout 76

    Vraith hooked me up with one of the "B.E.T.A." keys, so I did get a chance to try it out. I only got a couple hours to play, but I did really enjoy it so far. The gameplay was more like 7 Days to Die, but with strong Fallout aspects. Right off the bat you start getting into the storyline. There was a lot of interesting things to do before you even leave the starting area inside the bunker. I can't remember any other open-world survival games that had this much invested in the plot. Most games like this just throw you out into the game and you figure it out as you go along. My only minor concern was resource management... Resource gathering was more on the lines of scavenging for items, as opposed to harvesting trees, rocks, etc. You find items throughout the world, and then take them to a crafting station to scrap those items and get crafting materials. I expected it to be more like other open-world survival games. Truth be told this is relatively minor. I can definitely see the current style of resource gathering working for a game like this. The items were easy enough to find in the abandoned city sites that I saw in the early parts of the game. After recently playing Rend that did not have a map, I was very excited to see a functional map in Fallout 76. It even has landmarks on it so you don't feel so lost when you first get started. The UI's "compass" is also very useful. One common complaint in games like this is that people get overwhelmed by the massive world and don't know where they should be going. Fallout 76 has a good combination of map and a waypoint system that definitely helps with that. One other thing they did really well is to incorporate an "Events" system. While I was going through one of the abandoned towns, an event popped up that I got to try out. Basically all of the abandoned farming robots had some sort of virus and went berserk. They started attacking all the players. I didn't join an official "group" per say, but every part of that town I went to I rallied with other players to fight off the robots. More then once I saw players get pinned by a group of robots. Other players were quick to jump in and fight them off together. Very cool to see this kind of player interaction, as most games like this tend to be "kill on sight" for every player they run into. All in all, this game has some major potential. I'm looking forward to seeing where this game goes over the next few months!
  8. Elric

    CotP and Fallout 76

    I got a chance to try out Fallout 76 during one of the Beta events... It definitely has some solid gameplay. I was really looking forward to this one, but I think I'll end up postponing my purchase for now. The new Ark expansion dropped last night, so I'll be busy with that for the forseeable future. All in all though, Fallout 76 has some serious potential. It felt like they took the strong storyline and other popular aspects of Fallout gameplay, and then shifted the style of the game to be more survival-focused like 7 Days to Die. Keep us all posted on what you guys think of the game as you play!
  9. Elric

    Welcome Silus

    Changed name from "Ryeki" to "Silus" per member request. Welcome!
  10. Elric

    The New Rig!

    In preparation for some of the big MMO's that I am very excited for (Camelot Unchained, Crowfall, etc.), I decided it was time to upgrade my 6 y/o PC that has seen better days. Enter the new Elric Rig 2018! Specs: Processor: Intel Core i7-8700K Coffee Lake 6-Core 3.7 GHz (4.7 GHz Turbo) LGA 1151 (300 Series) 95W CPU Cooler: CORSAIR Hydro Series H55 Quiet Edition Water / Liquid CPU Cooler 120mm CPU Thermal Paste: ARCTIC MX-4 Thermal Paste, Carbon Based High Performance Thermal Compound Motherboard: ASRock Z370 Extreme4 LGA 1151 (300 Series) Intel Z370 HDMI SATA 6Gb/s USB 3.1 ATX Solid State HD: WD Blue 3D NAND 250GB PC SSD - SATA III 6 Gb/s 2.5"/7mm Storage HD: Seagate BarraCuda Pro ST2000DM009 2TB 7200 RPM 128MB Cache SATA 6.0Gb/s 3.5" Graphics Card: MSI GeForce GTX 1070 Ti DirectX 12 GTX 1070 Ti DUKE 8G 8GB 256-Bit GDDR5 PCI Express 3.0 x16 Memory: CORSAIR 16GB (2 x 8GB) 288-Pin DDR4 SDRAM DDR4 4000 (PC4 32000) Power Supply: EVGA 700W 80+ BRONZE Case: Rosewill Gaming ATX Full Tower Computer Case - Supports up to E-ATX / XL-ATX, Comes With Four Fans - 1 x Front Red LED 230mm Fan, 1 x Top 230mm Fan, 1 x Side 230mm Fan, 1 x Rear 140mm Fan - THOR V2 I placed the order yesterday morning with Newegg.com, with 3 business-day shipping. It all arrived today! Apparently FedEx was trying to get out all the shipments ahead of some big snowstorm that is going through the middle of the USA. In any case, I'm not going to complain. So excited!
  11. Elric

    FF is Dumb

    Further proving my theory that FF is 10% draft, 10% roster management, and 80% luck... I'm 3rd highest in points scored, and #1 in points against. I literally lost the 2nd game by 0.16 points. How does that even happen? 😕
  12. Since BDO, I haven't really been able to get into any major MMORPG's... I've been playing a lot of Steam games, survival genre, etc. That being said I've really been jonesing for a good MMORPG again. A lot of the big ones I'm waiting for are too far off to seriously play right now. I tried getting back into other MMORPG's in the last year, like SWTOR or FFXIV. I just couldn't get into it. Recently though, I watched the livestream for the 6-year anniversary of GW2. I had originally maxed out a character in the original game, but I had stopped playing before either of the expansions came along. I'm thinking of playing the game again, but I have a large number of questions... 1. What is the community like these days? Are the servers still relatively populated? I'm mainly asking on the subject of WvW or PvE dungeon groups. Since COTP doesn't have a large group of active players in GW2 (AFAIK), I'm assuming I'll have to convince some other people to join me or just PUG it. 2. I don't have either expansion... I see online in some places I can get the expansions for $20 or so. I just missed the 50% sale unfortunately. Do you guys think the expansions are worth getting? What do they really add beyond just the brief details it lists on the expansion pages on their website? 3. I have a number of exp boosts available as I have 5-6 characters that have been created since the original launch of the game. I noticed they also give out more with each expansion you buy. If I skipped to level 80 though, will that not skip a huge part of the game? Is there enough to do at level 80? 4. So, Seasons?!?! It sounds like they added special content like zones, dungeons, etc., but the details are really vague. Some have been discontinued, but some seasons are still playable. I noticed you have to purchase each season though. Are they something along the lines of mini-expansions? Any of them worth getting? Thanks in advance!
  13. Elric

    Stephen Colbert + D&D?

    Saw this on my Facebook feed tonight... I definitely do not hear the Elric name dropped on TV much these days. Check it out!
  14. Elric

    Stephen Colbert + D&D?

  15. Elric

    AD 2460 - Space Strategy Browser Game.

    Playing it right now... It seems like it's a more casual game rather than one you have to watch every second. Like right now I'm waiting on several tasks to complete and they are all 5+ minutes before completion. It's a lot of info to throw at you at the beginning, but they do have an in-game tutorial to walk you through the first stage of the game.
  16. Elric

    GW2 these days...

    Right. I've never joined another guild, so I do have 4 guild slots open.
  17. Elric

    GW2 these days...

    Yeah, that is kind of the part that worries me a bit. Right now I'm fine with soloing and just getting used to the game again. However, at some point to keep me interested I'm going to want an active guild with a bunch of people to do PvE / PvP. I've put a few posts out there on the GW2 forums, but there seems like there is nothing out there. I saw one guild with a ton of posts and active responses from the guild leader... When I PM'd them in-game they said they moved on to another guild because their old one wasn't active enough. O.O I definitely see players around, but active & organized guilds seem harder to find these days.
  18. Elric

    GW2 these days...

    I picked up Heart of Thorns for $13... Zero luck on Path of Fire though. I may have to wait on that one and just play HoT for a while. I don't think I'd want to spend over $20 on it, but hopefully some sales will come along eventually.
  19. Elric

    GW2 these days...

    Thanks for the info Leah. I tend to play 10pm - 1am CST, so I will likely miss you most nights. I do play during the day on my lunch break occasionally, so maybe then? Now I only wish Path of Fire was cheaper than $30... There doesn't appear to be any sales or any discounts for it online. 😕
  20. Elric

    Rend: COTP Victory!

    It's official, COTP and it's allies on "NA West - Muspelheim" have won the first round of our Rend server! Between COTP, our Illegitimus allies, and some randoms on our faction team - we crushed the opposition on our server. By the last week the other two factions had gone into defensive mode because there was really no way for them to catch up to our momentum! Last night following the final Reckoning of the server, our characters "ascended" and the server was reset for round 2. Tonight everyone on the server started from scratch, but as we had won the previous night we received more Ascension points that our opponents. This gives us a slight edge as we face off against the other two factions again. This time around we will try some different defensive building tactics, some different character specs, and new priorities for our faction research. Hopefully we can bring home another win! Come join us for some PvP / PvE action!
  21. Going forward, can we please put a limit on keepers year over year? Given that we aren't a Dynasty league, it doesn't make sense that teams can keep the same players indefinitely. In every other league I'm in with Keepers, they are limited to 1 or 2 years. Otherwise we see the best players in the league kept on a team every year, so an advantage 1 year can become an advantage for 3-5 years.
  22. It has been several years since I've played Guild Wars 2... I have to admit though that this is pretty cool. I'm glad they have kept the game going all these years without going the way of subscriptions or today's common F2P models (or out of business). Update: They have an anniversary Live Stream going on right now if you want to watch:
  23. Elric

    Rend: COTP Victory!

    No, not at all. Yes, the winning side gets more bonus Ascension points than the opponents, but that doesn't mean they get none. I don't know if we have confirmed this yet, but I believe the winners get 100% bonus of what they earned in the previous round. The other two sides only get 50 or 75%. Either way, these are open servers, which means that people are constantly coming and going. You may have new players that join a faction throughout the servers life. With each round the people can always switch sides as well. For example, in this round there were 3 random players (non-COTP or Illegitimus) that changed from our faction (Order) over to a competitor faction (Conclave). There will always be some shuffling of players, advantageous teams, etc.
  24. Starting tomorrow, July 31st, a new survival-genre game will be hitting Early Access. We have some people who have already been testing it out in Alpha, and thus far I've heard it has some serious potential. I'm guessing we could fill out a 20-person team to really give this game a shot. In fact, Creaky from Illegitimus (an ally of COTP) has challenged us to put together a team to face off against Illegitimus on a private server! So what is the game exactly? So far it looks like a mix between survival games like Ark, Conan Exiles, 7 Days to Die, etc. and a similar model to what we hope Crowfall will be like when it comes out next year (in theory). In Rend, your character progresses through PvE gathering, quests, fighting, etc., while you build a faction base alongside your guildmates. That base will eventually come under attack from PvE mobs or PvP players depending on the type of gameplay on your server. There are official PvP servers run by the developers, and they will be allowing private servers as well. The goal of the game is to get your faction to beat out the other faction(s) on your map. Each round results in one faction emerging victorious, and then the map resets. Each faction then starts over for the next round, but everyone's character still advances through a meta-progression that grants you additional skills to use on the next round. Discuss it further on our forrums: Otherwise, here is some more info in the form of two decent videos on it: Or for those of you who prefer text over videos, here is some info from the official Rend website: What is Rend? Rend is a team-based survival game set in the fabled universe of Nordic myth. This epic fantasy world is a harsh domain where the strong ascend as gods. You must choose from three rival factions, combine forces to build your team’s stronghold, and battle foes and brutal creatures. Together, you will endure the dangers of Rend’s treacherous landscapes to discover valuable resources and powerful artifacts. With the game’s deep talent trees and skill systems, you’ll have the freedom to choose how you want to fight for your team’s victory. When a cycle ends, one faction will be declared the winner… but the end is only the beginning. Victorious players will receive rewards they can use in subsequent cycles as they ascend to legendary heights as heroes. Where does Rend take place? Rend’s setting is a fragment of land that once was Midgard before Ragnarok, the doom of the gods, shattered the world. Valhalla, the great hall of heroes, home of the dead who achieve glory in battle, can be seen decimated in the skies above. The majority of the original Norse deities died in the cataclysm and those who survived have retreated into seclusion. Rumor has it they’re amassing new armies to restore their former might and glory in the next great battle. What remains of this world is a collection of disparate environments held together by the massive roots of Yggdrasil, the World Tree. Gentle hills give way to dense forests, fungal colonies, noxious swamps, and wintry peaks, each home to predatory beasts and environmental challenges. The flora and fauna of Rend have been affected by Yggdrasil’s presence: once docile creatures are now territorial and violent while plants and minerals have developed unique properties that may be used to help or hinder by those brave enough to discover them. Warriors who find themselves on Rend must be alert and observant to survive this realm. Who am I in Rend? You begin your adventure in Rend hungry, unarmed, and defenseless. The good news is you’re not alone: in every cycle of Rend, you’ll be in one of three factions, the Order, the Revenant, or the Conclave, each equal in power and numbers. Starting with an empty faction base surrounded by a magical shield, you’ll work together as a group to discover and harvest nearby raw resources, craft rudimentary tools and weapons, and fight to stay alive. As you research new technologies and explore distant biomes, fresh challenges will present themselves from opposing factions and the brutal environment alike. Your victories both in combat and in crafting will bring glory to you and your faction. All of your activities in Rend will grant experience and with experience your path will become more clear. You may choose your warrior’s specialization by selecting two skill trees from four archetypes: the stealthy Assassin, powerful Soldier, arcane Mystic, and cunning Survivalist, each with its own abilities and weaknesses. Through your custom selection of active and passive talent, you’ll be able to contribute to your faction’s success precisely the way you want to play. How do I win in Rend? Rend serves as the proving ground for those seeking to join the remaining gods’ army in Valhalla. To stand among the gods, each faction seeks to present the gods with warrior spirits harvested from fallen foes. These spirits act as victory points and are key to your faction winning the game. Spirits are collected much like other raw resources in Rend but must be deposited at the Divinity Stone in the middle of your faction base. These structures are connected to Yggdrasil which stands in the center of the map and reflects the current score of each faction with three vertical runic sigils: the more spirits banked by a team, the higher its glowing sigil climbs the World Tree. When one team’s sigil reaches the top of Yggdrasil, they win the cycle and ascend victorious. However, achieving victory is no easy task! Rend will pit the three factions in direct competition through resource node distribution, buff-granting control points, and scheduled world events called the Reckoning. Every few days, the magic shields protecting the three faction bases diminishes, briefly rendering them vulnerable to attack. Sensing the spirits within each Divinity Stone, monstrosities called the Lost will appear. In waves, these husks of dishonored warriors will lay siege to anything in their way. During these events, rival factions have the opportunity to raid an opposing faction’s Divinity Stone, stealing their collected spirits. The time and date of the Reckoning is chosen during server selection, allowing players and each faction to prepare for the event by hardening their base’s defenses and deciding on their strategy. Additionally, the remaining gods will be observing the trials on Rend and may occasionally send down magical items to assist warriors in their trials (or perhaps to instigate battles over their loot). In rare cases, artifacts of legend once wielded by the old gods may fall from the heavens such as the Hammer of Thor, the Horns of Loki, the Steed of Odin, and other mythic items. These will imbue the wielding with godlike powers yet also make them a prime target for enemy factions seeking to claim the artifact as their own. Ultimately, every cycle of Rend, anticipated to last one or two months each, will culminate in a massive war between the three factions, ending with an absolute victor. What does winning Rend get me? Aside from the right to ascend to Valhalla and join the army of the gods as an honored hero? Well, once the gods have named a faction victorious and those chosen have ascended, all players shall be rewarded with glory per their actions in the cycle, collecting ascendancy points that allow for meta-progression between matches. The amount of points earned will largely depend on being on the winning faction but merit will be given for your personal contributions to your team. It should be noted that failing to win is largely unpleasant for your character: those warriors who do not ascend will have their spirits ripped from their bodies and sent back into the trial to prove themselves once more. Their bodies, now soulless husks, will become the Lost and wander the world of Rend driven purely by rage, instinct and a primal hunger to be one with a spirit again. Blissfully, as a player, you will only experience this as a server wipe and reset. Still, you may never look at the Lost the same way afterwards... And so: survive the untamed wilds as a team, conquer your rival factions, and ascend victorious by earning the gods’ favor through presenting them with their toll of spirits. May your faction earn its rightful place in Valhalla! Onwards, for Valhalla! Excited for Rend? So are we! Now is the perfect time to join the community, read up on our latest news, and follow our social media channels linked below. We look forward to seeing you on the field of trials soon! Read more at https://www.rendgame.com/news/article/rend-introduction#OLUhRzw5i2MuefHh.99
  25. Elric

    Steam Usernames

    Hey Everyone, so we can all add eachother to our friends list on Steam, please respond to this post with your Steam Username. Thanks, and see you all online! Steam Usernames: Aldys = Aldys Alexander-Irok = Irokky Alpha2Male = [KS] Alpha2Male Arelos = Queer Hedge Wizard Arrjayzor = arrjayzor Arnold = Pg50 Azareah = [CGB]Azareah Baentir = Ogravin Bakath = Talasrue Bandoid = Bandoid Cair = Esieane CeciltheHoly = CeciltheHoly Chebar = |OUS| Chebar Chimaeros = Chimaeros Delmar = Delmar Elric = [COTP] Elric Eendiwena = Caeadwen Futon = NotFuton Grim = Grim Hamunces = Hamunces JackImeret = jackimeret Jing = Jingulus Killercod = Killercod Kibal = K1BAL Leah = qierikell LiquidWolf = |RS| LiquidWolf Lothayr = Dhaken MadBlue = MadBlue Manny Llanno = MannyL Milkjug = Milkjug11805 Minflexzel = Darth Minflexzel Mirathel = [KS] Wargasm121 Multipas = Multipas Naerath = Crazyone Nanulak = Nanulaks Nikki = saphira5149 0bliviousDjin = [FaB] G8of0blivion Omnium = Anarchymedes plugray = plugray Secos = Secos ShadowRed = darkknight810 Siddalee = Siddalee Silver = portrayer90 slider35 = slider35 Skywise = Hughdu Smurph = hope4dope49@hotmail.com Spryone = shivababy1 Stooges = The3Stooges Tagon = Tagon42 theJaeks = Lt. LoMein Thormond = adavideaton Ultimaflare = UltimaFlare0 Vessa = Vessadoa Victavious = Victavious Voltari = mightyflea829 Walters = Walters Wilhelm = JonaBullets Wingz = wingzx87 Xanoric = Xanoric Xanther = lunarphoenix3692 Xard = xard2p Xugrel = Xugrel Xyn = Womptaco Zabaddon = EERgasm On a side note, we also have a COTP group on Steam that is open for anyone to join. This is a listing of people from our guild that play games on Steam, and is great way to find people playing the same games that you do. It can be joined at: http://steamcommunity.com/groups/CotP