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Nanulak last won the day on September 2

Nanulak had the most liked content!

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About Nanulak

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  • Birthday April 7

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    Colorado, USA
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    Family, food, sleep and playing MMO's.
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  1. Thanks.. My spiritual character name is "I-HATE-ADDS"
  2. LOL, that summarizes pvp from my experience. But that was a long time ago. I would hope they improved it since then.
  3. Dragon's Web is the main subject of this months newsletter. Apples, transmitters, disrupters and batteries a whole new litany of new items/terms for this months update. Some fun reading in this one. You can find this months newsletter here LINK
  4. Finishing out the current 90 day plan there has been alot of accomplishments. Giants have come a long way as you will see in this newsletter. I just have to say the female Jotnar looks a bit like my mother in law, it is truly scary. Just wait till you see the giant growth progression scale compared to a human and imagine that is your mother in law. Chills.... Again, we have boat art but at this time it is merely for transports and in game wreckage. In the future, who knows. The Morrigan [TDD spirit mage] is getting a rework and you can see the current changes. The Arthurian Dread Caller [spirit mage] is next in line for concepting. And much more... You can find this months newsletter here LINK
  5. They have said in the past that naval warfare may be in the games future but for sure not at release.
  6. As summer 2020 draws to a close... More art and animations from the giants. Brings back fond memories of my Troll Berserker from DAOC days. Some more lore from the world of Camelot. And, most importantly a brief interview with the new game designer. You can find this months newsletter here LINK
  7. I've tried Albion. Dislike top down view and way to "clicky" with the click to move etc. Crowfall is not bad but just seems to lack many of the extras that make the world feel interesting. Now that may change in time but beta was a bit limited. As to CU.. slow as molasses. I keep on looking in on them weekly but ugggg, slow.
  8. Grats, I have tried the beta quite a bit but my wrist says this is not the game to sacrifice myself for. Good luck to all.
  9. Welcome Just make sure you wear your mask and practice social distancing!
  10. I have no Idea what server I played on but it was Vanguard where I joined the guild back in the middle ages.
  11. 24x3 servers will soon be a thing. Current testing of the servers has been going well. Giants are also coming along as planned. But enough of the happy news, CSE has a bit of news that some will be saddened by. Ben Pielstick, one of the lead designers is leaving the company for colder waters, Reykjavik. He leaves us all with another well written "Dose of Design" article within the newsletter. To learn more of the specifics as to why and when, please view Marks twitter update here. You can find this months newsletter here LINK
  12. This will be a sneak peak into the game they want to make. This past several years has for the most part been making a new game engine that can handle many thousands of players / objects in a small space all at once. I think we will see a much faster development cycle for the actual game now that the engine is up and running. Now they just need alot of folks beating on their code to help find the hidden bugs. Do not expect too much as this is just the games foundation and there is much more to come in the near future.
  13. Slowed but not stopped. We are now entering the new 90 day development period. So we expect to see giants in all their glory or at least an early version. Also, they plan on starting up a persistent world on a 24/3 [weekends] server run by their overlord program. Some things we may also see during this period is are the Spirit mages and dragons as they start to get flushed out. You can find this months newsletter here LINK
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