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  • Welcome to 2021, let's hope it is better than 2020.
  • Nanulak

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    Everything posted by Nanulak

    1. Frozen Tundra, updated artwork and HEALERS are subjects of this months newsletter. The September newsletter can be found here LINK
    2. Nothing official as to server but Regok suggests we avoid big streamers as the best choice.
    3. So it looks like this will finally be released on 28 September. I may have to test the waters.
    4. Mages, bards and some healers. Progress on multiple fronts with the main focus on the costal lowlands. In a game with islands, the coasts are in a large part the largest biome in the game. Therefore, extra time and effort is spent here. Cait Sith art work with hairstyles and luxurious tails. You can watch MJ's EOM Twitch update here This months newsletter picture makes my want to play.... You can find this months newsletter here LINK
    5. This month we focus on the heavy fighter classes, art and the ability builder. A few highlights: Sample of Hamadryad male hairdos Anyone can use a sword but there are classes who have actual skills for their use Changes to the ability system You can watch MJ's Twitch update from last week here You can find this months newsletter here LINK
    6. MJ is ill as we start July and the end of month livestream has been postponed until next week. So we leave you with this Top Tenish update to close out the month of June: https://camelotunchained.com/v3/its-always-sunny-in-briton-friday-july-2nd-2021/ A few tidbits from the June newsletter are listed here .. As cicadas erupt this year so too does the Hamadryad. Coastal Lowlands [TDD] biome gets some additional love as well as fleshing out some of the NPC's. Think fog, rain, snow and poor visibility.. and you start to get the feeling of vailstorms. You can find this months newsletter here LINK
    7. They simply do not have a game to play or even test at the moment. My opinion only. Tomorrow [7-2-21] we are expecting the June EOM review. Will see where we are at.
    8. It is actually a flight simulator built to train Space Force cadets. As good capitalists they are rankling in dough from citizens before they cash in with the DOD and be "forced" to close down the civi version.
    9. The CSE studio office will start reopening in June. Weather, there will be, wind, rain, snow and fog in game. Caravans [Karavans], particularly their pathing. Crafting, more details and images of the new cargo packs. There is new information about biome breakdowns as well as the fact that each realm will eventually have five biomes each. Note: the starting giant size that you see in testing represents youngling giants.. mature ones are much larger. You can find this months newsletter here LINK
    10. This month we see alot of fine tuning of the Arthurian Golden plains. I envision golden fields of grasses and flowers. The recent addition of the shiny hues of silver and red to the fields is a welcome sight. Opps! That added part was merely a hopeful wish to see fields of dead Arthurian's. Other items of interest include food that varies based on the protein used in its making. If a eat a food that contains an aquatic based protein. like fish, my endurance usage while swimming is improved. Likewise I can better my overland travel if the food I eat contains a land based protein. And if it contains a avian based protein.... There is mentions of work on the character stats and stances, especially travel stance and much much more. You can find this months newsletter here LINK
    11. It's true, CU is still alive and in development! After wrapping up the TDD land for this stage of development they are now working on the Arthurians as the newsletter graphic reflects. The Arthurians live in the golden plains somewhat like the grasslands of Africa [my opinion]. Note: When I am attacking, I like my enemy in an open field and when I'm defending, I prefer to be in a forest or jungle. Much of this months newsletter seems to be visual improvements from lighting, island shores, maps etcetera. Enjoy. You can find this months newsletter here LINK
    12. Catching up myself for the end of the month reporting. Watching the 2 hour update now. Still waiting on EOM newsletter as well as the writeup on this update stream that frequently includes art and info not available in the stream. Now as to your concerns: Slow progress excuses, if it is not one thing it is another. They jumped in way over their head and have been dog paddling ever since. Refunds have been delayed forever, just the excuse changes. Refund threads have existed on forums almost since the beginning. I expect the refund trickle will continue until launch or they fold. The "Engine" I'm guessing is the main behind the scene project and more than likely the primary expected studio income generator via licensing. Outside backers, in my view, usually means blood suckers. Will have a March update as soon as they post them officially. EDIT: Do not get me wrong, I still fully expect them complete the game eventually ... just don't know if ill still be alive.
    13. What? Never Funkynuckeljunk? j/k Good luck and welcome to the community when they complete your application.
    14. LOL, I know what you mean. Get a pang of dread at the end of every month because I have to do a quick catchup / review before I post.
    15. February newsletter starts with alot of art. Moving on from the TDD's Verdant forest biome we now start to see the next biome, The Golden Plains. This is the biome of the Arthurians. Next there is discussion on fog and how this tech will aid the future planned veilstorms. And to top of the month, Alchemy 101 for all you crafters. You can find this months newsletter here LINK
    16. I'm testing and enjoying, figuring it out on the fly. Got 2 health points left.. need food.....
    17. LOL, George needs to be found before he is lost forever.
    18. 2021 starts with a proof of concept biome, Verdant Forest with volumetric fog. Further work has been done on the giants [titans] and crafting. A bunch, bunch more work on races and their abilities can be found here in this newsletter. You will find this months newsletter here LINK
    19. I will have to keep an eye on this. Thanks.
    20. 2020 is behind us along with the dumpster fire CSE lit with a "second game". Lets start 2021 on a positive note. CSE plans on big things for CU in 2021. So lets see how 2020 ended for CSE and what is planned for the near future in CU as outlined here in the newsletter. You can find this months newsletter here LINK
    21. Happy holidays to all. I wish everyone a merry Christmas and a happy new year. May the game gods grant you many more years of play time.
    22. Don't hold your breath. Quantum computing may beat this to the punch.
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