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Relaed

CotP Knight
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Relaed last won the day on February 7

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About Relaed

CotP Workforce
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  • Birthday August 22

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  • Gender
    Male
  • Location
    College Park, USA
  • Interests
    I started with Covenant of the Phoenix playing Rift Planes of Telara - great game and superior guild!
    After a year, Rift aged, with many people leaving for SWTOR.

    I tried League of Legends in the Interim, and am a long time player of eve-online, but not with CotP in the wormhole, me no like wormhole! Then switched to playing World of Tanks with CotP full time, and am pushing hard as a recruiter to expand the chapter. Mechwarrior Online came out, and a few of us switched to that, but the chapter is inactive as the game goes through the beta process, I still play it, mostly keeping up dated and up to date on changes.

    I'm looking forward to NeverWinter, AD&Ds new online MMO coming out. I had played DDO a while back and like the mechanics of D&D with thieves providing valuable services to the party.
    August, 2012. Mechwarrior Online is a in orbit, as beta rolls on, new features are added, the game moves closer to open beta soon. The MW universe has so many possibilities to be an MMO+ like eve-online, with markets, missions, guild vs. guild warfare. Based on the Cry Engine first person shooter platform is going to limit the game, we will see where it goes. At least is Free to Play.

    Dabbled in Star Trek Online to check out the ships with my new graphics card - awesome!!! The game has evolved since it first came out, but if you want anything really cool, you have to shell out hard cash for it or play like a fiend. A friend of mine has spent 2000 euros so far on the game. OMG! I'm still playing STO now, it's my main game.
    March 2013: Still playing STO, haven't spent a dime on, you don't have to do get the good content - thank goodness. Haven't touched WoT in a long time, don't think I will - good luck fellow tankers! I officially resigned from the Chapter when I stopped playing. I still play MWO also with HouseKurita.org Working on fleshing out a Raven, though I prefer heavier mechs, light mechs are the rule of the roost right now.
    I moved into HHoD in MWO and am doing well, though the delay of community warfare has dampened spirits.
    All along I have continued to play Star Trek Online daily, it's a challenge with a never ending list of things to do. Fun!
    Times and games change! I stopped playing Mech Warrior Online, because the game fell through by not releasing community warfare, and many months later, it is no where. They just keep selling mech packs for crazy prices.
    Going back to STO, I wrangled CotP Management to let me restart the chapters, that was 2/15/2014. We are still going today, two fleets, Fed and KDF, with work schedules, its mostly a weekend recruit and shoot, but I still like the game, content keeps coming and there endless things to do!

    World of Tanks - grrr. I found a small group to play with around May, some good folks, and we play tournaments for gold regularly, so I have to input some time into getting tanks and crews up to snuff, but not that much time. Winning gold in tourneys allows you to buy premium time and make faster headway. After a few months of WoT, I reached Tier 9 tanks, purchased one with my hard earned in game currency, and found it to be lacking. I then calculated the cost and time to fully train the crew and mods and get to the next Tier 10 tank, and said no to the next few thousand matches. WoT is over for me.

    2013-06 - 2015 Current: MechWarrior Online came out (2 summers ago) and I initially played as a founder, I like the game, but they have done little except release new mech packs for purchase, and community warfare is a disappointment to the player base. They didn't want to make an MMO, so there is nothing to do except beat each other to death in arena style play, that gets old very fast. It's just like WoT in bigger battlemechs. *Sigh*

    2015 - Have you checked out HeartStone? A fun little card game online based up WOW characters, but there is no social aspect to it that I have found, no chat center, no adventure, just card matches. It's okay.

    Checking out Heroes of the Storm - having played League of Legends for a long time on and off, HOTS has a much shorter match time, and is drawing in many new players as its the new game and the time requirement is lower.
    Check out the Angry Joe Show in youtube.com for game reviews and a good laugh!!
    9-2015 Went back to playing eve, MWO has not added any new content in some time. Didn't like Heroes of the Storm, though I do like Hearthstone, they I have to not play games of chance like that, they are essentially a waste of time and similar to gambling. Nothing new on the horizon for gaming, The Division came out, an FPS, not interested. Keep on rolling!

    12-2016 - Still playing with Hearthstone on the side, MWO has not improved and they just announced why, they have been putting resources into Mechwarrior 5. Can I get a refund for all the DLC I bought to fund a different game I didn't play? Bastards!
    Playing World of Wartanks on the side in the REDDIT clan, and tried out WoWarships - its ok, but too simple.
    Eve Online is going well, my corp is small, hi/low sec, doing ok, running incursions, mining, low sec stuff. We have a WH also for better isk. Am taking most of the Christmas - New Year's holiday off, and joining the corp to a new alliance for the new year.
    Also got back into Never Winter, and do like it as a fighter style game, running a half-orc thief for the dps.
    If you take the time to look at the art / graphics in NeverWinter, its a very good looking game!

    Hope you all had a wonderful holiday and look forward to the New Year. Go Hillary!
  • Country
    United States
  • Active Game
    Neverwinter

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  1. We are getting closer to a live server with the new patch, for the moment we are on Public Test Servers for Empires, PvE, and an EU Test Realm. Here are the notes for today's update. https://www.playatlas.com/index.php?/atlas-news/records/atlas-mega-update-15-release-info-r114/ Ahoy Pathfinders! We just wanted to give you a quick update on where we're at with this upcoming major version release! The team and the community have been extensively running the latest update through its paces on our Public Test Realm in tandem with our internal testing and bug fixing. We've found the PTR to be highly beneficial for our team, and because of you guys, we have been able to identify many bugs and resolve them before the update officially launching on our main network. So thank you very much, we truly appreciate all the support and feedback you've shown us, especially over the past week! We're very eager to get this patch out and it's not too far away. ATLAS has been revised and re-envisioned in this Mega-Update 1.5, which is the culmination of 3 months of live feedback from players since launch! To read about the upcoming features, check out our patch notes: Launch Information As of right now, we are currently working on generating our release candidate. We expect that our entire network will be wiped and the patch made available on: Thursday, the 11th of April at 10 AM PDT For this relaunch, we'll be spooling up the following networks, completely fresh with no pre-existing data: Colonies: EU and NA Networks PVE: EU Network Empires: NA Network We're currently in the midst of setting up hardware and expect that we'll be able to deploy an additional NA PvE network in a couple of weeks time. Please keep your eye on our social media, discord, and announcements through the night as we'll be sharing updates as we get closer to the launch time. Additionally, for those of you who are just beginning your ATLAS journey, we recommend you wait until the update has launched and keep an eye on Steam if you er...value your booty. Happy Sailing, Grapeshot Games ‍For the latest dispatch on #playATLAS keep yer one good eye trained on this here information‍ Natter n' chatter on Discord: https://discord.gg/playatlas Navigate ye olde Subreddit: https://www.reddit.com/r/playatlas Hear ye, hear ye on Twitter: https://twitter.com/sailtheatlas Watch us scallywags on Twitch: http://twitch.tv/sailtheatlas Plus ye can band with us Pirates on Facebook: https://www.facebook.com/playatlasgame
  2. UPCOMING PATCH NOTES PLEASE NOTE THESE PATCH NOTES ARE NOT FINALISED AND THERE MAY BE CHANGES PRIOR TO FULL RELEASE ON THE LIVE SERVERS. ATLAS 1.5 - ETA: APRIL 11TH (PTR: 4TH OF APRIL) MORE NOTES TO COME! New Features and Content - Redesign: ATLAS World - 40% more islands/landmass & new world map layout. - Redesign: Claim System - Colonies: Freeform building, with more progress-protecting and time-enforced PvP rules creating a cooperative atmosphere, and limits to ensure the game is more oriented towards single players or smaller groups. Previous mode now known as Empires and PvE will be a modified version of colonies. - New Environment: Deep Ocean Trench. A new area to explore, guarded by powerful underwater creatures and home to the new Giant Crab - New Environment: Eastern Tundra now has its own visual design, no longer using the Western Tundra style - New Weather: 'Snow' weather systems for Polar and Tundra - New World Phenomenon: Aurora Borealis light display which will result in a harvesting bonus, visible in particular regions. - New Vehicle: Submarine. Explore the depths of the ocean in this small scouting submarine. Use the claw arms to help harvest the ocean floor and explore (demolish) player shipwrecks. Also equipped with a harpoon (uses ballista bolts) as a new underwater weapon which will ramp up oceanic combat. - New Creature: Giant Crab. It can carry heavy loads, along with players, tames and wild creatures - New Item: "Guillotine". Hanging your foes in a noose taking too long? Off with their heads! - New Item: "Large Wall". Equipped with parapets and ladder snaps so you can now build a proper defensive perimeter! - New Item: "Small Gates". 2-wall high gate structures for wood and stone. - New Item: "Player Shops". Players can set up automated shops, listing loot for sale and naming their own gold coin prices. - New Item: "Settlement War Declaration". Tied to the War System. Drag over a settlement on the ATLAS map to declare war on them! - New Item: More tame tokens for more mythical creatures! Allowing players to have limited-time tames of the Fire Elemental, Rock Elemental, and Gorgon. BONUS: Rock Elemental and Cyclops are rideable! - New Feature: War System - Declare war on your enemies! - New Feature: 1 'Mainline Quest' involving gathering 9 trench stones and defeating the hardmode Kraken! - New Feature: 7 more ‘Quests’ which upon successful completion will provide their own unique Skill unlock - New Feature: Curses. Tied to the execution of players - New Feature: Player-to-Player secure trading system - New Feature: Procedurally Generated Shipwrecks which players can explore for items and blueprints. They can be found by diving deep into the ocean, or looking out for their visual indicator on the surface of the water, or successfully completing the sextant mini-game which will point you in the direction of nearby shipwrecks. - New Feature: Human Catapult. Player characters can now be deployed into battle using a catapult. - New Cosmetics: Peg Legs, Hook Hands, and Multiple Armor sets to customize the look of your company and crew! Can be purchased at the cosmetics vendor. - Redesign: Squads (Ship) of the snarfled will now come in multiple size variations with different stats and difficulty levels. - Redesign: Grappling Hook has been revamped, better physics & rappelling mechanics, and players will be able to realistically swing using them. - Redesign: Explosive Barrels. Can now be carried in hand, thrown overboard to sink and will explode when they collide with anything underwater (Depth Charge!). Balance Changes - The higher quality shipyard used when building a ship, the more level ups a ship will be able to obtain. - Ships can now level up their total damage output (which effects all cannons on a ship) and their total resistance, as new upgradable stats. - All tamable creatures made breedable, with no exceptions except for Mythical Creatures. - Various spawner adjustments & fixes across all islands - Reloading now changed to have the mini-game appear back to back, rather than through various points of the animation. - Vitamin debuffs have been removed and will only cause health loss when a player has a vitamin surplus or deficiency. - Increased smithy inventory slots to 130. - Increased weight of catapult from 12 to 84. - Adjusted the crafting quantities on higher tier blueprints so they don't require as many resources as before. QOL Changes - Territory map will now display allies as teal-coloured - Character creator now has a Height slider to make it easier to set your character's desired height - Any dead ships (shipwrecks) from your Company appear with a unique icon on your map now, so you can find the wrecks - Global territory message updating - Currently contested claims will be indicated on the minimap - Players can now mount a sail to directly control the sail's open/close amount and rotation settings in a more intuitive way. - Toggle ladders button for ship captain, defaults to L key. - Company Groups have been increased to 10 - Players cannot accept alliance invites unless they're an admin - Company Log can now be sorted - New group permission which acts as an effective 'company owner'. Only the true company owner can set/unset that specific group rank. Misc - Improved Server and Client performance - Visual feedback for players being unable to board unallied boats on PvE - Full body animations for harvesting - More realistic old age wrinkles - Additional face sliders for character customization - Dive suit overlay has been adjusted so it's easier to see when underwater - Commodities trader can only be found on the Merchant Ship on PvP servers - Respec potion has been moved to the Crew Recruiter on Freeports RELEASED PATCH NOTES CURRENT V24.4
  3. https://www.playatlas.com/index.php?/atlas-news/records/brief-update-on-ptr-the-upcoming-atlas-15-patch-r102/ BRIEF UPDATE ON PTR & THE UPCOMING ATLAS 1.5 PATCH Hey Pathfinders! Just wanted to come in and give you a quick status update for ATLAS 1.5 before the weekend. We are planning on launching the Public Test Realm next Wednesday, the 3rd of April, and by then there will be an in-depth Captain’s Log which will do a deep dive on the entire patch so you know what to expect. Going forward, we expect subsequent major updates to come on a monthly basis, which will include more content such as new items, weapons, creatures and new areas for players to check out! We know that this update has taken quite some time and we really appreciate everyone’s patience as we dug down to the core of the claiming system and reworked it. We expect that we’ll have this ready to ship onto the main network by the week of the 8th of April. Following ATLAS 1.5, there will be a lot more to come in terms of design changes and content. This announcement post contains a sneak peek of some upcoming new creatures, can you guess what abilities they’ll have?
  4. Thanks to Yakarue for posting this video of CotP Assaulting CSTG main base harbor in K4. Some of the design elements we would like to incorporate into our base for next server wipe on April 8th. https://www.twitch.tv/videos/390581446
  5. To be, or not to be,....rammed by a whale!
  6. Hesh is amazing, will try to put some of your knowledge to use for todays K4 activities.
  7. I didn't think to look that COTP was playing Atlas, I followed my current LIF MMO group into the game, its okay, I'd like to get with COTP though, see how things are going!~
  8. You answered that question in a different topic, best advice you gave, wait until Fall 19 for Beta 2. Will do.
  9. Thank you for this, I know that CU has been in closed/limited testing for some time. Can you tell us when Beta 1 will be released, how to be ready for it, and join COTP in what we hope will be our next big chapter and draw.
  10. Just an update, as I have been checking each Sunday on the monument to be paid, someone is paying it - good. The money is getting low though, only < 200 silver on hand, that is like a couple weeks of payment available. If the monument is not paid and falls, the best I can do is try to replace it with a new one, I don't have permissions to do anything else. Someone is on the claim, using the resources, and has been paying it, kudos broski! I'll keep checking and see what happens and what I can do at that point. Most of Buyan is falling to the chinese as they wipe out undefended bases all over the map, most NA players have moved to Telmun, due mostly to the game mechanics that force players to be there to make coin and be able to sell to the crown - which is not possible on Buyan. If you have any questions, please message me.
  11. Having checked in to do dailies for NWO, make contributions to the guild etc. There is a wrinkle in the game now. You can no longer cycle through your characters and do standard random dungeons for AD on each character, you only get a bonus/large amount of AD when you run it once on any character, after that, the next character gets no bonus. So one when from making an easy 25k per toon, down to 25k for one toon per day; laughingly, they allow now refinement up to 75k a day. Considering the amount of AD a non premium player would need to progress, the progression has been slowed by a factor of 10 if you ran the standard 10 characters most folks have to make 250kAD a day. I'd like to hear from any members on their thoughts about the new AD system. Is the grind too long now? Not worth the time and carpal-tunnel? Let's put it up to a vote.
  12. I have Comcast cable for internet, pretty good, no real complaints. I ran across a post on a game help page, stating you may get better performance from Googles Public DNS servers. I switched, and so far so good, COTP loaded up much faster! Read on! GOOGLE PUBLIC DNS SERVER ADDRESSES INSTRUCTIONAL DOCUMENT PAGE Let us know if you think your webpage and gaming connections speeds improve!
  13. Check your monitors and laptops display specifications before buying them. If they contain / use PWM, avoid them. Here is the more technical article on PWM, from there they have a list of laptops with PWM scores. http://laptopmedia.com/highlights/what-is-pwm-why-is-it-important-and-why-did-we-add-this-test-to-our-reviews/
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