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    Found 3 results

    1. Since I don't completely trust the guides on Noxxic, I searched the interwebs for Commando/Merc DPS guides that were updated for 2.0. This is the best one I found: Mercenary | Commando DPS Compendium (2.0 Updated) http://mmo-mechanics.com/swtor/forums/thread-351.html The DPS build specified in the Compendium is slightly different than the one I use. It seems plausible. I'll try it out this week. On a related note, here's a post containing the stat formulae for 2.0 (Warning: Contains Math!) SWTOR 2.0 Formulas mmo-mechanics.com/swtor/forums/thread-1190.html Regards,
    2. I am hopping the community can help me out a bit with this dilemma. Basically I am trying to decide my next imperial class. I have narrowed it down to the DPS Juggernaut or DPS Assassin. I am coming from a gunnery background (commando) so I like that the assassin has some ranged attacks as well as melee and (at least on paper) seem to be a good bridge between the two play styles. However on the other hand I have been reading they are hard to learn and master to their full potential. As for the juggernaut they are in some sense the polar opposite in that they have few ranged attacks but seem to be very easy to master in terms of a pure DPS build. Whereas most of their attacks are melee and I am not sure how hard of a transition from a pure ranged toon to full melee it will be for me. That being said what do you all think? DPS Juggernaut or DPS Assassin?
    3. Ok.. I've gotten waaaaaayyy to many conflicting statements about what stats are needed for Jedi Shadow DPS to be most effect at dealing damage. Some say... No Aclarity, some say you need it. Same with strength and power and all the other stats. The only stat I know for a fact that's important to this class is Willpower. Anyone care to give me the "bible" of stats for this class? Thanks.
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