PvE Serenity Shadow Guide
Basic Theory: Apply DoTs, Spread DoTs, Wittle down targets, Repeat.
Start from Stealth -> Shadow stride -> Battle Readiness -> Spinning Kick -> Force Breach -> Sever Force -> Squelch -> Serenity Strike -> Force Potentcy -> Force in Balance -> Double Strike -> Double Strike -> Double Strike -> Double Strike -> General Rotation
Force Breach -> Sever Force -> Squelch -> Serenity Strike -> Force in Balance -> Filler 1 -> Filler 2 -> Filler 3 -> Filler 4
Force Breach -> Sever Force -> Squelch -> Force in Balance -> Whirling blow (until DoTs need to be Re-applied).
- Filler choices are energy and time dependent. If by Filler 2 you don't think you will have under 50% energy left, use Saber strike. The fourth filler is a time dependent choice. If there were any gaps between abilities (not GCD), skip the fourth filler. Start over on the rotation.
-Use Force Potency to buff Force in Balance
-Use force cloak / Spinning kick on cooldown during the filler phase. Counts as 1 filler.
-> Anytime Shadow Stride is not on cooldown, use it to proc Spinning strike at the beginning of the filler phase for energy management.
Augmented Gearing stats:
-Accuracy: 110% (or as near to that number as possible) Use Proficient Stims to minimize the amount of accuracy augments needed.
-Critical: 40% (won't be attainable until 242+ gear rating)
-Alacrity: Filler for remaining slots once accuracy and critical stats maximized. 248 Alacrity goal is 1860 in raw points.
-Relics: Serendipitous Assault / Focused Retribution
-Ear: Quick Savant (Alacrity)
-Implants (Both): Quick Savant (Alacrity)
Parsing dummy: 2.5 Mil HP Dummy with armor reduction module, 10 parses to average.
Augmented 230 gear: Average 6,500 DPS
**Note: This is a guide based on what I have experimented with. It is subject to change and others might have differences in what works best for them***